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词条 Clockwork (video game)
释义

  1. Plot

  2. Development

  3. Reception

  4. References

  5. External links

{{use mdy dates|date=November 2016}}{{Infobox video game
| title = Clockwork
| image = Clockwork video game cover art.jpg
| developer = Gamesoft
| platforms = {{Unbulleted list|Microsoft Windows|OS X}}
| released = Microsoft Windows: {{vgrelease|WW|October 10, 2016}}Mac OS: {{vgrelease|WW|October 28, 2016}}Linux: TBA
PlayStation 4: TBA
Xbox One: TBA
| genre = Puzzle, platform
| modes = Single-player
| producer = {{Unbulleted list|Vishal Gumber|Nigel Marshall}}
| designer = {{Unbulleted list| Adam Pinto|Arianne Elliott|Dan Khoury}}
| programmer = {{Unbulleted list |Andrew Matthews|Adam Pinto|Greg Matthews|Joel Van De Vorstenbosch|Keen Fong}}
| artist = {{Collapsible list | title=Arianne Elliott |Aaron Bautista|Anitta Smith|Andrew Matthews|Arianne Elliott|Boramy Unn|Nichelle Nolan|Nicole Padilha|Princy Suarez|Jonathon Iskov|Tavish Cotter}}
| writer = Daniel McMahon
| composer = {{Unbulleted list|Thilo Schaller|Alex Coe|James Flood|Jonathan Martinez|Lionel Hobden}}
}}

Clockwork is a puzzle platformer video game developed and published by Sydney, Australia based video game studio Gamesoft. The game has a steampunk theme and is set in a city in a dystopian future.

Plot

Clockwork is set in the dystopian future city of Watchtower; As Atto you try to get by day to day, until he discovers his watch is inhabited by the spirit of a girl known as Milli. Atto decided to return Milli to her creator, and the two need to work together to get through the dangerous obstacles of Clocktower with Milli's Mysterious power to reverse time.[1]

Development

Gamesoft, a video game studio based in Parramatta, Sydney, Australia, began development of Clockwork in 2014. Vishal Gumber, the CEO of Gamesoft, said the game took two years to finish with a team of twenty five people.[2]

Reception

{{empty section|date=November 2016}}

References

1. ^{{cite web|url=http://www.develop-online.net/press-releases/clockwork-pc-release-date-and-launch-price-announced/0224897 |title=Clockwork: PC Release Date and Launch Price Announced |access-date=November 5, 2016 |archiveurl=https://web.archive.org/web/20161105044319/http://www.develop-online.net/press-releases/clockwork-pc-release-date-and-launch-price-announced/0224897 |website=Develop-online |deadurl=no |date=October 4, 2016 |archivedate=November 5, 2016 |df=mdy }}
2. ^{{cite web|url=http://www.news.com.au/technology/home-entertainment/gaming/what-does-it-take-to-make-a-game-in-australia/news-story/d780741814c927b4e9cdd9403b000ab9 |title=What does it take to make a game in Australia? |website=News.com.au |access-date=November 5, 2016 |archivedate=November 5, 2016 |deadurl=no |first=Royce |last=Wilson |date=October 20, 2016 |archiveurl=https://archive.is/20161105044202/http://www.news.com.au/technology/home-entertainment/gaming/what-does-it-take-to-make-a-game-in-australia/news-story/d780741814c927b4e9cdd9403b000ab9 |df=mdy }}
Further reading
  • http://au.ign.com/articles/2015/02/23/introducing-clockwork-an-intriguing-new-puzzle-platformer
  • http://twinfinite.net/2016/10/clockwork-review

External links

{{Portal|Video games}}
  • Official website
{{platform-videogame-stub}}

7 : 2016 video games|Steampunk games|Indie video games|IOS games|Puzzle-platform games|Video games developed in Australia|Windows games

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