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词条 Module:Sports table/testcases/WDL
释义 -- Style for football tables

local pp = {}

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)

-- Load relevant modules

local yesno = require('Module:Yesno')

-- Create table header

-- Pre stuff

local team_width = Args['teamwidth'] or '190'

local sort_text =

local sort_table_val = Args['sortable_table'] or 'no'

if yesno(sort_table_val) then sort_text = 'sortable' end

table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\') -- Open table

-- Custom header options

local draw_head_text = Args['draw_header'] or 'D'

-- Use points instead of goals for/against

local for_against_style = Args['for_against_style'] or 'goals'

local fa_letter, fa_word_sing, fa_word_plur

-- First convert to lower case if it is a string

for_against_style = string.lower(for_against_style)

if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then

fa_letter = 'G'

fa_word_sing = 'Goal'

fa_word_plur = 'Goals'

elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then

fa_letter = 'P'

fa_word_sing = 'Point'

fa_word_plur = 'Points'

else

fa_letter = 'G'

fa_word_sing = 'Goal'

fa_word_plur = 'Goals'

end

-- Whether to use goal ratio (goal average) instead

local use_ratio_val = Args['use_goal_ratio'] or 'no'

local do_ratio = false

-- True if exist, false otherwise

if yesno(use_ratio_val) then do_ratio = true end

-- Initialize

local tt = {}

tt.count = 0 -- Up by one after every call

tt.tab_text = t -- Actual text

-- Actual headers

tt = p_sub.colhead(tt,28,pos_label) -- Position col

-- Add group header

if full_table and group_col then

tt = p_sub.colhead(tt,28,'Grp') -- Group col

end

tt = p_sub.colhead(tt,team_width,'Team'..VTE_text) -- Team col

tt = p_sub.colhead(tt,28,'Pld') -- Matches played col

if full_table then

tt = p_sub.colhead(tt,28,'W') -- Win col

tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col

tt = p_sub.colhead(tt,28,'L') -- Loss col

tt = p_sub.colhead(tt,28,''..fa_letter..'F') -- For col

tt = p_sub.colhead(tt,28,''..fa_letter..'A') -- Against col

if not do_ratio then

tt = p_sub.colhead(tt,28,''..fa_letter..'D') -- Difference col

else

tt = p_sub.colhead(tt,28,''..fa_letter..'R') -- Ratio col

end

end

tt = p_sub.colhead(tt,28,'Pts') -- Points col

if full_table then

tt.count = tt.count+1

table.insert(tt.tab_text,results_header_txt)

end

return tt

end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)

-- Build the inner parts of individual rows

-- Sub-module usage

local mm = require('Module:Math')

local yesno = require('Module:Yesno')

-- Get custom/default options for in table

local win_points = tonumber(Args['winpoints']) or 3

local draw_points = tonumber(Args['drawpoints']) or 1

local loss_points = tonumber(Args['losspoints']) or 0

-- Get some input

local wins = tonumber(Args['win_'..team_code_ii]) or 0

local draws = tonumber(Args['draw_'..team_code_ii]) or 0

local losses = tonumber(Args['loss_'..team_code_ii]) or 0

local gfor = tonumber(Args['gf_'..team_code_ii]) or tonumber(Args['pf_'..team_code_ii]) or 0

local gaig = tonumber(Args['ga_'..team_code_ii]) or tonumber(Args['pa_'..team_code_ii]) or 0

local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0

local hth_local = Args['hth_'..team_code_ii] or nil

-- Then calculate some values

local matches = wins + draws + losses

local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts

-- Comparison of for against

local gcomp

-- Whether to use goal ratio (goal average) instead

local use_ratio_val = Args['use_goal_ratio'] or 'no'

local skip_sign

if yesno(use_ratio_val) then

-- Now it is the goal ratio/goal average

if gaig == 0 then

gcomp = '—'

else

gcomp = mm._precision_format(gfor / gaig, 3)

end

else

-- It's goal difference

gcomp = gfor - gaig

-- Formatting with signs

if gcomp>0 then

gcomp='+'..gcomp

elseif gcomp < 0 then

gcomp='−'..-gcomp

end

end

-- Some local vars

local hth_string

local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)

hth_string = tt_return.str

hth_id_list = tt_return.list

notes_exist = tt_return.notes_exist

-- Row building

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\') -- Played

if full_table then

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..wins..'\') -- Won

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\') -- Drawn

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\') -- Lost

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\') -- GF

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\') -- GA

table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\') -- Goal comparison

end

-- Add − for negative point totals

table.insert(t,'| style="font-weight: bold;'..bg_col..'" | ')

if points<0 then

table.insert(t,'−'..-points..hth_string)

else

table.insert(t,points..hth_string)

end

table.insert(t,'\')

return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}

end

function pp.status(Args)

-- Declare status options

-- ------------------------------------------------------------

-- NOTE: If you add to status_code, also add to status_called and status_letters!!

-- Or functionality will be compromised

-- ------------------------------------------------------------

local status_code, status_called = {}

status_code = { A='Advances to a further round', C='Champion', D='Disqualified',

E='Eliminated', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',

R='Relegated', T='Qualified, but not yet to the particular phase indicated',

X='?', Y='?', Z='?'}

status_called = { A=false, C=false, D=false, E=false, H=false, O=false, P=false,

Q=false, R=false, T=false, X=false, Y=false, Z=false}

local status_letters = 'ACDEHOPQRTXYZ'

-- Status position (before or after read and default)

local stat_pos_val = Args['status_pos'] or

local status_position = 'after' -- Default location

stat_pos_val = string.lower(stat_pos_val)

if stat_pos_val=='before' then

status_position = 'before'

elseif stat_pos_val=='after' then

status_position = 'after'

end

-- Read in custom status options

if Args['status_text_A'] then status_code.A = Args['status_text_A'] end

if Args['status_text_X'] then status_code.X = Args['status_text_X'] end

if Args['status_text_Y'] then status_code.Y = Args['status_text_Y'] end

if Args['status_text_Z'] then status_code.Z = Args['status_text_Z'] end

return {code=status_code, called=status_called, letters=status_letters, position=status_position}

end

return pp

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