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词条 Rings of Medusa
释义

  1. Gameplay

  2. Reception

  3. Legacy

     Sequel  1994 remake  New remake project 

  4. References

  5. External links

{{Infobox video game
|title=Rings of Medusa
|image=Rings of Medusa cover.jpg
|caption=Cover art
|developer=Starbyte Software
|publisher=Starbyte Software
General Admission Software (R.O.M. Gold)
|series=Rings of Medusa
|engine=
|platforms=Amiga, Atari ST, Commodore 64, DOS
|released={{vgy|1989}}, {{vgy|1994}} (Gold)
|genre=Strategy, RPG
|modes=Single-player
|designer=Tilmann Bubeck
|programmer=Tilmann Bubeck
|composer=Jochen Hippel
|artist=Thorsten Zimmermann
}}

Rings of Medusa is a fantasy-themed video game developed and published by Starbyte Software for the Amiga, Atari ST, Commodore 64 and DOS in 1989. The game is a hybrid of role-playing, strategy and trading genres. It has received mixed reviews. The game was followed by a sequel, The Return of Medusa, in 1991.

A well-received enhanced remake titled R.O.M. Gold: Rings of Medusa was released in 1994 for the Amiga and DOS, and another is currently in development.

Gameplay

The game centers around the quest of Prince Cirion of Morenor attempting to save the kingdom from an evil spell of the demonworld queen Medusa who has split his country and forced him into exile. Cirion must find five magic rings, scattered around the country, to summon the witch for a final showdown.

The rings can be found by conquering cities, digging for treasure and a sea fight. The player must gain enough money to finance a strong army. To achieve this, the protagonist Cirion trades with goods between towns, whereas he is subject to bandit attacks (scouts increase view range to enable avoiding them). On the map the player may also dig for treasures, conquer cities and install troops to defend that town, and later cross the large ocean and visit other islands.

Within the game, the player controls directly only the squadron that Cirion is with, the other troops use a defense plan chosen previously. When the player visits a city, a control screen appears, with options to sell and buy wares, gamble in the casino, gather information on temples and recruit troops.

Reception

Rings of Medusa received mixed reviews, including the same highly positive score of 85% in both Amiga Computing[1] and ACE.[2] Other ratings included 80% from Power Play,[3][4] 71% from Zzap!64,[5] 51/60 from ASM,[6] and 44% from The Games Machine.[7] Computer Gaming World approved of the game's graphics, but criticized the interface and gameplay as clumsy, needlessly difficult, and unrealistic. The magazine concluded that it "can find no way to recommend Rings of Medusa ... an unfinished game with a need for a major overhaul."[8]

Legacy

Sequel

{{main|The Return of Medusa}}

In the sequel it is revealed that the vanquished Medusa is not done for as she has merely escaped 300 years into the future, and so Cirion follows there to defeat her once and for all. Unlike Rings of Medusa, The Return of Medusa is a first-person view role-playing game. It was released for the Amiga, Atari ST and PC DOS in 1991.

1994 remake

A remake titled R.O.M. Gold: Rings of Medusa was developed by Starbyte Software and published by General Admission Software for the Amiga and PC DOS in 1994. In comparison with the original version, the game features enhanced graphics and sound, as well as an improved interface. R.O.M. Gold received generally positive scores, including 79% from both Amiga Games and Amiga Joker,[9][10] and 71% from Power Play.[11]

New remake project

Another remake is currently in development by the original game's creator and artist Torsten Zimmermann.[12]

References

1. ^Amiga Computing Vol 2 No 12 (May 1990).
2. ^ACE 31 (April 1990).
3. ^{{cite web|url=http://www.kultpower.de/archiv/heft_powerplay_1990-beste-spiele_seite91 |title=Kultpower Archiv: Komplettscan Powerplay best of 1990 |website=Kultpower.de |date= |accessdate=2016-06-27}}
4. ^{{cite web|url=http://www.kultpower.de/powerplay_testbericht_extern.php3?im=ringsofmedusa_atarist.jpg |title=Die Powerplay und ASM Fan Site |website=Kultpower.de |date= |accessdate=2016-06-27}}
5. ^{{cite web|url=https://archive.org/stream/zzap64-magazine-061/ZZap_64_Issue_061_1990_May#page/n23/mode/1up |title=ZZap!64 Magazine Issue 061 |website=Archive.org |date= |accessdate=2016-06-27}}
6. ^ASM 3/1990.
7. ^{{cite web|url=https://archive.org/stream/the-games-machine-30/TheGamesMachine30#page/n78/mode/1up |title=The Games Machine Issue 30 |website=Archive.org |date= |accessdate=2016-06-27}}
8. ^{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1990&pub=2&id=72 | title=Rings of Medusa | work=Computer Gaming World | date=May 1990 | accessdate=16 November 2013 | author=Seacat, Douglas | page=43}}
9. ^{{cite web|url=http://www.kultboy.com/index.php?site=t&id=4826 |title=DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games! |website=Kultboy.com |date= |accessdate=2016-06-27}}
10. ^{{cite web|url=http://amr.abime.net/review_17094 |title=Rings of Medusa Gold review from Amiga Joker (Oct 1994) - Amiga Magazine Rack |website=Amr.abime.net |date= |accessdate=2016-06-27}}
11. ^{{cite web|url=http://www.kultboy.com/index.php?site=t&id=6939 |title=DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games! |website=Kultboy.com |date= |accessdate=2016-06-27}}
12. ^{{cite web|url=http://www.ringsofmedusa.com/ |title=RoM |publisher=Rings of Medusa |date= |accessdate=2016-06-27}}

External links

  • Rings of Medusa and R.O.M. Gold: Rings of Medusa at MobyGames

13 : 1989 video games|1994 video games|Amiga games|Atari ST games|Commodore 64 games|DOS games|Fantasy video games|Role-playing video games|Strategy video games|Trade simulation games|Video games developed in Germany|Video games featuring female antagonists|Video games scored by Jochen Hippel

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