词条 | 10-Yard Fight |
释义 |
| title=10-Yard Fight | image=10YardFight arcadeflyer.png | caption=North American arcade flyer. | developer=Irem | publisher={{Unbulleted list|Irem|{{collapsible list|title= {{vgrelease|NA|Taito Arcade}} {{vgrelease|NA|Nintendo NES|EU|Nintendo NES}} {{vgrelease|JP|IremArcade/FC}} {{vgrelease|EU|Electrocoin Arcade}}}}}} | composer=Ichiro Takagi | platforms={{Unbulleted list|Arcade|{{Collapsible list |title=List of platforms |titlestyle=background: transparent; text-align: left; |Famicom/NES |MSX}}}} | released={{Unbulleted list|{{vgrelease|JP|December 1983|NA|1983|EU|1983}}|{{collapsible list|title=List of re-releases |Famicom/NES:{{vgrelease|JP|August 30, 1985|NA|October 18, 1985|EU|December 6, 1985}} |MSX:{{vgrelease|JP|1986}}}}}} | genre=Sports | modes=Single-player, multiplayer | cabinet=Upright | arcade system=Irem M-52 hardware | cpu=Z80 @ 4 MHz | sound={{collapsible list|title=Click to expand|Sound CPU: M6803 @ 894.886 kHz Sound Chips: (2x) AY8910 @ 894.886 kHz, (2x) MSM5205 @ 384 kHz}} | display={{collapsible list|title=Click to expand|Raster; standard resolution 256 x 240 (Horizontal) 528 Colors}} }}{{nihongo foot|10-Yard Fight|10ヤードファイト|Ten Yādo Faito|lead=yes|group=lower-alpha}} is a {{vgy|1983}} American football arcade game that was developed and published in Japan by Irem and published in the United States by Taito and in Europe by Electrocoin. Gameplay10-Yard Fight is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempts to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver – basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted. The game has five levels of increasing difficulty: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advances to the next level of difficulty, like a career mode. PortsThe arcade game was later ported to the Famicom by Irem first in Japan, and later published in North America and Europe by Nintendo in {{vgy|1985}} for the Nintendo Entertainment System (NES). The arcade game was also ported to the MSX home computer also by Irem, but exclusively in Japan. While graphically similar, there are some fundamental differences between the arcade and NES versions of the game. The arcade version only seeks to simulate the offense, with the team attempting to score a touchdown, which ultimately leads the player to the next level. The NES version was developed to allow both defense and offense, as well as a simultaneous 2-player mode. On May 2, 2018 a port for the Nintendo Switch was released by HAMSTER as part of their Arcade Archives series. ReceptionThe Pittsburgh Post-Gazette called it the "patriarch of football games".[1] Adam Duerson of Sports Illustrated stated that while no one remembered it or could say what makes it great, it is worth recognition for the fact that it brought football games out of the Atari era, setting a simple precedent for future football games.[2] Adam Swiderski of UGO Networks called it "downright advanced" compared to earlier football titles. He added that while it looked neat and had a quality soundtrack, it didn't play like "real football".[3] Nick Chordas of The Columbus Dispatch said that it was realistic for the time, commenting that the players looked like real people.[4] N-Sider called it more like a racing game than a football game, due to the objective being racing for a first down to increase players' time.[5] Author Bj Klein, however, called it less realistic than Tecmo Bowl.[6] The Journal News called it an "immortal classic".[7] Notes{{notelist}}References1. ^{{cite web|url=http://docs.newsbank.com/g/GooglePM/PG/lib00051,0F768AAC69BE1019.html |title=Post-Gazette.com |publisher=Docs.newsbank.com |date=November 19, 2002 |accessdate=August 15, 2012}} 2. ^{{cite web|url=http://sportsillustrated.cnn.com/2005/scorecard/08/11/madden.review/ |title=SI.com - Scorecard Daily - Adam Duerson: Madden '06 is best ever - Thursday August 11, 2005 3:03PM |publisher=Sportsillustrated.cnn.com |date=August 11, 2005 |accessdate=August 15, 2012}} 3. ^{{cite web |author= |url=http://www.ugo.com/sports/gridiron-greats-games |title=A Brief History of Football Games |publisher=UGO.com |date=September 5, 2007 |accessdate=August 15, 2012 |archive-url=https://web.archive.org/web/20120729022638/http://www.ugo.com/sports/gridiron-greats-games |archive-date=2012-07-29 |dead-url=yes |df= }} 4. ^http://www.dispatch.com/live/contentbe/dispatch/2006/08/21/20060821-C3-03.html{{dead link|date=October 2018}} 5. ^{{cite web |url=http://www.n-sider.com/gameview.php?gameid=184 |title=10 Yard Fight |publisher=N-Sider.com |date=August 30, 1985 |accessdate=August 15, 2012 |archive-url=https://web.archive.org/web/20121002222736/http://www.n-sider.com/gameview.php?gameid=184 |archive-date=2012-10-02 |dead-url=yes |df= }} 6. ^{{cite book|url=https://books.google.com/books?id=2e3-dBIas5YC |title=College Weekend...a Strange, True Story - Bj Klein - Google Boeken |publisher=Books.google.com |date= |accessdate=August 15, 2012}} 7. ^{{cite web|url=https://pqasb.pqarchiver.com/lohud/access/1828516551.html?FMT=ABS&FMTS=ABS:FT&type=current&date=Aug+13%2C+2009&author=Sam+Borden&pub=The+Journal+News&desc=Madden+bigger%2C+better+than+ever&pqatl=google |title=Madden bigger, better than ever |publisher=Pqasb.pqarchiver.com |date=August 13, 2009 |accessdate=August 15, 2012}} External links
8 : 1983 video games|American football video games|Arcade games|MSX games|Nintendo Entertainment System games|Nintendo Vs. Series games|Irem games|Video games developed in Japan |
随便看 |
|
开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。