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词条 Super Magnetic Neo
释义

  1. Gameplay

  2. Plot

  3. Publication history

  4. Reception

  5. References

  6. External links

{{refimprove|date=October 2017}}{{Infobox video game
|title=Super Magnetic Neo
|image=Super Magnetic Neo Coverart.png
|caption=North American Dreamcast cover art
|developer=Genki
|publisher=Crave Entertainment
|director=Manabu Tamura
|designer=
|engine=
|released={{vgrelease|JP|February 3, 2000}}{{vgrelease|NA|June 12, 2000}}{{vgrelease|EU|August 4, 2000}}
|genre=Adventure, Platformer
|modes=Single-player
|platforms=Dreamcast
}}

Super Magnetic Neo, known as {{nihongo|Super Magnetic NiuNiu|スーパーマグネチックニュウニュウ|Sūpā Magunechikku NyūNyū}} in Japan, is a 3D platform game for the Dreamcast console. It was developed by Genki and published by Crave Entertainment in North America.

Gameplay

The main character of the game, Neo, has the ability to generate a magnetic field which emanates from his head. Along with running and jumping similar to other 3D platformers such as Crash Bandicoot, using the North or South fields can attract (i.e. stick to) or repel (e.g. bounce off) various objects to maneuver through levels.

Plot

The story of the game revolves around the enemy, Pinki, stealing Pao Pao Park from the Professor, who in turn sends out his invention, a robot named Neo, to stop the Pinki gang.

The game spans four worlds: Jungle World, Ancient World, Cowboy World, and Future World. Each world has four levels and a boss level, thus the game consists of 20 levels (or 100 levels if the five difficulty settings are taken into account). These are joined by a very original hub level, in which Neo can attract to magnetic handles moving along rails to travel between different worlds, and his home.

There is a bonus item hidden in each level, using the Dreamcast's VMU to signal to the player when they are nearby; finding this item will give Neo a piece of furniture in his house on the hub level, as do other bonuses and secrets in the game.

Publication history

In 2002, the game was planned for release on the Nintendo GameCube, PlayStation 2, and the Xbox,{{cn|date=October 2017}} but were all cancelled.

Reception

IGN gave the game a 6.9/10, praising its presentation, graphics, and sound, but criticizing the gameplay's "silly definition of difficulty" as well as its lasting appeal.[1]

References

1. ^{{cite web | author=IGN Staff | title=Super Magnetic Neo | work=IGN | date=June 19, 2000 | accessdate=August 31, 2017 | url=http://uk.ign.com/articles/2000/06/20/super-magnetic-neo}}

External links

  • {{moby game|id=/super-magnetic-neo|name=Super Magnetic Neo}}
{{platform-videogame-stub}}

10 : 2000 video games|3D platform games|Crave Entertainment games|Dreamcast games|Dreamcast-only games|Genki (company) games|Cancelled GameCube games|Cancelled PlayStation 2 games|Cancelled Xbox games|Video games developed in Japan

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