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词条 Module:Sports table
释义 -- Module to build tables for standings in Sports-- See documentation for details

require('Module:No globals')

local p = {}

-- Main function

function p.main(frame)

-- Declare locals

local getArgs = require('Module:Arguments').getArgs

local Args = getArgs(frame, {frameOnly=true})

local Pargs = getArgs(frame, {parentOnly=true})

local ii_start, ii_end, N_rows_res = 0

local text_field_result

local notes_exist = false

local t = {}

local t_footer = {}

local t_return = {}

local team_list = {}

local jj, jjj

-- Exit early if we are using section transclusion for a different section

if( Pargs['transcludesection'] and Args['section'] ) then

if( Pargs['transcludesection'] ~= Args['section'] ) then

return

end

end

-- Get the custom start point for the table (most will start by default at 1

local top_pos = tonumber(Args['highest_pos']) or 1

local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries

-- Load modules

local yesno = require('Module:Yesno')

-- Load style and (sub) modules

local style_def = Args['style'] or 'WDL'

-- Historically 'football' exists as style, this is now forwarded to WDL

if style_def == 'football' then style_def = 'WDL' end

local p_style = require('Module:Sports table/'..style_def)

local p_sub = require('Module:Sports table/sub')

-- Random value used for uniqueness

math.randomseed( os.clock() * 10^8 )

local rand_val = math.random()

-- Declare colour scheme

local result_col = {}

result_col = {green1='#BBF3BB', green2='#CCF9CC', green3='#DDFCDD', green4='#EEFFEE',

blue1='#BBF3FF', blue2='#CCF9FF', blue3='#DDFCFF', blue4='#EEFFFF',

yellow1='#FFFFBB', yellow2='#FFFFCC', yellow3='#FFFFDD', yellow4='#FFFFEE',

red1='#FFBBBB', red2='#FFCCCC', red3='#FFDDDD', red4='#FFEEEE',

black1='#BBBBBB', black2='#CCCCCC', black3='#DDDDDD', black4='#EEEEEE',

orange1='#FEDCBA', orange2='#FEEAD5',

white1='inherit',[]='inherit'

}

-- Declare results column header

local results_header = {}

results_header = {Q='Qualification', QR='Qualification or relegation',

P='Promotion', PQR='Promotion, qualification or relegation',

PR='Promotion or relegation', PQ='Promotion or qualification',

R='Relegation'}

local results_defined = false -- Check whether this would be needed

-- Possible prefix for result fields

local respre = (Pargs['result_prefix'] or Args['result_prefix'] or ) .. '_'

respre = (respre == '_') and or respre

-- Now define line for column header (either option or custom)

local local_res_header = results_header[Args[respre..'res_col_header']] or Args[respre..'res_col_header'] or

-- Check whether it includes a note

local res_head_note = Args['note_header_res']

local res_head_note_text =

if res_head_note then

notes_exist = true

res_head_note_text = frame:expandTemplate{ title = 'efn', args = { group='Table_notes', res_head_note} }

end

local results_header_txt = '! scope="col" |'..local_res_header..res_head_note_text..'\'

-- Get status option

local t_status = p_style.status(Args)

-- Read in number of consecutive teams (ignore entries after skipping a spot)

while frame.args['team'..N_teams+1] ~= nil do

N_teams = N_teams+1

Args['team'..N_teams] = frame.args['team'..N_teams]

-- Sneakily add it twice to the team_list parameter, once for the actual

-- ranking, the second for position lookup in sub-tables

-- This is possible because Lua allows both numbers and strings as indices.

team_list[N_teams] = Args['team'..N_teams] -- i^th entry is team X

team_list[Args['team'..N_teams]] = N_teams -- team X entry is position i

end

-- Show all stats in table or just matches played and points

local pld_pts_val = Pargs['only_pld_pts'] or Args['only_pld_pts'] or 'no'

local full_table

local hide_class_rules = false

-- True if par doesn't exist, false otherwise

-- First convert to lower case if it is a string

pld_pts_val = string.lower(pld_pts_val)

if yesno(pld_pts_val) then

full_table = false

elseif pld_pts_val=='no_hide_class_rules' then

full_table = true

hide_class_rules = true

else

full_table = true

end

-- Show position

local show_positions_val = Pargs['show_positions'] or Args['show_positions'] or 'yes'

local position_col = yesno(show_positions_val) and true or false

-- Show groups or note

local show_groups_val = Pargs['show_groups'] or Args['show_groups'] or 'no'

local group_col = yesno(show_groups_val) and true or false

-- Show match_table or not

local show_matches_val = Pargs['show_matches'] or Args['show_matches'] or 'no'

local match_table = yesno(show_matches_val) and true or false

local p_matches = match_table and require('Module:Sports results')

-- Custom position column label or note

local pos_label = Args['postitle'] or 'Pos'

if position_col == false then pos_label = nil end

-- Get VTE button text (but only for non-empty text)

local VTE_text =

if (Args['template_name'] or (mw.title.getCurrentTitle().text ~= frame:getParent():getTitle())) then

VTE_text = frame:expandTemplate{ title = 'navbar', args = { mini=1, style='float:right', brackets=1, Args['template_name'] or (':' .. frame:getParent():getTitle())} }

-- remove the next part if https://en.wikipedia.org/w/index.php?oldid=832717047#Sortable_link_disables_navbar_links?

-- is ever fixed

if yesno(Args['sortable_table'] or 'no') then

VTE_text = mw.ustring.gsub(VTE_text, '<%/?abbr[^<>]*>', ' ')

end

end

-- Write column headers

t_return = p_style.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

if match_table then

-- Add empty column header

t_return.count = t_return.count+1

table.insert(t_return.tab_text,'! scope="row" class="unsortable" style="background-color:white;border-top:white;border-bottom:white;line-width:3pt;"| \')

-- Add rest of header

t_return = p_matches.header(t_return,Args,p_sub,N_teams,team_list)

end

t = t_return.tab_text

local N_cols = t_return.count

-- Determine what entries go into table

-- Find out which team to show (if any)

local ii_show = team_list[Pargs['showteam'] or Args['showteam'] or nil] -- nil if non-existant

-- Start and end positions to show

local n_to_show = tonumber(Pargs['show_limit'] or Args['show_limit']) or N_teams

-- Check for "legal value", if not legal (or non declared), then show all

local check_n = ((n_to_show>=(N_teams-top_pos+1)) or (n_to_show<=1) or (n_to_show~=math.floor(n_to_show)))

-- Also check whether there is a valid ii_show

if check_n or (not ii_show) then

ii_start = top_pos

ii_end = N_teams

else

-- It's a proper integer between top_pos+1 and N_teams-1

-- If it is in the middle show the same number above and below

-- If it is in the top or bottom, show the exact number

-- How many to show on the side

local n_show_side = math.floor(n_to_show/2)

if (ii_show-top_pos+1)<=n_show_side then

-- Top team

ii_start = top_pos

ii_end = top_pos+n_to_show-1

elseif ii_show>=(N_teams+1-n_show_side) then

-- Bottom team

ii_start = N_teams+1-n_to_show

ii_end = N_teams

else

-- Normal case

ii_start = ii_show-n_show_side

ii_end = ii_show+n_show_side

end

end

-- For results column

local new_res_ii = ii_start

-- Pre-check for existence of column

for ii = ii_start, ii_end do

if Args[respre..'result'..ii] and Args[respre..'text_' .. Args[respre..'result'..ii]] then results_defined = true end

end

-- Remove results header if it is unused

if full_table and not results_defined then

-- First get it as one string, then use string replace to replace that header by empty string

local t_str = tostring(table.concat(t))

t_str = mw.ustring.gsub( t_str, results_header_txt, )

N_cols = N_cols-1 -- There is actually one column less

t = {}

table.insert(t, t_str)

end

-- Write rows

local team_name, team_code_ii, team_code_jj, pos_num, group_txt, note_local

local note_string, note_local, note_local_num, note_id

local note_id_list = {}

local hth_id_list = {}

for ii = ii_start, ii_end do

-- First get code

team_code_ii = team_list[ii]

-- Now read values

pos_num = Args['pos_'..team_code_ii] or ii

group_txt = Args['group_'..team_code_ii] or ' '

team_name = Args['name_'..team_code_ii] or team_code_ii

note_local = Args['note_'..team_code_ii] or nil

-- Does it need a promotion/qualification/relegation tag

local result_local = Args[respre..'result'..ii] or nil

local bg_col = nil

-- Get local background colour

if result_local then

bg_col = result_col[Args[respre..'col_'..result_local]] or Args[respre..'col_'..result_local] or 'inherit'

bg_col = 'background-color:'..bg_col..';' -- Full style tag

end

if not bg_col then bg_col = 'background-color:transparent;' end -- Becomes default if undefined

-- Bold this line or not

local ii_fw = ii == ii_show and 'font-weight: bold;' or 'font-weight: normal;'

-- Check whether there is a note or not, if so get text ready for it

if note_local and full_table then

-- Set global check for notes to true

notes_exist = true

-- There are now 3 options for notes

-- 1) It is a full note

-- 2) It is a referal to another note (i.e. it's just a team code; e.g. note_AAA=Text, note_BBB=AAA) in which the note for BBB should link to the same footnote as AAA, with

-- 2a) The other linked note exist in the part of the table shown

-- 2b) The part of the note does not exist in the part of the table shown

if not Args['note_'..note_local] then

-- Option 1

-- Now define the identifier for this

note_id = '"table_note_'..team_code_ii..rand_val..'"' -- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)

note_id_list[team_code_ii] = note_id

-- Call refn template

note_string = frame:expandTemplate{ title = 'efn', args = { group='Table_notes', name=note_id, note_local} }

else

-- Option 2

-- It is option 2a in either one if either the main note is inside the sub-table

-- or another ref to that note is inside the sub-table

-- Basically when it either has been defined, or the main link will be in the table

note_local_num = team_list[note_local]

if note_id_list[note_local] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then

-- Option 2a

note_id = '"table_note_'..note_local..rand_val..'"'

note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} }

else

-- Option 2b

-- Now define the identifier for this

note_id = '"table_note_'..note_local..rand_val..'"' -- Add random end for unique ID

note_id_list[note_local] = note_id

-- Call refn template

note_string = frame:expandTemplate{ title = 'efn', args = { group='Table_notes', name=note_id, Args['note_'..note_local]} }

end

end

else

note_string = ;

end

-- Insert status when needed

local status_string =

local status_local = Args['status_'..team_code_ii]

local status_let_first = true

local curr_letter

-- Only if it is defined

if status_local then

-- Take it letter by letter

for jjj = 1,mw.ustring.len(status_local) do

curr_letter = mw.ustring.upper(mw.ustring.sub(status_local,jjj,jjj))

-- See whether it exist

if t_status.code[curr_letter] then

-- Depending on whether it is the first letter of not

if status_let_first then

status_string = curr_letter

t_status.called[curr_letter] = true

status_let_first = false

else

status_string = status_string..', '..curr_letter

t_status.called[curr_letter] = true

end

end

end

-- Only add brackets/dash and bolding if it exist

if not status_let_first then

if t_status.position == 'before' then

status_string = ''..string.lower(status_string)..' – '

else

status_string = ' ('..status_string..')'

end

end

end

-- Now build the rows

table.insert(t,'|- \') -- New row

if position_col then

table.insert(t,'! scope="row" style="text-align: center;'..ii_fw..bg_col..'"| '..pos_num..'\') -- Position number

end

if full_table and group_col then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..group_txt..'\') -- Group number/name

end

-- Build the team string order based on status position

local team_string

if t_status.position == 'before' then

team_string = status_string..team_name..note_string

else

team_string = team_name..note_string..status_string

end

table.insert(t,'| style="text-align: left; white-space:nowrap;'..ii_fw..bg_col..'"| '..team_string..'\')-- Team (with possible note)

-- Call to subfunction

t_return = p_style.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

t = t_return.t

notes_exist = t_return.notes_exist

hth_id_list = t_return.hth_id_list

-- Now check what needs to be added inside the results column

if full_table then

local res_jjj

if ii == new_res_ii then

-- First check how many rows you need for this

N_rows_res = 1

jjj = ii+1

result_local = Args[respre..'result'..ii] or

local cont_loop = true

while (jjj<=ii_end) and cont_loop do

if Args['split'..tostring(jjj-1)] then

cont_loop = false

new_res_ii = jjj

else

res_jjj = Args[respre..'result'..jjj] or

if result_local == res_jjj then

N_rows_res = N_rows_res+1

else

cont_loop = false

new_res_ii = jjj

end

end

jjj = jjj+1

end

-- Now create this field (reuse ii_fw and bg_col)

-- Bold (if in range) or not

if ii_show and (ii_show>=ii) and (ii_show<=(ii+N_rows_res-1)) then

ii_fw = 'font-weight: bold;'

else

ii_fw = 'font-weight: normal;'

end

-- Get background colour

bg_col = nil

if Args[respre..'result'..ii] then

bg_col = result_col[Args[respre..'col_'..result_local]] or Args[respre..'col_'..result_local] or 'inherit'

bg_col = 'background-color:'..bg_col..';' -- Full style tag

end

if not bg_col then bg_col = 'background-color:transparent;' end -- Becomes default if undefined

-- Check for notes

local note_res_string, note_ref, note_text

if Args['note_res_'..result_local] then

notes_exist = true

local note_res_local = Args['note_res_'..result_local]

if not Args['note_res_'..note_res_local] then

-- It does not point to another result note

note_ref = respre..'res_'..result_local

note_id = '"table_note_res_'..result_local..rand_val..'"' -- Identifier

note_text = note_res_local

else

-- It does point to another result note

note_ref = respre..'res_'..note_res_local

note_id = '"table_note_res_'..note_res_local..rand_val..'"' -- Identifier

note_text = Args['note_res_'..note_res_local]

end

-- Check whether it is already printed

if not note_id_list[note_ref] then

-- Print it

note_id_list[note_ref] = note_id

note_res_string = frame:expandTemplate{ title = 'efn', args = { group='Table_notes', name=note_id, note_text} }

else

-- Refer to it

note_res_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} }

end

else

note_res_string =

end

-- Get text

local text_result = Args[respre..'text_'..result_local] or

if text_result:match('fbmulticomp') then

ii_fw = 'padding:0;' .. ii_fw

end

text_field_result = '| style="'..ii_fw..bg_col..'" rowspan="'..tostring(N_rows_res)..'" |'..text_result..note_res_string..'\'

-- See whether it is needed (only when blank for all entries)

if results_defined then table.insert(t,text_field_result) end

end

end

-- Insert match row if needed

if match_table then

-- Add empty cell

table.insert(t,'| style="background-color:white;border-top:white;border-bottom:white;"| \')

-- Now include note to match results if needed

for jj=top_pos,N_teams do

team_code_jj = team_list[jj]

if ii == jj then

-- Nothing

else

local match_note = Args['match_'..team_code_ii..'_'..team_code_jj..'_note']

if match_note then

notes_exist = true

-- Only when it exist

-- First check for existence of reference for note

if not (Args['note_'..match_note] or Args['match_'..match_note..'_note']) then

-- It's the entry

note_id = '"table_note_'..team_code_ii..'_'..team_code_jj..rand_val..'"' -- Add random end for unique ID if more tables are present on article (which might otherwise share an ID)

note_id_list[team_code_ii..'_'..team_code_jj] = note_id

note_string = frame:expandTemplate{ title = 'efn', args = { group='Table_notes', name=note_id, match_note} }

else

-- Check for existence elsewhere

note_local_num = team_list[match_note] or ii_end + 1

if note_id_list[match_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then

-- It exists

note_id = '"table_note_'..match_note..rand_val..'"' -- Identifier

note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} }

else

-- Now define the identifier for this

note_id = '"table_note_'..match_note..rand_val..'"' -- Add random end for unique ID

note_id_list[match_note] = note_id

-- Call refn template

note_string = frame:expandTemplate{ title = 'efn', args = { group='Table_notes', name=note_id, Args['note_'..match_note]} }

end

end

-- Now append this to the match result string

Args['match_'..team_code_ii..'_'..team_code_jj] = (Args['match_'..team_code_ii..'_'..team_code_jj] or )..note_string

end

end

end

-- Add rest of match row

t = p_matches.row(t,Args,N_teams,team_list,ii,ii_show)

end

-- Now, if needed, insert a split (solid line to indicate split in standings, but only when it is not at the last shown position)

if Args['split'..ii] and (ii

-- Base size on N_cols (it needs 2*N_cols |)

table.insert(t,'|- style="background-color:'..result_col['black1']..'; line-height:3pt;"\')

table.insert(t,string.rep('|',2*N_cols)..'\')

end

end

-- Close table

table.insert(t, '|}\')

-- Get info for footer

local update = Args['update'] or 'unknown'

local start_date = Args['start_date'] or 'unknown'

local source = Args['source'] or frame:expandTemplate{ title = 'citation needed', args = { reason='No source parameter defined', date=os.date('%B %Y') } }

local class_rules = Args['class_rules'] or nil

-- Create footer text

-- Date updating

local matches_text = Args['matches_text'] or 'match(es)'

if string.lower(update)=='complete' then

-- Do nothing

elseif update== then

-- Empty parameter

table.insert(t_footer,'Updated to '..matches_text..' played on unknown. ')

elseif string.lower(update)=='future' then

-- Future start date

table.insert(t_footer,'First '..matches_text..' will be played on '..start_date..'. ')

else

table.insert(t_footer,'Updated to '..matches_text..' played on '..update..'. ')

end

-- Stack footer or not

local stack_footer_val = Pargs['stack_footer'] or Args['stack_footer'] or 'no'

local footer_break = false

if yesno(stack_footer_val) then footer_break = true end

-- Variable for linebreak

local stack_string = '
'

if footer_break and (not (string.lower(update)=='complete')) then table.insert(t_footer,stack_string) end

table.insert(t_footer,'Source: '..source)

if class_rules and full_table and (not hide_class_rules) then

table.insert(t_footer,'
Rules for classification: '..class_rules)

end

-- Now for the named status

local status_exist = false

local status_string =

local curr_letter

for jjj = 1,mw.ustring.len(t_status.letters) do

curr_letter = mw.ustring.upper(mw.ustring.sub(t_status.letters,jjj,jjj))

if t_status.called[curr_letter] then

if (footer_break and status_exist) then

status_string = status_string..stack_string

end

if t_status.position == 'before' then

status_string = status_string..''..string.lower(curr_letter)..' – '..t_status.code[curr_letter]..'; '

else

status_string = status_string..'('..curr_letter..') '..t_status.code[curr_letter]..'; '

end

status_exist = true

end

end

-- Now end it with a point instead (if it contains entries the '; ' needs to be removed)

if status_exist then

status_string = '
'..mw.ustring.sub(status_string,1,mw.ustring.len(status_string)-2)..'.'

table.insert(t_footer,status_string)

end

-- Add notes (if applicable)

if notes_exist then

table.insert(t_footer,'
Notes:')

-- As reflist size text

t_footer = '

'..table.concat(t_footer)..'
'

t_footer = t_footer..frame:expandTemplate{ title = 'notelist', args = { group='Table_notes'} }

else

-- As reflist size text

t_footer = '

'..table.concat(t_footer)..'
'

end

-- Add footer to main text table

table.insert(t,t_footer)

return table.concat(t)

end

return p

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