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词条 Module:Color contrast/sandbox
释义
-- This module implements-- {{Color contrast ratio}}-- {{Greater color contrast ratio}}-- {{ColorToLum}}-- {{RGBColorToLum}}

local p = {}

local HTMLcolor = mw.loadData( 'Module:Color contrast/colors' )

local function sRGB (v)

if (v <= 0.03928) then

v = v / 12.92

else

v = math.pow((v+0.055)/1.055, 2.4)

end

return v

end

local function rgbdec2lum(R, G, B)

if ( 0 <= R and R < 256 and 0 <= G and G < 256 and 0 <= B and B < 256 ) then

return 0.2126 * sRGB(R/255) + 0.7152 * sRGB(G/255) + 0.0722 * sRGB(B/255)

else

return

end

end

local function hsl2lum(h, s, l)

if ( 0 <= h and h < 360 and 0 <= s and s <= 1 and 0 <= l and l <= 1 ) then

local c = (1 - math.abs(2*l - 1))*s

local x = c*(1 - math.abs( math.fmod(h/60, 2) - 1) )

local m = l - c/2

local r, g, b = m, m, m

if( 0 <= h and h < 60 ) then

r = r + c

g = g + x

elseif( 60 <= h and h < 120 ) then

r = r + x

g = g + c

elseif( 120 <= h and h < 180 ) then

g = g + c

b = b + x

elseif( 180 <= h and h < 240 ) then

g = g + x

b = b + c

elseif( 240 <= h and h < 300 ) then

r = r + x

b = b + c

elseif( 300 <= h and h < 360 ) then

r = r + c

b = b + x

end

return rgbdec2lum(255*r, 255*g, 255*b)

else

return

end

end

-- This exports the function for use in other modules.-- The colour is passed as a string.

function p._lum(color)

return color2lum(color)

end

local function color2lum(c)

if (c == nil) then

return

end

-- html '#' entity

c = c:gsub("#", "#")

-- whitespace

c = c:match( '^%s*(.-)[%s;]*$' )

-- unstrip nowiki strip markers

c = mw.text.unstripNoWiki(c)

-- lowercase

c = c:lower()

-- first try to look it up

local L = HTMLcolor[c]

if (L ~= nil) then

return L

end

   	-- convert from hsl   	if mw.ustring.match(c,'^hsl%([%s]*[0-9][0-9%.]*[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then

local h, s, l = mw.ustring.match(c,'^hsl%([%s]*([0-9][0-9%.]*)[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')

return hsl2lum(tonumber(h), tonumber(s)/100, tonumber(l)/100)

   	-- convert from rgb   	if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*%)$') then

local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*%)$')

return rgbdec2lum(tonumber(R), tonumber(G), tonumber(B))

   	-- convert from rgb percent   	if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then

local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')

return rgbdec2lum(255*tonumber(R)/100, 255*tonumber(G)/100, 255*tonumber(B)/100)

-- remove leading # (if there is one) and whitespace

c = mw.ustring.match(c, '^[%s#]*([a-f0-9]*)[%s]*$')

-- split into rgb

local cs = mw.text.split(c or , )

if( #cs == 6 ) then

local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[2])

local G = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[4])

local B = 16*tonumber('0x' .. cs[5]) + tonumber('0x' .. cs[6])

return rgbdec2lum(R, G, B)

elseif ( #cs == 3 ) then

local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[1])

local G = 16*tonumber('0x' .. cs[2]) + tonumber('0x' .. cs[2])

local B = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[3])

return rgbdec2lum(R, G, B)

end

-- failure, return blank

return

end

function p._greatercontrast(args)

local bias = tonumber(args['bias'] or '0') or 0

local css = (args['css'] and args['css'] ~= ) and true or false

local v1 = color2lum(args[1] or )

local c2 = args[2] or '#FFFFFF'

local v2 = color2lum(c2)

local c3 = args[3] or '#000000'

local v3 = color2lum(c3)

local ratio1 = -1;

local ratio2 = -1;

if (type(v1) == 'number' and type(v2) == 'number') then

ratio1 = (v2 + 0.05)/(v1 + 0.05)

ratio1 = (ratio1 < 1) and 1/ratio1 or ratio1

end

if (type(v1) == 'number' and type(v3) == 'number') then

ratio2 = (v3 + 0.05)/(v1 + 0.05)

ratio2 = (ratio2 < 1) and 1/ratio2 or ratio2

end

if css then

local c1 = args[1] or

if mw.ustring.match(c1, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') or

mw.ustring.match(c1, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') then

c1 = '#' .. c1

end

if mw.ustring.match(c2, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') or

mw.ustring.match(c2, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') then

c2 = '#' .. c2

end

if mw.ustring.match(v3, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') or

mw.ustring.match(v3, '^[A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9][A-Fa-f0-9]$') then

c3 = '#' .. c3

end

return 'background-color:' .. c1 .. '; color:' .. ((ratio1 > 0) and (ratio2 > 0) and ((ratio1 + bias > ratio2) and c2 or c3) or ) .. ';'

end

return (ratio1 > 0) and (ratio2 > 0) and ((ratio1 + bias > ratio2) and c2 or c3) or

end

function p._ratio(args)

local v1 = color2lum(args[1])

local v2 = color2lum(args[2])

if (type(v1) == 'number' and type(v2) == 'number') then

-- v1 should be the brighter of the two.

if v2 > v1 then

v1, v2 = v2, v1

end

return (v1 + 0.05)/(v2 + 0.05)

else

return args['error'] or '?'

end

end

function p._styleratio(args)

local style = (args[1] or ):lower()

local bg, fg = 'white', 'black'

local lum_bg, lum_fg = 1, 0

if args[2] then

local lum = color2lum(args[2])

if lum ~= then bg, lum_bg = args[2], lum end

end

if args[3] then

local lum = color2lum(args[3])

if lum ~= then fg, lum_fg = args[3], lum end

end

local slist = mw.text.split(mw.ustring.gsub(mw.ustring.gsub(style or , '&#[Xx]23;', '#'), '#', '#'), ';')

for k = 1,#slist do

local s = slist[k]

local k,v = s:match( '^[%s]*([^:]-):([^:]-)[%s;]*$' )

k = k or

v = v or

if (k:match('^[%s]*(background)[%s]*$') or k:match('^[%s]*(background%-color)[%s]*$')) then

local lum = color2lum(v)

if( lum ~= ) then bg, lum_bg = v, lum end

elseif (k:match('^[%s]*(color)[%s]*$')) then

local lum = color2lum(v)

if( lum ~= ) then bg, lum_fg = v, lum end

end

end

if lum_bg > lum_fg then

return (lum_bg + 0.05)/(lum_fg + 0.05)

else

return (lum_fg + 0.05)/(lum_bg + 0.05)

end

end

--[[

Use {{#invoke:Color contrast|somecolor}} directly or

{{#invoke:Color contrast}} from a wrapper template.

Parameters:

-- |1= — required; A color to check.

--]]

function p.lum(frame)

local color = frame.args[1] or frame:getParent().args[1]

return p._lum(color)

end

function p.ratio(frame)

local args = frame.args[1] and frame.args or frame:getParent().args

return p._ratio(args)

end

function p.styleratio(frame)

local args = frame.args[1] and frame.args or frame:getParent().args

return p._styleratio(args)

end

function p.greatercontrast(frame)

local args = frame.args[1] and frame.args or frame:getParent().args

return p._greatercontrast(args)

end

return p

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