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词条 Module:Random/sandbox
释义 -- This module contains a number of functions that make use of random numbers.

local cfg = {}


-- Configuration
-- Set this to true if your wiki has a traffic rate of less than one edit every two minutes or so.-- This will prevent the same "random" number being generated many times in a row until a new edit is made-- to the wiki. This setting is only relevant if the |same= parameter is set.

cfg.lowTraffic = false

-- If cfg.lowTraffic is set to true, and the |same= parameter is set, this value is used for the refresh rate of the random seed.-- This is the number of seconds until the seed is changed. Getting this right is tricky. If you set it too high, the same number-- will be returned many times in a row. If you set it too low, you may get different random numbers appearing on the same page,-- particularly for pages that take many seconds to process.

cfg.seedRefreshRate = 60


-- End configuration

local p = {} -- For functions available from other Lua modules.

local l = {} -- For functions not available from other Lua modules, but that need to be accessed using table keys.

local yesno = require('Module:Yesno')

local makeList = require('Module:List').makeList


-- Helper functions

local function raiseError(msg)

-- This helps to generate a wikitext error. It is the calling function's responsibility as to how to include it in the output.

return mw.ustring.format('Random error: %s.', msg)

end


-- random number function

local function getBigRandom(l, u)

-- Gets a random integer between l and u, and is not limited to RAND_MAX.

local r = 0

local n = 2^math.random(30) -- Any power of 2.

local limit = math.ceil(53 / (math.log(n) / math.log(2)))

for i = 1, limit do

r = r + math.random(0, n - 1) / (n^i)

end

return math.floor(r * (u - l + 1)) + l

end

function l.number(args)

-- Gets a random number.

first = tonumber(args[1])

second = tonumber(args[2])

-- This needs to use if statements as math.random won't accept explicit nil values as arguments.

if first then

if second then

if first > second then -- Second number cannot be less than the first, or it causes an error.

first, second = second, first

end

return getBigRandom(first, second)

else

return getBigRandom(1, first)

end

else

return math.random()

end

end


-- Date function

function l.date(args)

-- This function gets random dates, and takes timestamps as positional arguments.

-- With no arguments specified, it outputs a random date in the current year.

-- With two arguments specified, it outputs a random date between the timestamps.

-- With one argument specified, the date is a random date between the unix epoch (1 Jan 1970) and the timestamp.

-- The output can be formatted using the "format" argument, which works in the same way as the #time parser function.

-- The default format is the standard Wikipedia timestamp.

local lang = mw.language.getContentLanguage()

local function getDate(format, ts)

local success, date = pcall(lang.formatDate, lang, format, ts)

if success then

return date

end

end

local function getUnixTimestamp(ts)

local unixts = getDate('U', ts)

if unixts then

return tonumber(unixts)

end

end

local t1 = args[1]

local t2 = args[2]

-- Find the start timestamp and the end timestamp.

local startTimestamp, endTimestamp

if not t1 then

-- Find the first and last second in the current year.

local currentYear = tonumber(getDate('Y'))

local currentYearStartUnix = tonumber(getUnixTimestamp('1 Jan ' .. tostring(currentYear)))

local currentYearEndUnix = tonumber(getUnixTimestamp('1 Jan ' .. tostring(currentYear + 1))) - 1

startTimestamp = '@' .. tostring(currentYearStartUnix) -- @ is used to denote Unix timestamps with lang:formatDate.

endTimestamp = '@' .. tostring(currentYearEndUnix)

elseif t1 and not t2 then

startTimestamp = '@0' -- the Unix epoch, 1 January 1970

endTimestamp = t1

elseif t1 and t2 then

startTimestamp = t1

endTimestamp = t2

end

-- Get Unix timestamps and return errors for bad input (or for bugs in the underlying PHP library, of which there are unfortunately a few)

local startTimestampUnix = getUnixTimestamp(startTimestamp)

local endTimestampUnix = getUnixTimestamp(endTimestamp)

if not startTimestampUnix then

return raiseError('"' .. tostring(startTimestamp) .. '" was not recognised as a valid timestamp')

elseif not endTimestampUnix then

return raiseError('"' .. tostring(endTimestamp) .. '" was not recognised as a valid timestamp')

elseif startTimestampUnix > endTimestampUnix then

return raiseError('the start date must not be later than the end date (start date: "' .. startTimestamp .. '", end date: "' .. endTimestamp .. '")')

end

-- Get a random number between the two Unix timestamps and return it using the specified format.

local randomTimestamp = getBigRandom(startTimestampUnix, endTimestampUnix)

local dateFormat = args.format or 'H:i, d F Y (T)'

local result = getDate(dateFormat, '@' .. tostring(randomTimestamp))

if result then

return result

else

return raiseError('"' .. dateFormat .. '" is not a valid date format')

end

end


-- List functions

local function randomizeArray(t, limit)

-- Randomizes an array. It works by iterating through the list backwards, each time swapping the entry

-- "i" with a random entry. Courtesy of Xinhuan at http://forums.wowace.com/showthread.php?p=279756

-- If the limit parameter is set, the array is shortened to that many elements after being randomized.

-- The lowest possible value is 0, and the highest possible is the length of the array.

local len = #t

for i = len, 2, -1 do

local r = math.random(i)

t[i], t[r] = t[r], t[i]

end

if limit and limit < len then

local ret = {}

for i, v in ipairs(t) do

if i > limit then

break

end

ret[i] = v

end

return ret

else

return t

end

end

local function removeBlanks(t)

-- Removes blank entries from an array so that it can be used with ipairs.

local ret = {}

for k, v in pairs(t) do

if type(k) == 'number' then

table.insert(ret, k)

end

end

table.sort(ret)

for i, v in ipairs(ret) do

ret[i] = t[v]

end

return ret

end

local function makeSeparator(sep)

if sep == 'space' then

-- Include an easy way to use spaces as separators.

return ' '

elseif type(sep) == 'string' then

-- If the separator is a recognised MediaWiki separator, use that. Otherwise use the value of sep if it is a string.

local mwseparators = {'dot', 'pipe', 'comma', 'tpt-languages'}

for _, mwsep in ipairs(mwseparators) do

if sep == mwsep then

return mw.message.new( sep .. '-separator' ):plain()

end

end

return sep

end

end

local function makeRandomList(args)

local list = removeBlanks(args)

list = randomizeArray(list, tonumber(args.limit))

return list

end

function l.item(args)

-- Returns a random item from a numbered list.

local list = removeBlanks(args)

local len = #list

if len >= 1 then

return list[math.random(len)]

end

end

function l.list(args)

-- Randomizes a list and concatenates the result with a separator.

local list = makeRandomList(args)

local sep = makeSeparator(args.sep or args.separator)

return table.concat(list, sep)

end

function l.text_list(args)

-- Randomizes a list and concatenates the result, text-style. Accepts separator and conjunction arguments.

local list = makeRandomList(args)

local sep = makeSeparator(args.sep or args.separator)

local conj = makeSeparator(args.conj or args.conjunction)

return mw.text.listToText(list, sep, conj)

end

function l.array(args)

-- Returns a Lua array, randomized. For use from other Lua modules.

return randomizeArray(args.t, args.limit)

end


-- HTML list function

function l.html_list(args, listType)

-- Randomizes a list and turns it into an HTML list. Uses List.

listType = listType or 'bulleted'

local listArgs = makeRandomList(args) -- Arguments for List.

for k, v in pairs(args) do

if type(k) == 'string' then

listArgs[k] = v

end

end

return makeList(listType, listArgs)

end


-- The main function. Called from other Lua modules.

function p.main(funcName, args, listType)

-- Sets the seed for the random number generator and passes control over to the other functions.

local same = yesno(args.same)

if not same then

-- Generates a different number every time the module is called, even from the same page.

-- This is because of the variability of os.clock (the time in seconds that the Lua script has been running for).

math.randomseed(mw.site.stats.edits + mw.site.stats.pages + os.time() + math.floor(os.clock() * 1000000000))

else

if not cfg.lowTraffic then

-- Make the seed as random as possible without using anything time-based. This means that the same random number

-- will be generated for the same input from the same page - necessary behaviour for some wikicode templates that

-- assume bad pseudo-random-number generation.

local stats = mw.site.stats

local views = stats.views or 0 -- This is not always available, so we need a backup.

local seed = views + stats.pages + stats.articles + stats.files + stats.edits + stats.users + stats.activeUsers + stats.admins -- Make this as random as possible without using os.time() or os.clock()

math.randomseed(seed)

else

-- Make the random seed change every n seconds, where n is set by cfg.seedRefreshRate.

-- This is useful for low-traffic wikis where new edits may not happen very often.

math.randomseed(math.floor(os.time() / cfg.seedRefreshRate))

end

end

if type(args) ~= 'table' then

error('the second argument to p.main must be a table')

end

return l[funcName](args, listType)

end


-- Process arguments from #invoke

local function makeWrapper(funcName, listType)

-- This function provides a wrapper for argument-processing from #invoke.

-- listType is only used with p.html_list, and is nil the rest of the time.

return function (frame)

-- If called via #invoke, use the args passed into the invoking template, or the args passed to #invoke if any exist.

-- Otherwise assume args are being passed directly in from the debug console or from another Lua module.

local origArgs

if frame == mw.getCurrentFrame() then

origArgs = frame:getParent().args

for k, v in pairs(frame.args) do

origArgs = frame.args

break

end

else

origArgs = frame

end

-- Trim whitespace and remove blank arguments.

local args = {}

for k, v in pairs(origArgs) do

if type(v) == 'string' then

v = mw.text.trim(v)

end

if v ~= then

args[k] = v

end

end

return p.main(funcName, args, listType)

end

end

-- Process arguments for HTML list functions.

local htmlListFuncs = {

bulleted_list = 'bulleted',

unbulleted_list = 'unbulleted',

horizontal_list = 'horizontal',

ordered_list = 'ordered',

horizontal_ordered_list = 'horizontal_ordered'

}

for funcName, listType in pairs(htmlListFuncs) do

p[funcName] = makeWrapper('html_list', listType)

end

-- Process arguments for other functions.

local otherFuncs = {'number', 'date', 'item', 'list', 'text_list'}

for _, funcName in ipairs(otherFuncs) do

p[funcName] = makeWrapper(funcName)

end

return p

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