词条 | Cormyr: A Novel |
释义 |
| name = Cormyr: A Novel | image = File:Cormyr, A Novel.jpg | caption = Cover | authors = Ed Greenwood Jeff Grubb | cover_artist = | country = United States | language = English | series = The Cormyr Saga | genre = Fantasy novel | published = 1996 | media_type = Print (Hardcover and Paperback) | pages = | isbn = | oclc= | preceded_by = | followed_by = }} Cormyr: A Novel is a fantasy novel by Ed Greenwood and Jeff Grubb, set in the world of the Forgotten Realms, and based on the Dungeons & Dragons role-playing game. It is the first novel published in "The Cormyr Saga". It was published in hardcover in July 1996 {{ISBN|978-0-7869-0503-4}}, and in paperback in April 1998 {{ISBN|978-0-7869-0710-6}}). Plot summaryThis novel involves a conspiracy in the court of Cormyr told in a series of stories set throughout the history of the kingdom, from the days of its foundations up to the date of the main story.[1] ReceptionGordon Kibblewhite reviewed Cormyr: A Novel for Arcane magazine, rating it a 7 out of 10 overall.[1] He comments that "At the heart of this novel is an ordinary but affable tale of a conspiracy in the court of Cormyr. [...] We are told of the growth of an encampment of men in a forest glade into a nation; we are told of the village leaders from whom spring a line of kings. Then there is the myth of the forest itself - the abode, in turn, of dragons, elves and men. The myth of the dragon - a potent symbol at TSR - pervades all of Cormyr's proud past."[1] He continues by saying "The chapters which tell of these deeds of long ago succeed far more than most game tie-in novels, in that they add not just flesh and structure to a campaign setting, but a sense of warmth towards the place, as well. The words of Tolkein and Leiber, for example, transport you to a magical world, while it is more difficult for a book based on a game to do so. Cormyr manages it, though, with much aplomb, making this a valuable aid to those who might wish to adventure in such a land. For here you not only have a location, but a whole history."[1] Kibblewhite concludes his review by saying, "It's all told at great speed, flicking from age to age like a book of short stories with a common thread. As such, it works really well, Sure, it's sometimes pretty cheesy fare, but what did you expect - Dickens?"[1] References1. ^1 2 3 4 {{cite journal|last= Kibblewhite|first= Gordon|date= November 1996 |title=The Great Library|journal=Arcane|publisher=Future Publishing|issue=12|pages=82}} {{D&D topics}} 4 : 1996 fantasy novels|Forgotten Realms novels|Novels by Ed Greenwood|Novels by Jeff Grubb |
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