词条 | LunarG |
释义 |
| name = LunarG | logo = LunarG logo.png | logo_size = | logo_alt = | logo_caption = | logo_padding = | image = | image_size = | image_alt = | image_caption = | native_name = | native_name_lang = | former_name = | type = | industry = Software industry, computer graphics | founded = {{start date and age|2009}} | founder = | hq_location = Colorado, United States[1] | hq_location_city = | hq_location_country = | area_served = | key_people = | products = | brands = | services = | owner = | website = {{URL|http://lunarg.com/}} }} LunarG is a software company specializing in device driver development for video cards. HistoryIn 2001, Jens Owen cofounded Tungsten Graphics,[2] a software company working on video card drivers, which among other things, developed the Gallium3D framework for graphics drivers. The company was acquired by VMware in 2008;[3] a year later, Jens Owen along with Alan Ward founded LunarG to continue this work.[4] In November 2015, LunarG announced that the company is splitting into two groups. The desktop group, funded by Valve, will continue as LunarG. The mobile group will move to Google, presumably to work on Vulkan support on Android.[5][6] This split follows Google's announcement from August 2015 that Vulkan would be supported by the Android platform.[7] ProjectsLunarG is developing tools and infrastructure for the Vulkan graphics API, designed to be the successor for OpenGL,[8] with sponsorship from Valve Corporation. This includes an open source SDK for Vulkan, released together with the finalised Vulkan 1.0 specification. This SDK includes tools for developing Vulkan applications on Windows and Linux, including the official Khronos driver loader, validation layers, debugging and tracing tools.[9][10] During the development of the Vulkan standard, LunarG independently developed a Vulkan-compatible runtime and driver for Intel HD Graphics chips,[11][12] although the official driver is developed by Intel.[13][14] Since 2014, LunarG is working with Valve Corporation to improve the graphics driver stack on Linux, in particular, Mesa[15][16] and the driver for Intel HD Graphics.[17][18] As a showcase, they also developed a separate unofficial driver for HD Graphics called the "ILO", based on Gallium3D.[19][20] References1. ^{{cite web |url=https://www.sos.state.co.us/biz/BusinessEntityDetail.do?quitButtonDestination=BusinessEntityCriteriaExt&fileId=20091538863 |title=LunarG, Inc. business registration records |work=Colorado Secretary of State |accessdate=11 November 2015 }} 2. ^{{cite web |url=http://www.mesa3d.org/intro.html |title=Mesa Introduction |author=Brian Paul |work=mesa3d.org }} 3. ^{{cite web |author=David Marshall |date={{date|2008-12-16}} |title=VMware's year end acquisition of Tungsten Graphics |publisher=InfoWorld |url=http://www.infoworld.com/d/virtualization/vmwares-year-end-acquisition-tungsten-graphics-196 }} 4. ^{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=MTQ4OTI |title=LunarG Pushes Forward To Advance Open-Source Graphics |date=18 October 2013 |author=Michael Larabel |publisher=Phoronix }} 5. ^{{cite web |url=http://www.androidpolice.com/2015/11/25/google-hires-a-dedicated-team-to-implement-support-for-the-vulkan-graphics-api-in-upcoming-versions-of-android/ |author=Michael Crider |date=25 November 2015 |title=Google Hires A Dedicated Team To Implement Support For The Vulkan Graphics API In Upcoming Versions Of Android |work=Android Police}} 6. ^{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=Vulkan-LunarG-Split |author=Michael Larabel |date=11 November 2016 |title=Vulkan Experts LunarG Split Into Two, Mobile Guys Head To Google |work=Phoronix}} 7. ^{{cite web |url=https://arstechnica.com/gadgets/2015/08/android-to-support-vulkan-graphics-api-the-open-answer-to-metal-and-dx12/ |author=Andrew Cunningham |date=10 August 2015 |title=Google goes with Vulkan as Android’s low-overhead graphics API |work=Ars Technica }} 8. ^{{cite web |url=https://www.theregister.co.uk/2015/03/03/here_comes_vulkan_the_next_generation_of_the_opengl_graphics_api/ |title=Here comes Vulkan: The next generation of the OpenGL graphics API |date=3 March 2015 |author=Tim Anderson |publisher=The Register }} 9. ^{{cite web |url=http://www.anandtech.com/show/10035/vulkan-10-released |author=Ryan Smith |date=16 February 2016 |title=Vulkan 1.0 Specification Released: Drivers & Games Inbound |work=AnandTech }} 10. ^{{cite web |url=http://www.highdefdigest.com/news/show/games/khronos-group/lunarg/SDK/gdc/talos-principle/members/directx/12/metal/Windows/Linux/Android/free/open-source/graphics-shakeup-vulkan-api-poised-to-put-more-rendering-power-into-developers-hands/30004 |author=Brian Hoss |date=19 February 2016 |title=Graphics Shake-Up: Vulkan API Poised to Put More Rendering Power into Developers' Hands |work=High-Def Digest }} 11. ^{{cite web |url=https://www.phoronix.com/scan.php?page=article&item=valve-lunarg-vulkan&num=1 |title=How Open-Source Allowed Valve To Implement VULKAN Much Faster On The Source 2 Engine |author=Michael Larabel |date=3 April 2015 |publisher=Phoronix }} 12. ^{{cite web |url=http://www.fudzilla.com/news/graphics/37203-valve-develops-its-own-intel-graphics-driver-for-linux |title=Valve develops its own Intel graphics driver for Linux |date=6 March 2015 |author=Nick Farrell |work=fudzilla.com }} 13. ^{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=Intel-Mesa-Vulkan-Published |author=Michael Larabel |date=16 February 2016 |title=Mesa Vulkan Branch Published For Intel Linux Support |work=Phoronix }} 14. ^{{cite web |url=http://www.pcworld.com/article/3035020/linux/valves-steamos-now-supports-vulkan-the-cross-platform-alternative-to-directx-12.html |title=Valve's SteamOS now supports Vulkan, the cross-platform alternative to DirectX 12 |author=Chris Hoffman |date=22 February 2016 |work=PCWorld }} 15. ^{{cite web |url=http://www.gameskinny.com/28xpi/valve-sponsored-mesa-opengl-improvements-significantly-reduce-loading-times-on-linux-games |title=Valve Sponsored Mesa OpenGL Improvements Significantly Reduce Loading Times on Linux Games |date=6 May 2014 |work=gameskinny.com}} 16. ^{{cite web |url=http://www.heise.de/open/meldung/Valve-foerdert-Verbesserungen-an-freien-Grafiktreibern-fuer-Linux-2219366.html |title=Valve fördert Verbesserungen an freien Grafiktreibern für Linux |date=11 June 2014 |work=heise.de}} 17. ^{{cite web |url=http://news.softpedia.com/news/Massive-20-Improvement-to-Land-in-Intel-s-Mesa-Driver-Thanks-to-Valve-s-Efforts-464233.shtml |title=Massive 20% Improvement to Land in Intel's Mesa Driver Thanks to Valve's Efforts |author=Silviu Stahie |date=6 November 2014 |work=Softpedia }} 18. ^{{cite web |url=http://www.computerbase.de/2014-11/massive-leistungssteigerung-fuer-intels-linux-grafiktreiber/ |title=Linux-Grafiktreiber: Intel erfährt dank LunarG massive Leistungssteigerung |date={{date|2014-11-06}} |author=Ferdinand Thommes |work=ComputerBase }} 19. ^{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=MTYxMjU |title=Intel Gallium3D Driver Continues Advancing |author=Michael Larabel |date=23 February 2014 |publisher=Phoronix }} 20. ^{{cite web |url=https://www.phoronix.com/scan.php?page=article&item=intel_ilo_mesa103&num=1 |title=LunarG ILO Gallium3D vs. Intel's DRI Driver On Mesa 10.3-devel |author=Michael Larabel |date=13 June 2014 |publisher=Phoronix }} External links
4 : 2009 establishments in Colorado|Information technology consulting firms of the United States|Software companies based in Colorado|Software companies established in 2009 |
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