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词条 World War II GI
释义

  1. Gameplay

  2. Reception

  3. References

  4. External links

{{Use mdy dates|date=March 2016}}{{Infobox video game
| title = World War II GI
| image = World War II GI cover art.jpg
| caption = North American cover art of World War II GI
| developer = TNT Team
| publisher = GT Interactive Software
| engine = Build
| platform = MS-DOS
| released = {{Video game release|NA|August 1, 1999[1]}}
| genre = First-person shooter
| modes = Single-player, multiplayer
| director = David Nottingham
| producer = {{Unbulleted list|Dante Anderson|Michael Taramykin}}
| designer = {{Unbulleted list|Tuomo Korva|Lado Crnologar}}
| programmer = Matt Saettler
| artist = {{Unbulleted list|Jason M. Shenkman|Vivek Saigal|Peter Sfat|Anthony Pereira|Jason Timmons|Marc Tattersall}}
| writer = {{Unbulleted list|Tuomo Korva|Lado Crnologar}}
| composer = Atom Ellis
}}World War II GI is a first-person shooter video game set during the events of World War II. Developed by TNT Team and published by GT Interactive Software, the game was released in 1999 as the direct sequel to NAM, which was released on July 31, 1998. World War II GI was the last commercially released game to use the Build engine until the release of Ion Maiden in 2018. The player takes control of 101st Airborne Division G.I. Corporal Gerardi, sent in to wipe out scores of Wehrmacht and Schutzstaffel soldiers.[1] World War II GI was later re-released on Steam on November 13, 2015, with Retroism and Night Dive Studios as the publishers.[2]

Gameplay

The game sets the player in the middle of World War II scenarios such as the D-Day beach landings during the invasion of Normandy, assaults on equipment and supply depots, and other scenarios. WWII GI consists of 30 levels divided into four episodes; there are two single player episodes with seven levels in each episode and two multiplayer episodes with eight levels in each episode. The game was built using the Build engine, with 3D environments and 2D character sprites. It shared similar gameplay elements to its predecessor, NAM.[1]

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Reception

{{Video game reviews
| GR = 51%[3]
| GamePro = {{Rating|3.5|5}}[4]
| IGN = 3.2/10[1]
}}

The game received "mixed" reviews according to the review aggregation website GameRankings.[3] IGN felt that the game was not keeping up with the rest of the market and was using an outdated engine and was too obsolete.[1]

{{clear}}

References

1. ^{{cite web | url = http://www.ign.com/articles/1999/08/10/wwii-gi | title = WWII GI | last = Ward | first = Trent C. | date = August 9, 1999 | work = IGN | publisher = IGN Entertainment | accessdate = November 29, 2015}}
2. ^{{cite web | url = http://store.steampowered.com/app/376750/ | title = World War II GI | publisher = Steam}}
3. ^{{cite web | url = http://www.gamerankings.com/pc/577425-wwii-gi/index.html | title = WWII GI for PC | publisher = GameRankings | accessdate = March 30, 2017}}
4. ^{{cite journal | url = http://gamepro.com/computer/pc/games/reviews/671.shtml | title = WWII G.I. Review for PC on GamePro.com | last = Olafson | first = Peter | magazine = GamePro | year = 1999 | archiveurl = https://web.archive.org/web/20050215233247/http://gamepro.com/computer/pc/games/reviews/671.shtml | archivedate = February 15, 2005 | deadurl = yes | accessdate = March 30, 2017}}

External links

  • {{MobyGames|id=/wwii-gi|name=WWII GI}}
{{Build engine games}}{{fps-videogame-stub}}

13 : 1999 video games|Build engine games|Cooperative video games|DOS games|Linux games|Multiplayer and single-player video games|Multiplayer null modem games|Video games developed in the United States|Video games with 2.5D graphics|Video games with digitized sprites|Video games with variable translation control|Windows games|World War II video games

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