词条 | List of Pocky & Rocky video games |
释义 |
}} Pocky & Rocky is a shoot 'em up series that Taito and Natsume made. This list is about list of Pocky & Rocky video games. {{Horizontal TOC|limit=2|nonum=y}}Video gamesKiki KaiKai{{Main|KiKi KaiKai}}{{Infobox video game|italic title = no |title=Kiki KaiKai |image= |developer = Taito Corporation |publisher = Taito Corporation }}{{nihongo|KiKi KaiKai|奇々怪界||lit. "Mysterious Ghost World"}} is the first game in the Pocky and Rocky series. PlotThe game follows the adventures of "Sayo-chan", a young Shinto shrine maiden living in Feudal Japan. One night, while Sayo-chan is fanning a ceremonial fire, she is visited by the Seven Lucky Gods, who warn her of a great, impending danger. Suddenly, a band of mischievous goblins appear and kidnap the gods, quickly retreating to a faraway mountain range. Sayo-chan, determined to help the gods, sets off on a journey across the countryside, where she confronts a number of strange creatures from Japanese mythology, including yokai, obake, and yurei-like monsters. After defeating several powerful goblin leaders, Sayo must battle their leader, the ancient serpent Orochi.[1] GamePlayKiKi KaiKai is an overhead multi-directional shooter game that requires the player to move in four directions through various levels while attacking harmful enemies as they approach from off screen. As Sayo-chan, the player can attack by either throwing her special o-fuda scrolls in eight separate directions, or by swinging her purification rod directly in front of her. These techniques can be upgraded by finding special paper slips left by defeated enemies that will either enhance their power or improve their range. Sayo can be damaged by coming in contact with an enemy, and can only be hit once before she is knocked out and must resume the level from a preset continuation point. At the end of each level, the player must face a powerful boss monster that takes several attacks to defeat and is more difficult than normal enemies.[2]Several hidden items can be found by attacking objects with Sayo's purification rod, and can be used to either enhance her attack or grant the player points. Once a certain number of points are gained, the player will gain another life and have an additional chance to complete a level. When all of the player's lives are exhausted, a "number match" screen appears with a random 3-digit number in 50-base increments (100, 150, 200, 250, and so on). If the last three digits of the player's total score match the number displayed, they are granted a free game; if not, the game ends. The Family Computer Disk System version of KiKi KaiKai introduced a few gameplay changes over the original arcade version, including new levels and enemies, as well as limiting the number of times the player may use Sayo-chan's ranged o-fuda attack, along with a second playable character: "Miki-chan", another shrine maiden who is designated as the player two character.{{Citation needed|date=October 2009}} Though several additional ports would be made over the years,{{Which|date=October 2009}} each one would rely on the same basic game mechanics.{{Citation needed|date=October 2009}}. Pocky & Rocky{{Main|Pocky and Rocky}}{{Infobox video game|title=Pocky and Rocky |italic title= no |image= |developer=Natsume[3] |publisher=Natsume[3] }} Pocky & Rocky, known in Japan as {{nihongo|KiKi KaiKai: Nazo no Kuro Manto|奇々怪界~謎の黒マント||"Mysterious Ghost World: The Riddle of the Black Mantle"}} is the second game in the series. StorySet in a Far East-type of world,[4] Pocky & Rocky is about a young miko[5] girl called Pocky who, while tending to a shrine, is visited by Rocky, a member of a group of creatures known as the Nopino Goblins. Some time ago, the Nopino Goblin went insane, but were stopped and cured by Pocky. Rocky tells Pocky that the Nopino Goblins have gone insane yet again, and that she must help them. Suddenly, Pocky and Rocky are ambushed by the Nopino Goblins, which appear to be under a spell. Together, Pocky and Rocky must unravel the mystery of who is controlling the Nopino Goblins. Throughout the game, they battle a number of creatures from Japanese myth, for instance kappas.[6] GameplayPocky & Rocky is a scrolling shooter type of video game that takes place from a top-down perspective.[7] In a Single-player game the player can choose to control either Pocky or Rocky. In a two-player game both characters are on the screen at the same time.[8] The screen can move either horizontally or vertically and the player-controlled characters can move in eight directions.[3]Pocky can use her ofudas (throwing cards in the English release) to attack enemies from afar, or Harai wand (magic stick in the English release), to hit enemies close up.[5] Likewise, Rocky can throw leaves across the screen or quickly turn his backside towards the enemy and swing his tail from side to side.[9] Both characters can also slide across the ground, covering an area quickly. If a player bumps into the other while sliding (in a two-player game), it will cause the other player to spin out of control across the screen, damaging any enemies they come in contact with. A limited-use special attack, called "bomb" in the English language release, can be used to hit several or all the enemies present on the screen.[6] Although Pocky and Rocky are the same gameplay-wise, there are some differences between the characters. First of all, Pocky moves slightly faster than Rocky does. Secondly, Pocky's slide attack makes her slide faster than Rocky can, but Rocky's slide attack makes him slide further. Thirdly, Pocky's bomb attack is more powerful than Rocky's, although Rocky's bombs cover a wider area. Finally, Pocky can perform a spinning attack that can hit any enemy around her, while Rocky is able to transform into a statue, rendering him invulnerable to all attacks for a short time but leaving him immobile.[6] Various power-ups can be acquired that will increase the effectiveness of either Pocky or Rocky's attacks, such as making their projectiles larger or giving them the ability to throw multiple ones at once. Others include a shield that absorbs a certain number of enemy attacks,[3] and a power-up that replenishes hit points, giving Pocky and Rocky more endurance. A floating being called "Help man" is hidden in each level and will drop some of the power-ups when found.[6] At the end of each of the six levels is a boss and defeating it triggers a cutscene that helps move the story forward. These scenes, though present in the Japanese and North American versions of the game, were omitted for the PAL region releases.[5] An overview map helps the player keep track of progress when changing level.[4] Unlimited continues allows the player(s) to restart at the beginning of the level.[8] Pocky & Rocky 2{{Infobox video game|title=Pocky & Rocky 2 |italic title= no |image= |caption=Cover art |developer=Natsume |publisher=Natsume {{vgrelease|PAL|Ocean Software}} }} Pocky & Rocky 2 is a shoot 'em up video game developed and published by Natsume in Japan and North America, and published in PAL regions by Ocean Software for the Super NES video game console. It is the sequel to Pocky & Rocky. GamePlayThe game is played in a top-down view, featuring many elements from classic shoot 'em up games but giving the player free eight-directional movement. Player one controls the main protagonist, Pocky, who attacks by throwing o-fuda talismans (referred to as "cards" in English versions). Pocky can pick up items to improve her attack power and new clothes to protect herself from damage, as well as throw player 2's character and use magic. Player 2 assumes a supporting role as one of Pocky's friends each possessing a unique attack and unlimited lives. If there is no second player, the supporting character will be CPU controlled. Humorously, Pocky can use Player 2's character as a utility in various ways. Using "magic," she can painfully force herself into her partner's mind and control their body for a short time, enabling unique abilities depending on who she possesses. Additionally, she can throw her partner at enemies to attack, doing massive damage to the enemy but temporarily killing the thrown character. This exploitation of player 2 is a notable departure from the previous game, in which player 1 and Player 2 had similar powers and were equally valuable. References1. ^{{cite web | author=Taito | title=Taito Legends 2 official site | work=Taito | url=http://www.taitolegends2.com/game.aspx?GID=39FC8B2D-3C52-4445-9B92-375CA3382534 | year=2006 | accessdate=2007-07-02 |language=Japanese}} 2. ^{{cite web | author=Knight, Kyle | title=AllGame: KiKi KaiKai | work=AllGame | url=http://www.allgame.com/cg/agg.dll?p=agg&sql=1:10365 | year= | accessdate=2007-07-02}} 3. ^1 2 3 {{cite journal|date= March 1993|journal=Super Play|issue=5|page=48|title=Import Review: Kikikaikai|publisher=Future Publishing}} 4. ^1 {{cite journal|date=October 1993|journal=Total! (DE)|issue=5|pages=46–47|title=Pocky & Rocky|publisher=MLV-Verlag|language=German}} 5. ^1 2 {{cite web|url=http://www.hardcoregaming101.net/pockyandrocky/pockyandrocky.htm|title=Kiki Kaikai Nazo no Kuro Manto / Pocky & Rocky - Super Famicom/Super NES (1992)|last1=Morales|first1=Emill|publisher=Hardcore Gaming 101|accessdate=January 28, 2013}} 6. ^1 2 3 {{cite journal|publisher=Natsume|title=North American instruction booklet for "Pocky & Rocky" (SNS-KK-USA)|pages=5, 8–15}} 7. ^{{cite magazine|date=April 1993|magazine=GamePro|issue=45|page=74|title=Video-Game Reviews: Pocky & Rocky|publisher=International Data Group}} 8. ^1 {{cite magazine|date= May 1993|magazine=VideoGames & Computer Entertainment|issue=52|page=50|title=Video-Game Reviews: Pocky & Rocky|publisher=LFP, Inc.}} 9. ^{{cite magazine|date= April 1993|magazine=Nintendo Power|issue=47|pages=26–29, 104, 109|title=Pocky & Rocky|publisher=Nintendo of America}} 1 : Pocky & Rocky |
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