词条 | Silicon Knights | |||||||||||||||||||||||||
释义 |
| name = Silicon Knights | logo = Silicon Knights logo.png | logo_size = 256px | type = Video game developer | industry = Video game industry | foundation = 1992 | defunct = 2014 | founder = | location_city = St. Catharines, Ontario | location_country = Canada | area_served = | key_people = Denis Dyack Michael Mays | products = Video games | revenue = | operating_income = | net_income = | owner = | num_employees = 97 (July 2011)[1] 5 (October 2012)[1][2] | parent = | website = [https://web.archive.org/web/20140211220537/http://www.siliconknights.com/ SiliconKnights.com (Internet Archive)] }}Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. Their games included ones for computers in their early stages, and after 1996, they moved to console titles. Dyack left Silicon Knights to form a new game studio, Precursor Games, after the loss of a court case against Epic Games over the game engine Unreal Engine 3.[3] Epic Games won the case and a counter-suit for $4.45 million on grounds of copyright infringement, misappropriation of trade secrets, and breach of contract.[4] Following the case, Silicon Knights filed for bankruptcy on May 16, 2014.[5] GamesReleasedSilicon Knights' first games were real-time strategy/action hybrids for computers. Silicon Knights' last PC game, Legacy of Kain was published in 1996. Since that time, Silicon Knights moved from creating PC games to console titles. In 2000, Silicon Knights was signed by Nintendo to create games exclusively for its consoles, during which time it produced Eternal Darkness: Sanity's Requiem. Together with Nintendo, Silicon Knights worked with Konami to create The Twin Snakes. In 2004, the company ended exclusivity with Nintendo. In 2005, it partnered with publisher Microsoft Game Studios for Too Human, though Nintendo still owned stock in the company. In 2008, the company released Too Human, which was published by Microsoft for the Xbox 360. The final game developed by the company, Destiny, was released on September, 2011 for multiple console platforms.
CanceledCanceled games included Silent Hill: The Box (later known as just The Box and The Ritualyst), Too Human 2 (Too Human: Rise of the Giants), Too Human 3, Eternal Darkness 2, and the little-known projects Siren in the Maelstrom, The Sandman and King's Quest (not to be confused with the Sierra series).[6][7][8] Founding of EightSilicon Knights was a strong proponent of collaboration with academia and was a key player in the formation of Eight.[9] Eight: The Hamilton Institute for Interactive Digital Media is a collaboration between Silicon Knights, McMaster University, the Art Gallery of Hamilton (AGH) and Mohawk College to create a novel academic and research model around interactive digital media and will help pioneer and shape cutting-edge advances in the interactive entertainment arena.{{citation needed|date=July 2014}} Silicon Knights vs. Epic GamesOn July 19, 2007, Silicon Knights sued Epic Games for failure to "provide a working game engine", causing the Ontario-based game developer to "experience considerable losses."[10] The suit alleged that Epic Games was "sabotaging" Unreal Engine 3 licensees. Epic's licensing document stated that a working version of the engine would be available within six months of the Xbox 360 developer kits being released. Silicon Knights claimed that Epic not only missed this deadline, but that when a working version of the engine was eventually released, the documentation was insufficient. The game studio also claimed Epic had withheld vital improvements to the game engine, claiming they were "game specific", while also using licensing fees to fund development of its own titles rather than the engine itself.[11] In August 2007, Epic Games counter-sued Silicon Knights, alleging the studio was aware when it signed on that certain features of Unreal Engine 3 were still in development and that components would continue to be developed and added as Epic completed work on Gears of War. Therefore, in a statement, Epic said that "SK knew when it committed to the licensing agreement that Unreal Engine 3 may not meet its requirements and may not be modified to meet them."[12] Additionally, the counter-suit claimed that Silicon Knights had "made unauthorized use of Epic's Licensed Technology" and had "infringed and otherwise violated Epic's intellectual property rights, including Epic's copyrighted works, trade secrets, know how and confidential information" by incorporating Unreal Engine 3 code into its own engine.[12] Furthermore, Epic claimed the Canadian developer broke the contract by employing this derivative work in an internal title and a second game with Sega,[13] a partnership for which it never received a license fee.[14] On May 30, 2012, Epic Games defeated Silicon Knights' lawsuit, and won its counter-suit for $4.45 million on grounds of copyright infringement, misappropriation of trade secrets, and breach of contract,[4] an injury award that was later doubled due to prejudgment interest, attorneys' fees and costs.[18] Consistent with Epic's counterclaims, the presiding judge, James C. Dever III, stated that Silicon Knights had "deliberately and repeatedly copied thousands of lines of Epic Games' copyrighted code, and then attempted to conceal its wrongdoing by removing Epic Games' copyright notices and by disguising Epic Games' copyrighted code as Silicon Knights' own."[15] Evidence against Silicon Knights was "overwhelming", said Dever, as it not only copied functional code but also "non-functional, internal comments Epic Games' programmers had left for themselves."[15] As a result, on November 7, 2012, Silicon Knights was directed by the court to destroy all game code derived from Unreal Engine 3, all information from licensee-restricted areas of Epic's Unreal Engine documentation website, and to permit Epic Games access to the company's servers and other devices to ensure these items have been removed. In addition, the studio was instructed to recall and destroy all unsold retail copies of games built with Unreal Engine 3 code, including Too Human, X-Men Destiny, The Sandman, The Box/Ritualyst, and Siren in the Maelstrom (the latter three titles were projects never released, or even officially announced).[16] Government fundingProvincialIn February 2008, Silicon Knights was granted $500,000 by the Ontario Media Development Corporation (OMDC) through its Video Game Prototype Initiative. Using this funding, they were to create a prototype for a "third-person action/psychological thriller".[17] FederalIn April 2010, it was announced that the company would receive nearly $4 million through the Canadian government's Community Adjustment Fund. The purpose of the loan was to allow the hiring of 65 new staff members, who would be working on a new game targeting multiple platforms. The game was estimated to take two to five years to complete.[18] ProvincialIn July 2011, Silicon Knights was awarded $2.5 million to be distributed over five years in provincial funding to improve its technology, create new products and become a self-publishing company. The investment would supposedly have allowed the company to improve its technology, hire 80 new people while keeping 97 current jobs and allow the company to become "self sustaining." As of November 2011, Silicon Knights had not received any of this funding.[19] Filing for bankruptcyOn May 16, 2014, following the loss of the court case, Silicon Knights filed for bankruptcy and a Certificate of Appointment was issued by the Office of the Superintendent of Bankruptcy, with Collins Barrow Toronto Limited being appointed as Trustee in Bankruptcy.[20] References1. ^{{cite web|url=http://www.gamesindustry.biz/articles/2012-10-26-silicon-knights-staff-now-fewer-than-5-report |title=Silicon Knights staff now fewer than 5 - Report | GamesIndustry International |publisher=Gamesindustry.biz |date=2012-10-26 |accessdate=2012-11-19}} 2. ^{{cite web|url=http://kotaku.com/5955223/what-went-wrong-with-silicon-knights-x+men-destiny |title=What Went Wrong With Silicon Knights' X-Men: Destiny? |publisher=Kotaku.com |date=2012-10-26 |accessdate=2012-11-19}} 3. ^{{cite web|url=http://www.polygon.com/2013/5/9/4316936/silicon-knights-epic-games-precursor-games|title=Silicon Knights unloads property, closes office, continues battle with Epic Games|last=Crecente|first=Brian|date=9 May 2013|work=Polygon|publisher=Vox Media|accessdate=10 May 2013}} 4. ^1 {{cite web |url=http://kotaku.com/5914326/epic-says-epic-wins-lawsuit-battle-with-silicon-knights |title=Epic Says Epic Has Won Lawsuit Battle With Silicon Knights [UPDATE: Epic Awarded $4.45 Million] |last=Totilo |first=Stephen |date=May 30, 2012 |website=Kotaku |publisher=Gawker Media |accessdate=August 24, 2016 |deadurl=no |archiveurl=https://web.archive.org/web/20160824092208/http://kotaku.com/5914326/epic-says-epic-wins-lawsuit-battle-with-silicon-knights |archivedate=August 24, 2016}} 5. ^{{cite web|url=http://www.collinsbarrow.com/uploads/docs/articles/ontario/toronto/Certificate_of_Appointment.pdf |title=Certificate Of Appoinment - Silicon Knights Inc}} 6. ^News: Cancelled Silicon Knights games detailed - ComputerAndVideoGames.com 7. ^Silicon Knights' cancelled games laid bare • News • Eurogamer.net 8. ^{{cite web|url=http://www.escapistmagazine.com/news/view/114960-Epic-Wins-Advantage-in-Too-Human-Lawsuit |title=Epic Wins Advantage in Too Human Lawsuit |publisher=Escapist Magazine |date=2011-12-27 |accessdate=2011-12-31}} 9. ^{{cite web|url=http://dailynews.mcmaster.ca/story.cfm?id=6787|title=Hamilton poised to become leader in interactive digital media|publisher=McMaster Daily News}} 10. ^{{Cite web |url=http://kotaku.com/280491/silicon-knights-epic-sabotaged-us |title=Silicon Knights: Epic Sabotaged Us |last=Crecente |first=Brian |date=July 19, 2007 |website=Kotaku |archive-url=https://web.archive.org/web/20090916170528/http://kotaku.com/280491/silicon-knights-epic-sabotaged-us |archive-date=September 16, 2009 |dead-url=yes |access-date=November 15, 2017}} 11. ^{{cite web |url=http://www.gamasutra.com/view/news/105711/Breaking_Silicon_Knights_Files_Lawsuit_Against_Epic.php |title=Breaking: Silicon Knights Files Lawsuit Against Epic |last=Carless |first=Simon |date=July 19, 2007 |website=Gamasutra |publisher=UBM TechWeb |accessdate=August 24, 2016 |deadurl=no |archiveurl=https://web.archive.org/web/20160924053524/http://www.gamasutra.com/view/news/105711/Breaking_Silicon_Knights_Files_Lawsuit_Against_Epic.php |archivedate=September 24, 2016}} 12. ^1 {{Cite web |url=http://www.gamedaily.com/articles/features/mark-rein-epic-games-did-nothing-wrong-silicon-knights-is-stealing/70780/ |title=Mark Rein: Epic Games Did Nothing Wrong; Silicon Knights is Stealing |last=Brightman |first=James |date=August 9, 2007 |website=GameDaily |archive-url=https://web.archive.org/web/20071122011316/http://www.gamedaily.com/articles/features/mark-rein-epic-games-did-nothing-wrong-silicon-knights-is-stealing/70780/ |archive-date=November 22, 2007 |dead-url=yes |access-date=November 9, 2017}} 13. ^{{Cite web |url=https://www.gamespot.com/articles/epic-games-countersues-silicon-knights/1100-6176435/ |title=Epic Games countersues Silicon Knights |last=Sinclair |first=Brendan |date=August 9, 2007 |website=GameSpot |archive-url=https://web.archive.org/web/20170928180703/https://www.gamespot.com/articles/epic-games-countersues-silicon-knights/1100-6176435/ |archive-date=September 28, 2017 |dead-url=no |access-date=September 28, 2017}} 14. ^{{cite web |url=http://www.next-gen.biz/index.php?option=com_content&task=view&id=7750&Itemid=2 |title=Epic's Motion to Dismiss UE3 Case Denied |last=Graft |first=Kris |date=October 31, 2007 |website=Next Generation |archiveurl=https://web.archive.org/web/20071103033242/http://www.next-gen.biz/index.php?option=com_content&task=view&id=7750&Itemid=2 |archivedate=November 3, 2007 |deadurl=yes |accessdate=December 20, 2017}} 15. ^1 2 {{cite web |url=https://www.vg247.com/2012/11/09/epic-judgment-doubled-silicon-knights-ordered-to-pay-over-9-million/ |title=Epic judgment doubled, Silicon Knights ordered to pay over $9 million |last=Nunneley |first=Stephany |date=November 9, 2012 |website=VG247 |publisher=Videogaming247 |accessdate=August 24, 2016 |deadurl=no |archiveurl=https://web.archive.org/web/20160808040934/http://www.vg247.com/2012/11/09/epic-judgment-doubled-silicon-knights-ordered-to-pay-over-9-million/ |archivedate=August 8, 2016}} 16. ^{{cite web |url=https://docs.justia.com/cases/federal/district-courts/north-carolina/ncedce/5:2007cv00275/89570/862 |title=Silicon Knights, Inc. v. Epic Games, Inc. |last=Sawyer |first=D. |date=November 7, 2012 |website=Justia |accessdate=August 24, 2016 |deadurl=no |archiveurl=https://web.archive.org/web/20160904072807/https://docs.justia.com/cases/federal/district-courts/north-carolina/ncedce/5%3A2007cv00275/89570/862 |archivedate=September 4, 2016}} 17. ^OMDC News Release 18. ^Welland Tribune: Silicon Knights get $4-million boost 19. ^1 {{cite web|url=http://www.stcatharinesstandard.ca/ArticleDisplay.aspx?e=3358681 |title=No grant cash yet, embattled game designer says |author=JEFF BOLICHOWSKI |publisher=St. Catharines Standard}} 20. ^Collins Barrow {{webarchive|url=https://web.archive.org/web/20160410143740/http://www.collinsbarrow.com/en/toronto-ontario/silicon-knights-inc |date=2016-04-10 }} Trustee In Bankruptcy Of Silicon Knights Inc. External links
10 : Companies based in St. Catharines|Video game companies established in 1992|Video game companies disestablished in 2014|Defunct video game companies|Silicon Knights|Video game companies of Canada|Video game development companies|Defunct companies of Ontario|1992 establishments in Ontario|2014 disestablishments in Ontario |
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