词条 | PlayN |
释义 |
| name = PlayN | logo = | screenshot = | caption = | author = Google | developer = | released = January 19, 2011 | latest release version = 1.7 | latest release date = {{release date|2013|04|01}} | latest preview version = | latest preview date = | programming language = Java | operating system = Linux, Windows, Mac OS X | platform = | language = Java | status = | license = Apache License 2.0 | website = {{URL|https://github.com/playn/playn}} }} PlayN is an open source Java software framework and set of libraries intended to create multi-platform games and distributed under the Apache License 2.0. It was started on January 19, 2011 as a game abstraction library built over GWT and was previously named Forplay. As of March 2019, its current version is 2.0.5. HistoryForplay was created in January 2011.[1][2] In August 2011, the project was forked and rebranded as PlayN.[3] NameThe name PlayN comes from the project's motto "Cross platform game library for N>=5 platforms", as it claims to build games for five platforms: Java SE, HTML 5, Flash, Android and iOS. References1. ^{{cite web | url = https://code.google.com/p/forplay/source/list?num=25&start=18 | title = As seen by the first commit in the repository tree | accessdate = 2013-03-25}} 2. ^{{cite web | url = https://code.google.com/p/forplay/source/list?num=25&start=268 | title = last forplay commit log message | accessdate = 2013-03-25}} 3. ^{{cite web | url = https://code.google.com/p/forplay/source/list?num=25&start=268 | title = First forplay commit log message citing PlayN | accessdate = 2013-03-25}} External links
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