词条 | Book:Readings in HCI |
释义 |
|title= |subtitle= |cover-image= |cover-color= | setting-papersize = letter | setting-toc = yes | setting-columns = 2 }} Readings in HCINim DvirHuman–computer interaction Interaction Interaction design Design Industrial design Usability Human factors and ergonomics Experience design Cognitive psychology User experience design User-centered design Information architecture User experience Ethnography User interface Information design User interface design Don Norman Usability engineering User Research Content strategy Customer experience Expectation (epistemic) User experience evaluation UXR Chief experience officer Web development Content management Web content development Style guide Persona (user experience) Content management system Metadata Taxonomy (general) Search engine optimization Technical communication Requirements analysis Usability testing Eye tracking Participant observation Psychophysiology Think aloud protocol Participatory design Prototype Mind map Card sorting Diary studies Experience sampling method Ladder interview Interview Workload Biometrics Web design Jakob Nielsen (usability consultant) Ubiquitous computing Communication design The Design of Everyday Things Paper prototyping Product (business) Human–computer interaction Interaction Interaction design Design Industrial design Usability Human factors and ergonomics Experience design Cognitive psychology User experience design User-centered design Information architecture User experience Ethnography User interface Information design User interface design Don Norman Usability engineering User Research Content strategy Customer experience Expectation (epistemic) User experience evaluation UXR Chief experience officer Web development Content management Web content development Style guide Persona (user experience) Content management system Metadata Taxonomy (general) Search engine optimization Technical communication Requirements analysis Usability testing Eye tracking Participant observation Psychophysiology Think aloud protocol Participatory design Prototype Mind map Card sorting Diary studies Experience sampling method Ladder interview Interview Workload Biometrics Web design Jakob Nielsen (usability consultant) Ubiquitous computing Communication design The Design of Everyday Things Paper prototyping Product (business) |
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