词条 | Never Alone (video game) |
释义 |
| title = Never Alone | image = Never Alone Box Art, Box art 1080x1080.png | developer = Upper One Games | publisher = E-Line Media | director = Sean Vesce | artist = Dima Veryovka | writer = Ishamel Angaluuk Hope | producer = Matt Swanson | designer = Grant Roberts | programmer = David Koenig | composer = | engine = Unity | platforms = {{Unbulleted list|Linux|Microsoft Windows|OS X|PlayStation 3|PlayStation 4|Wii U|Xbox One|iOS|Android}} | released = Microsoft Windows November 18, 2014 PlayStation 4 {{Video game release|NA|November 18, 2014|EU|November 26, 2014[1]|JP|December 11, 2014}}Xbox One November 19, 2014 OS X February 26, 2015 Wii U {{Video game release|NA|June 25, 2015|EU|July 9, 2015}}PlayStation 3 {{Video game release|EU|December 22, 2015|NA|December 23, 2015[2]}}Linux December 23, 2015 iOS June 2, 2016 | genre = Puzzle-platformer | modes = Single-player, multiplayer }} Never Alone, also known as {{lang|ik|Kisima Inŋitchuŋa}} ("I am not alone"), is a puzzle-platformer adventure video game developed by Upper One Games and published by E-Line Media based on the traditional Iñupiaq tale, "Kunuuksaayuka", which was first recorded by master storyteller Robert Nasruk Cleveland in his collection Stories of the Black River People[3]. Swapping between an Iñupiaq girl named Nuna and her Arctic fox companion, the player completes puzzles in a story that spans eight chapters. The game was the result of a partnership between the Cook Inlet Tribal Council and E-Line Media.[4] It is one of a growing number of video games produced by Indigenous people. GameplayThe player-character plays as the Iñupiaq girl Nuna and her Arctic fox.[5] As an "atmospheric puzzle platformer",[6] Never Alone{{'s}} puzzles entail swapping control between Nuna and the fox.[5] While the fox is fast, Nuna can pick up things and open new areas using her bola.[6] The story and its structure is based on the intergenerational transference of wisdom. Told in the form of an oral tale, unlike traditional platformer games, which involve overcoming obstacles and defeating enemies, Never Alone rewards players with collectible "cultural insights" - video vignettes of Iñupiaq elders, storytellers, and community members sharing their stories.[7] The central plot revolves around discovering the source of the blizzard that has ravaged Nuna's village and restoring balance to nature.[6] Other stories include that of Blizzard Man, the Little People, Manslayer, the Rolling Heads, and the Sky People. It takes place in a harsh physical environment.[8] DevelopmentNever Alone was developed by Upper One Games in conjunction with writer Ishmael Hope, a storyteller and poet of Iñupiaq and Tlingit heritage,[9][10] and the Cook Inlet Tribal Council,[8] a non-profit organization that works with indigenous groups living in Alaska's urban areas.[6] The Council partnered with video game education company E-Line Media and generated the idea for Never Alone as part of a series that "shares, celebrates, and extends [indigenous] culture".[6] The Council's for-profit Upper One Games is the "first indigenous-owned video game developer and publisher in US history".[6] They built the game to explore "what it means to be human" and intergenerational stories.[8] It is intended both to share the stories of native culture as entertainment, and to revitalize interest in Alaskan indigenous folklore.[6] Proceeds from the game will fund the Council's education mission.[6]E-Line Creative Director Sean Vesce was excited by the opportunity to "go into a community, learn more about a culture and then try to infuse their values and mythologies into a game". Vesce and his team made "a dozen trips to Alaska"[11] to meet with community members and gather stories and imagery and was "blown away at the richness and beauty and depth of that storytelling tradition".[11] He realized that "none of that had really been ever explored in a videogame".[11] Vesce previously held leadership positions at Crystal Dynamics and Activision.[6] Vesce built and led a 12-member development team in Seattle, who worked in deep partnership with "40 Alaska Native elders, storytellers and community members" to craft the game.[12] Never Alone was built in the Unity game engine.[6] A local-cooperative mode is available. Reception{{Video game reviews| MC = PS4: 73/100[13] PC: 72/100[14] WIIU: 67/100[15] XONE: 66/100[16] | EuroG = 10/10[17] | Joystiq = {{Rating|4.5|5}}[18] | Poly = 7/10[19] | rev1 = The Guardian | rev1Score = {{Rating|4|5}}[20] | rev2 = TouchArcade | rev2Score = iOS: {{rating|4|5}}[21] | award1Pub = BAFTA |award1 = Best Debut (2015) | award2Pub = Games for Change |award2 = Game of the Year (2015) | award3Pub = Games for Change |award3 = Most Significant Impact (2015) }} Never Alone received many accolades including the British Academy Award for Best Debut[22] game and Game of the Year and Most Significant Impact[23] awards from the Games for Change organization. In 2015, Never Alone was also nominated for Outstanding Achievement in Game Direction[24] from D.I.C.E., Best Debut[25] from Game Developers Choice Awards, Matthew Crump Cultural Innovation Award from SXSW Gaming Awards. In 2014, Never Alone was an Official Selection Finalist at Indiecade. Never Alone received "mixed" reviews, according to video game review aggregator Metacritic.[13][14][15][16]Critics positively noted the game's art design, which blends a simple, cartoon style with scrimshaw influences. The included documentary videos were also remarked upon as "[leaving the player] feeling educated as well as entertained"[20] and "[doing] an excellent job of giving a cultural context"[26] for the game. The platforming elements of Never Alone were more divisive. Some reviewers described the game as "frustrating", noting imprecise controls and inconsistent behavior by in-game characters.[26] However, other critics felt the gameplay was diverse and "satisfying".[18] Never Alone: FoxtalesThe first expansion for the game, titled Never Alone: Foxtales, was announced on July 16, 2015. Adding new levels and expanding upon the story, the expansion was released worldwide on July 28, 2015 for Microsoft Windows, PlayStation 4, and Xbox One. References1. ^{{cite web |last=Gera |first=Emily |date=November 19, 2014 |url=http://www.polygon.com/2014/11/19/7245823/never-alone-delayed-in-europe-ps4 |title=Never Alone is delayed on PS4 in Europe |publisher=Polygon |accessdate=November 19, 2014}} 2. ^{{cite web|date=December 23, 2015|url=https://store.playstation.com/#!/en-us/games/never-alone-(kisima-ingitchuna)/cid=UP2159-NPUB31769_00-NEVERALONEPS3000|title=Never Alone (Kisima Ingitchuna) on PS3 - PlayStation®Store US|accessdate=January 15, 2016}} 3. ^{{Cite news|url=http://neveralonegame.com/kunuuksaayuka/|title=Never Alone - The Story of Kunuuksaayuka (Part One)|date=2014-10-06|newspaper=Never Alone|language=en-US|access-date=2016-11-24}} 4. ^{{cite news|url=https://www.theguardian.com/technology/2014/sep/29/never-alone-alaskas-indigenous-game-never-alone-teaches-cooperation-through-stories|title=Alaska's indigenous game Never Alone teaches co-operation through stories|first=Hannah Jane|last=Parkinson|date=September 29, 2014|newspaper=The Guardian|access-date=July 1, 2016}} 5. ^1 {{cite web |url=http://www.ign.com/articles/2014/05/08/never-alone-is-an-atmospheric-puzzle-game-exploring-culture-and-folklore |accessdate=June 29, 2014 |title=Never Alone is an atmospheric puzzle game exploring culture and folklore |last=Karmali |first=Luke |date=May 8, 2014 |work=IGN |publisher=Ziff Davis |archiveurl=https://www.webcitation.org/6QhlUY745 |archivedate=June 29, 2014 |deadurl=no }} 6. ^1 2 3 4 5 6 7 8 9 {{cite web |url=http://www.joystiq.com/2014/03/19/sharing-legends-with-the-world-in-never-alone-a-game-inspired-b/ |accessdate=June 29, 2014 |title=Sharing legends with the world in Never Alone, a game inspired by Alaskan Native communities |last1=de Matos |first1=Xav |date=March 19, 2014 |work=Joystiq |publisher=AOL Tech |archiveurl=https://www.webcitation.org/6Qhm7yQEt |archivedate=June 29, 2014 |deadurl=no }} 7. ^{{Cite news|url=http://neveralonegame.com/game/|title=Never Alone - Game|newspaper=Never Alone|language=en-US|access-date=2016-11-24}} 8. ^1 2 {{cite web |url=http://www.polygon.com/2014/5/9/5700434/never-alone-first-trailer-upper-one-games |accessdate=June 23, 2014 |title=Never Alone’s first trailer explains the importance of passing along wisdom |last=Farokhmanesh |first=Megan |date=May 9, 2014 |work=Polygon |publisher=Vox Media |archiveurl=https://www.webcitation.org/6QYuHj1wU |archivedate=June 23, 2014 |deadurl=no }} 9. ^http://www.sbs.com.au/nitv/nitv-news/article/2017/04/20/video-games-encourage-indigenous-cultural-expression 10. ^https://indiancountrymedianetwork.com/news/ishmael-hope-alaska-native-art-amp-culture-educator/ 11. ^1 2 {{cite web |url=https://www.npr.org/sections/alltechconsidered/2014/08/23/342554915/native-stories-from-alaska-give-gamers-something-to-play-with |accessdate=January 15, 2018 |title=Native Stories from Alaska Give Gamers Something to Play With |last=Bryant |first=Heather |date=August 23, 2014 |work=NPR}} 12. ^{{cite web |url=http://www.gamesforchange.org/play/never-alone-kisima-ingitchuna/ |accessdate=January 15, 2018 |title=Never Alone (Kisimi Ingitchuba) |date=November 18, 2014|work=Games For Change}} 13. ^1 {{cite web |url=http://www.metacritic.com/game/playstation-4/never-alone |title=Never Alone for PlayStation 4 Reviews |publisher=Metacritic |accessdate=April 15, 2015}} 14. ^1 {{cite web |url=http://www.metacritic.com/game/pc/never-alone |title=Never Alone for PC Reviews |publisher=Metacritic |accessdate=April 15, 2015}} 15. ^1 {{cite web |url=http://www.metacritic.com/game/wii-u/never-alone |title=Never Alone for Wii U Reviews |publisher=Metacritic |accessdate=April 15, 2015}} 16. ^1 {{cite web |url=http://www.metacritic.com/game/xbox-one/never-alone |title=Never Alone for Xbox One Reviews |publisher=Metacritic |accessdate=April 15, 2015}} 17. ^{{cite web |last=Starkey |first=Daniel |date=November 20, 2014 |url=http://www.eurogamer.net/articles/2014-11-20-never-alone |title=Never Alone Review |work=Eurogamer |accessdate=December 26, 2014}} 18. ^1 {{cite web |last=Conditt |first=Jessica |date=December 10, 2014 |url=http://www.joystiq.com/2014/12/10/never-alone-review-into-the-storm/ |title=Never Alone review: Into the storm |work=Joystiq |accessdate=December 10, 2014}} 19. ^{{cite web |last=McElroy |first=Justin |date= November 11, 2014 |url= https://www.polygon.com/2014/11/18/7236771/never-alone-review-ps4-xbox-one-pc |title= Never Alone Review: Better Together |work=Polygon |accessdate= November 11, 2014}} 20. ^1 {{cite web |last=McEwen |first=Kirsty |date=December 3, 2014 |url=https://www.theguardian.com/technology/2014/dec/03/never-alone-review |title=Never Alone review – captivating game about native Alaskan storytelling |work=The Guardian |accessdate=December 3, 2014}} 21. ^{{cite web |url=https://toucharcade.com/2016/06/10/never-alone-ki-edition-review/ |title='Never Alone: Ki Edition' Review – Good Game, Great Experience |last=Musgrave |first=Shaun |date=June 10, 2016 |website=TouchArcade |accessdate=June 27, 2018}} 22. ^{{Cite web |url= http://awards.bafta.org/keyword-search?keywords=Debut%20GAME|title=BAFTA Awards Search {{!}} BAFTA Awards |website= awards.bafta.org |language= en |access-date= 2018-01-16}} 23. ^{{Cite news |url=http://www.gamesforchange.org/press_releases/never-alone-named-game-of-the-year-at-the-12th-annual-games-for-change-festival |title= 'Never Alone' Named Game of the Year at the 12th Annual Games for Change Festival {{!}} Games for Change |date= 2015-04-22 |work= Games for Change |access-date= 2018-01-16 |language=en-US }} 24. ^{{Cite news|url=https://www.engadget.com/2015/01/14/2015-dice-award-nominations-led-by-shadow-of-mordor/|title=2015 DICE Award nominations led by Shadow of Mordor|work=Engadget|access-date=2018-01-16|language=en-US}} 25. ^{{Cite web|url=http://www.gamechoiceawards.com/archive/gdca_15th.html|title=Game Developers Choice Awards|website=www.gamechoiceawards.com|access-date=2018-01-16}} 26. ^1 {{Cite web|url=https://www.gamespot.com/reviews/never-alone-review/1900-6415968/|title=Never Alone Review, GameSpot |date=November 20, 2014 |work=Gamespot}} External links
25 : 2014 video games|Alaska Native culture|Android (operating system) games|Indie video games|IOS games|Mythologies of the indigenous peoples of North America|Video games based on mythology|Linux games|MacOS games|Platform games|Cancelled PlayStation Vita games|PlayStation 3 games|PlayStation 4 games|PlayStation Network games|Puzzle video games|Side-scrolling video games|Unity (game engine) games|Video games developed in the United States|Video games featuring female protagonists|Wii U eShop games|Wii U games|Windows games|Xbox One games|Video games set in Alaska|Environmental education video games |
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