请输入您要查询的百科知识:

 

词条 Vainglory (video game)
释义

  1. Gameplay

  2. Game modes

  3. Heroes

      Release Order  

  4. Development

  5. Reception

  6. References

  7. External links

{{Use American English|date=September 2014}}{{Use mdy dates|date=September 2014}}{{Infobox video game
| title = Vainglory
| image = Vainglory.svg
| developer = Super Evil Megacorp
| publisher = Super Evil Megacorp
| platforms = iOS, Android, Microsoft Windows, macOS
| released = iOS
November 2014
Android
July 2, 2015
Windows And Mac
July 29, 2018 (Alpha)
February 13, 2019 (Full)
| genre = MOBA
}}

Vainglory is a video game developed and published by Super Evil Megacorp for iOS, Android and PC. The game is a version of the MOBA genre wherein two opposing teams of three or five players fight to destroy the enemy by controlling the path between the bases, which is lined by turrets and guarded by AI-controlled enemy creatures. Off the path, players battle for control points that provide resources. The game was released for iOS in November 2014, after being soft-launched for over half a year, with the Android version being released in July 2015. A Mac and Microsoft Windows version of the game was released in July 2018. Through cross-platform play, players on all four platforms can play together simultaneously.

The game's development started in 2012 upon the forming of Super Evil Megacorp. The game was unveiled at Apple's September 2014 iPhone 6 announcement event to demonstrate the platform's Metal graphics API. Super Evil Megacorp attempted to make a game that would entertain players for hours and encourage in-person multiplayer experiences similar to that of a LAN party.

Vainglory received generally favorable reviews. Critics praised the game's graphics, characters, and level design, but criticized its lack of team communication features. Reviewers disagreed on the game's degree of accessibility to newcomers, which was part of the reason why it received mixed reviews.

Gameplay

Vainglory is a multiplayer online battle arena (MOBA) game similar to popular MOBAs like League of Legends and Dota 2 but designed for smartphones and tablets.[1] A standard for the genre, two opposing teams fight to reach and destroy the enemy's base while defending their own in a tug of war for control over three paths, the "lanes", which connect the bases.[2] In addition, there are "jungles” between the lanes, which contain creatures and objectives that can be killed or captured.

In Vainglory, teams have five players who each control an avatar, known as a "hero",[3] from their own device.[4] Weaker computer-controlled characters, called "minions", spawn at team bases and follow the lanes to the opposite team's base, fighting enemies and turrets en route.[2] Lining the lanes are turret towers that repel the flow of minions and enemy heroes. The player's objective is to destroy the enemy turrets and ultimately the "Vain crystal" in the enemy team's base.

As of Update 3.9, you can earn stars and mastery points on heroes by playing matches with them. By playing any match, you can win hero mastery points. The first star of hero mastery is unlocked at 1100 hero mastery points. When a match starts, other players can see your hero mastery in the loading screen. All matches give you points as rewards, but Standard 3v3 and 5v5 give you bonus points. Note that you will receive same points as reward even if you lose or win.

In Ranked mode, players are matched by a ranking system. Commonly referred to as Elo/ELO in game chat, the rank points you earn from match wins will go up, and so as you improve, so will the skill of your opponents. Elo is named after Arpad Elo, the mathematician and chess grand master who invented the rank score system that may be at the heart of rank scores in Vainglory.

As of March 10 2018 (Update 4.0), there are 47 hero options.[1] The developers of the game continually add new heroes, each with different skills but balanced for fair play. For example, a hero may have high damage but poor mobility, or strong melee abilities but no ranged option.[3] Players choose between three abilities that upgrade via a common technology tree.[8] There is a set number of heroes that are free to play, with the free to play roster being renewed every week.

The game uses two main in-game currencies for in-app purchases: Glory can be earned through normal play and completing missions, and ICE (Immensely Concentrated Evil) can be purchased with real-world money. ICE can also sometimes be earned through game interactions, but it is a much less common reward. Players can unlock additional heroes for a certain amount of Glory.[3] Skins, which change the appearance of heroes, can be unlocked with ICE or by collecting blueprints from the Market or in-game quests. Crafting a skin via a blueprint also requires Essence, obtainable through reward chests or acquiring a blueprint for a skin that a player already owns. Special Edition skins may only be unlocked through Opals, obtainable through reward chests or frequent in-app purchase bundle packs. Update 1.18.0 introduced "chests," which provide another way of obtaining any of these currencies; chests become available after completing a certain action (e.g. win 5 games).[8]

Vainglory offers five main modes of in-game communication: team emoticons, strategic pings, static chat lines, party voicechat, and in game chat (introduced on Update 2.6, 3.6, and 3.10, respectively).[3][8][2][3]

Update 2.5 introduced Talents, collectible hero upgrades exclusively for BRAWL game modes (Blitz and Battle Royale).

Update 3.4 introduced joystick control.{{wide image|Vainglory Halcyon Fold map.tif|1000px|Vainglory{{'s}} Halcyon Fold map, with team bases on both ends, the lane connecting the two on top, and the jungle underbrush beneath the lane}}

Game modes

As of March 10 2019 (Update 4.0), there are 3 constant game modes.

1) 3v3 (Ranked or Solo with Bots)

Here teams of 3 heroes battle on Halcyon Fold, the map with one lane and one jungle. Matches usually take 20 minutes to complete.

2) 5v5 (Casual, Ranked or Solo with Bots)

Here teams of 5 heroes battle on Sovereign's Rise, the map that was added in Update 3.0, with 3 lanes and 2 jungles. Matches usually take 25 minutes to complete.

4) Blitz (Ranked or Solo with Bots)

Here teams of 3 heroes battle on Halcyon Fold. Matches usually take 5 minutes to complete. Teams need to get 15 points, by killing enemies (1pt), crystals sentries (3pt) or destroying turrets (3pt). After 5 minutes, best score wins,or the first team with more than 15 points. If there is a tie, the team with the next point scored wins. This is a brawl mode, so talents can be used.

  • ) Here we include Tutorial.

Event game modes / one time only game modes:

1) Onslaught (As of Update 2.11 - 3v3 Map, 5 rounds with a best of 5 where a different talent must be chosen for the rounds. The map becomes smaller and smaller, until one team wins or all enemies die. Was a one time only game mode and as of March 10 2019 hasn't been brought back as an event mode.)

2) One for all (As of Update 4.0 - 5v5 Map, all team members have the same hero, e.g. 5 Celeste vs 5 Saw. Same objective as in a normal 5v5 casual or ranked match)

3) ARAL (As of Update 4,0 - 3v3 Map, Everyone are given random heroes with an option to reroll the given hero with ice. Only playable area is the lane, and you can't recall back to base nor walk back into it to heal.)

4) ARAM (As of 4.0 - 5v5 Map, Everyone given random heroes, playable area is the mid lane.)


Heroes

Vainglory started with seven heroes: Catherine, Glaive, Petal, Koshka, Ringo, SAW, and Adagio. As of March 10 2019 (Update 4.0), there are 47 hero options.

Release Order

AvatarHero NameRelease UpdateRelease Date Role
SAW Pre-Release N/A Carry
Ringo Pre-Release N/A Carry
Petal Pre-Release N/A Jungler
Koshka Pre-Release N/A Jungler
Glaive Pre-Release N/A Jungler
Catherine Pre-Release N/A Captain
Adagio Pre-Release N/A Captain
Krul 1.0.12 July 15, 2014 Jungler
Joule 1.1.0 September 24, 2014 Jungler
Taka 1.1.2 November 1, 2014 Jungler
Skaarf 1.1.5 December 9, 2014 Carry
Ardan 1.1.7 January 30, 2015 Captain
Celeste 1.2.0 February 26, 2015 Carry
Vox 1.3.0 April 1, 2015 Carry
Fortress 1.5 May 27, 2015 Captain
Rona 1.6 June 29, 2015 Jungler
Skye 1.8 September 3, 2015 Carry
Phinn 1.9 September 29, 2015 Captain
Blackfeather 1.11 November 18, 2015 Carry
Kestrel 1.12 December 8, 2015 Carry
Reim 1.13 January 11, 2016 Jungler
Ozo 1.14 February 1, 2016 Jungler
Alpha 1.16 March 29, 2016 Jungler
Lance 1.18 May 23, 2016 Captain
Lyra 1.19 June 20, 2016 Captain
Samuel 1.21 August 15, 2016 Carry
Baron 1.22 September 13, 2016 Carry
Gwen 1.23 October 10, 2016 Carry
Flicker 1.24 November 7, 2016 Captain
Idris 2.0 December 14, 2016 Carry
Grumpjaw 2.2 February 28, 2017 Jungler
Baptiste 2.4 April 24, 2017 Carry
Grace 2.6 June 20, 2017 Captain
Reza 2.7 August 8, 2017 Carry
Churnwalker 2.9 October 11, 2017 Captain
Lorelai 2.10 November 7, 2017 Captain
Varya 2.11 December 4, 2017 Carry
Tony 3.1 March 14, 2018 Jungler
Malene 3.2 April 14, 2018 Carry
Kensei 3.3 May 14, 2018 Carry
Kinetic 3.4 June 10, 2018 Carry
Anka 3.5 July 9, 2018 Jungler
Silvernail 3.6 August 8, 2018 Carry
Yates 3.7 September 5, 2018 Captain
Inara 3.8 October 17, 2018 Jungler
Magnus 3.9 December 12, 2018 Carry
Ylva 3.10 January 23, 2019 Jungler
San Feng 4.0 February 13, 2019 Jungler

Development

In February 2012, game developer veterans from Rockstar, Riot, Blizzard, and Insomniac founded Super Evil Megacorp in San Mateo, California to make a multiplayer online battle arena (MOBA) game for tablet devices, and thus began development on their first game, Vainglory.[4] Apple chose the game to demonstrate the graphics capabilities of their iPhone 6 and Metal graphics API at the iPhone 6's announcement event.[1] The game was soft-launched for six months prior to this September 2014 event,[2] and was released on November 16, 2014.[18]

Kristian Segerstrale, the founder of Playfish and former head of EA Digital, joined Super Evil Megacorp as its COO. Segerstrale expected Vainglory to popularize the MOBA genre like "Halo did for first-person shooters".[4] Segerstrale stated that he hoped Vainglory would become something players "will organize their lives around" rather than something to pass spare time.[4] The game is designed for tablets, which the company felt was the most fitting platform despite its lack of "core games" (games that rewarded "teamwork and strategy" over thousands of hours of play).[4] They told Polygon that tablets were "inherently social", "less alienating to new players", and "possibly the best space for multiplayer play".[4] Super Evil Megacorp CBO Bo Daly said he saw PC MOBA games as solitary experiences and thought tablets could make the experience better for groups as a reinvention of the LAN party, where players share a common gaming experience in the same shared physical space on separate devices.[4] The company also intended for the game to become an esport.[4] European esports tournament organizer Electronic Sports League announced the Vainglory Cup, a set of Vainglory competitions, to take place in June 2015 and elevated their partnership with ESL in Summer 2017 for organizing Vainglory 8 NA and EU.[4]

On March 5, 2015 at the Game Developers Conference 2015, it was announced by Super Evil Megacorp that Vainglory would be getting an Android version. After undergoing a closed beta, the game was fully released on July 2, 2015 on the Google Play Store.[5]

One of the most impressive features of Vainglory is its artwork, which is produced by a team directed by Carlo "Chainsaw" Arellano. Players are also invited to guide the development of Vainglory by interacting with the developers through live streams on Twitch.[6]

Update 2.8 (September 2017) added Keyboard and Mouse support in addition to Samsung's partnership with SEMC for Samsung DeX, a docking station for Samsung S8/S8+/Note 8 to connect listed device to a PC.[7]

Super Evil Megacorp announced in early 2017 that a 5V5 mode was under development. The mode was released on February 13, 2018.[8]

A desktop version of the game is under development. The desktop version is currently in its Alpha stage.[9]

Reception

{{Video game reviews
| MC = 84/100[18]
| IGN = 8.1/10[3]
| rev1 = Pocket Gamer
| rev1Score = 7/10[8]
| rev2 = TouchArcade
| rev2Score = {{rating|5|5}}[2]
}}

The game received "generally favorable" reviews, according to video game review score aggregator Metacritic.[18] Reviewers praised the game's graphics, characters, and level design, but criticized its lack of team communication features.[3][8] While IGN's Mitch Dyer wrote the game was accessible to newcomers,[3] Matt Thrower of Pocket Gamer felt otherwise.[8] The Guardian named Vainglory the "best" iOS game of 2014. The game was one of ten Apple Design Award recipients in 2015.[41]

Matt Thrower of Pocket Gamer noted how the PC-based MOBA genre has had issues adapting its precise controls to the mobile platform, but that Vainglory trimmed features in the right areas.[8] IGN's Mitch Dyer wrote that the game was its own "scaled down, rather than scaled back" version of the MOBA genre, and not an attempt to "approximate" League of Legends and Dota 2 experiences for mobile devices.[3] Dyer praised the game's character and map detail, and wrote that all ten of the heroes had "fun" designs and were enjoyable to play.[3] Thrower felt similarly about its graphics as most reviewers did.[8] Dyer praised the iPad controls, but felt "cramped" on the iPhone 6 Plus.[3] TouchArcade{{'s}} Ford described the controls as "flawless" and felt that the game's tutorial was among the best he had seen in iOS MOBAs.[2] He added that he considered the game's in-app purchases "very fair" and not "pay-to-win".[2]

IGN's Dyer reported his games to be about 21 minutes in length and noticed that they tended to snowball out of balance by the time the Kraken creature appears at the 15-minute mark. Dyer added that the advantages of in-person team communication made games feel "lopsided".[3] Pocket Gamer{{'s}} Thrower wrote that the game's "depth" was in learning how to use the individual characters, and that beginners were subject to an "impenetrable learning curve", especially without organized teams.[8] Ford of TouchArcade said his only issue was with players leaving their play session while the game was still in action, but felt this was mitigated by the game's "Karma" matchmaking system.[2] Ford otherwise reported that Vainglory played well as a whole as "probably the best MOBA on iOS".[2]

References

1. ^{{cite web|url=http://www.vainglorygame.com/heroes/|title=Heroes Archive - Vainglory|website=Vainglory}}
2. ^{{Cite web|url=https://www.vainglorygame.com/news/vainglory-developer-update-summer-is-in-full-swing/|title=Vainglory {{!}} The cross-platform MOBA.|date=2018-08-02|website=Vainglory|language=en-US|access-date=2019-03-10}}
3. ^{{Cite web|url=https://www.vainglorygame.com/news/update-3-10-ylva-northern-wolf/|title=Vainglory {{!}} The cross-platform MOBA.|date=2019-01-22|website=Vainglory|language=en-US|access-date=2019-03-10}}
4. ^{{Cite news|url=http://www.superevilmegacorp.com/blog/vainglory-summer-2017-esl-rox-armada|title=VAINGLORY SUMMER 2017 SEASON KICKS OFF TOMORROW ALONGSIDE UPDATE 2.6|work=Super Evil Megacorp|access-date=2017-09-10|language=en-US}}
5. ^{{cite web|url=http://www.hardcoregamer.com/2015/03/05/vainglory-brings-the-moba-experience-to-android-today/137661/|title=Vainglory Brings the MOBA Experience to Android Today|first=Kevin|last=Dunsmore|work=Hardcore Gamer|date=March 5, 2015|accessdate=March 6, 2015}}
6. ^{{cite web|url=https://www.youtube.com/watch?v=oJuDZiy6fLg|title=(1/16/15) Dev Livestream - Now with more ChainSAW - Part 1|first=|last=Vainglory Casual|date=January 16, 2015|publisher=|via=YouTube}}
7. ^{{Cite news|url=http://www.superevilmegacorp.com/blog/vainglory-to-introduce-mouse-and-keyboard-support-with-samsung-dex|title=Vainglory to Introduce Mouse and Keyboard Support with Samsung DeX|work=Super Evil Megacorp|access-date=2017-09-10|language=en-US}}
8. ^{{cite web|last1=Fahey|first1=Mike|title=Mobile MOBA Vainglory Upgrades To 5V5 Next Week|url=https://kotaku.com/mobile-moba-vainglory-upgrades-to-5v5-next-week-1822876162|website=Kotaku|accessdate=10 February 2018}}
9. ^{{cite web |last1=Filippidis |first1=Katrina |title=Mobile MOBA ‘Vainglory’ is coming to PC |url=https://www.engadget.com/2018/07/30/mobile-moba-vainglory-pc/ |website=Engadget |accessdate=16 September 2018}}
10. ^10 11 {{cite web |url=http://www.ign.com/articles/2014/12/11/vainglory-review |accessdate=December 11, 2014 |title=Vainglory Review |last=Dyer |first=Mitch |date=December 10, 2014 |work=IGN |publisher=Ziff Davis |archiveurl=https://web.archive.org/web/20141211010101/http://www.ign.com/articles/2014/12/11/vainglory%2Dreview|archivedate=December 11, 2014 |deadurl=yes }}
11. ^{{cite web |url=http://www.metacritic.com/game/ios/vainglory/critic-reviews |title=Vainglory Critic Reviews for iPhone/iPad |website=Metacritic |publisher=CBS Interactive |accessdate=December 11, 2014}}
12. ^{{cite web |url=http://www.pocketgamer.co.uk/r/iPhone/Vainglory/review.asp?c=62584 |accessdate=December 11, 2014 |work=Pocket Gamer |publisher=Steel Media |title=Vainglory review |last=Thrower |first=Matt |date=November 18, 2014 }}
13. ^{{cite web |url=http://www.polygon.com/2015/6/9/8754443/apple-design-awards-2015-games |accessdate=June 10, 2015 |title=Apple Design Awards 2015 honor seven games, including Crossy Road and Vainglory |last=Sarkar |first=Samit |date=June 9, 2015 |work=Polygon |publisher=Vox Media |archiveurl=https://www.webcitation.org/6ZBKYXqhA?url=http://www.polygon.com/2015/6/9/8754443/apple-design-awards-2015-games |archivedate=June 10, 2015 |deadurl=no |df=mdy-all }}
14. ^{{cite web |url=http://www.polygon.com/2014/9/9/6127259/vainglory-iphone-6-moba-game-apple |accessdate=September 9, 2014 |title=This is the game Apple used to show off iPhone 6 |last=McWhertor |first=Michael |date=September 9, 2014 |work=Polygon |publisher=Vox Media |archiveurl=https://www.webcitation.org/6STIyDsM0?url=http://www.polygon.com/2014/9/9/6127259/vainglory-iphone-6-moba-game-apple |archivedate=September 10, 2014 |deadurl=no |df=mdy-all }}
15. ^{{cite web |url=http://www.polygon.com/2014/6/5/5780124/vainglory-super-evil-megacorp-vainglory-tablet-moba |accessdate=December 11, 2014 |title=Vainglory: Former EA Digital head wants to reinvent the LAN party with a new tablet MOBA |last=Corriea |first=Alexa Ray |date=June 5, 2014 |work=Polygon |publisher=Vox Media }}
16. ^{{cite web |url=https://toucharcade.com/2014/11/20/vainglory-review/ |title='Vainglory' Review – Portable MOBA Magic |last=Ford |first=Eric |website=TouchArcade |date=November 20, 2014 |accessdate=December 11, 2014}}
[10][11][12][13][14][15][16]

https://www.vainglorygame.com/news/introducing-onslaught-escalating-rounds-of-teamfighting-action/

https://www.vainglorygame.com/category/news/update-notes/#Events


}}

External links

{{Commons category|Vainglory}}Official Site of Vainglory

[https://www.vainglorygame.com/category/news/update-notes/#Events Update Archives]

[https://www.vainglorygame.com/news/introducing-onslaught-escalating-rounds-of-teamfighting-action/ 2.11 Onslaught]

{{Portal bar|Apple|Computer graphics|Video games}}{{good article}}

9 : 2014 video games|Android (operating system) games|Apple Design Awards recipients|Esports games|IOS games|Multiplayer online battle arena games|Multiplayer video games|Video games developed in the United States|Video games that support Vulkan

随便看

 

开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。

 

Copyright © 2023 OENC.NET All Rights Reserved
京ICP备2021023879号 更新时间:2024/9/30 20:23:38