词条 | Cultures: Discovery of Vinland |
释义 |
|collapsible = |state = |title = Cultures: Discovery of Vinland |image = Cultures - Discovery of Vinland cover.jpg |caption = |developer = Funatics Software |publisher = Phenomedia |series = |engine = |platforms = Windows, Mac OS |released = {{vgrelease|DE|September 1, 2000[1]|NA|July 31, 2001[2]}} |genre = City-building game |modes = |director = |producer = |designer = |programmer = |artist = |writer = |composer = |alt = }} Cultures: Discovery of Vinland ({{lang-de|Cultures: Die Entdeckung Vinlands}}) is a 2000 real-time strategy and city-building game developed by Funatics Software and published by Phenomedia. It is the first entry in the Cultures series. GameplayCultures is a real-time strategy and city-building game in which players manage the historical Vinland settlements of the Vikings. This includes constructing roads, handling the settlement's economy and training citizens in jobs such as blacksmithing. The ultimate goal is to gather shards of a crashed meteor that possesses magical properties.[1]DevelopmentCultures was developed by Funatics Software, and was originally released in Europe during late 2000. Its North American release occurred on July 31, 2001.[2]ReceptionSalesAs a city-building title, Cultures is part of a genre that tended to see success in European countries but "never seems to catch on in the States", GameSpot's Bruce Geryk wrote in 2001.[2] PC Games billed it as a competitor to games such as The Settlers IV and Anno 1503.[2] Retailers pre-purchased 140,000 units of Cultures in preparation for its release, and sales expectations were high; Funatics' previous title, Catan: Die Erste Insel, had become a sleeper hit.[3] In the German market, Cultures debuted at #3 on Media Control's computer game sales chart for September 2000.[4] It placed sixth the following month, before falling to 16th in November.[5] Global sales of the game rose to 150,000 units by March 2002.[6] Critical reviews{{Video game reviews| GSpot = 5.8/10[7] }}{{-}} SequelsCultures was followed by three sequels: The Gates of Asgard, Northland and 8th Wonder of the World. The Cultures franchise became Funatics' most successful line, with combined sales above 700,000 units by 2018.[8] References1. ^{{cite web | archiveurl=https://web.archive.org/web/20041123044932/http://www.gamespot.com:80/pc/strategy/cultures/news_2784741.html | url=http://www.gamespot.com:80/pc/strategy/cultures/news_2784741.html | title=First Look: Cultures | author=Beers, Craig | date=July 12, 2001 | work=GameSpot | archivedate=November 23, 2004 | deadurl=yes }} 2. ^1 {{cite web | archiveurl=https://archive.is/HClgt |url=http://www.pcgames.de/Cultures-Die-Entdeckung-Vinlands-Spiel-20653/News/Wo-die-wilden-Wikinger-wuseln-4890/ | title=Wo die Wilden Wikinger wuseln | date=March 7, 2001 | author=Fröhlich, Petra | work=PC Games | archivedate=December 2, 2018 | language=German | deadurl=no }} 3. ^{{cite web| archiveurl=https://web.archive.org/web/20181203000355/https://www.gamestar.de/artikel/catan-erfolgreich,1334687.html |url=https://www.gamestar.de/artikel/catan-erfolgreich,1334687.html | title=Catan erfolgreich | author=GameStar Editors | date=September 11, 2000 | work=GameStar | language=German | archivedate=December 3, 2018 | deadurl=no }} 4. ^{{cite web | archiveurl=https://web.archive.org/web/20001024100349/http://www.vud.de:80/charts/pcg55.php3 | url=http://www.vud.de:80/charts/pcg55.php3 | title=Stand: September 2000 | publisher=Verband der Unterhaltungssoftware Deutschland | archivedate=October 24, 2000 | language=German | deadurl=yes }} 5. ^{{cite web | archiveurl=https://web.archive.org/web/20001209002800/http://www.vud.de:80/charts/pcg55.php3 | url=http://www.vud.de:80/charts/pcg55.php3 | title=Stand: November 2000 | publisher=Verband der Unterhaltungssoftware Deutschland | archivedate=December 9, 2000 | language=German | deadurl=yes }} 6. ^{{cite web | archiveurl=https://web.archive.org/web/20181202190225/https://www.heise.de/newsticker/meldung/Moorhuhnjaeger-schiessen-Vogel-beim-Umsatz-ab-64158.html| url=https://www.heise.de/newsticker/meldung/Moorhuhnjaeger-schiessen-Vogel-beim-Umsatz-ab-64158.html | title=Moorhuhnjäger schießen Vogel beim Umsatz ab | author=Ziegler, Peter-Michael | date=March 22, 2002 | work=Heinz Heise | archivedate=December 2, 2018 | language=German | deadurl=no }} 7. ^1 2 3 {{cite web | archiveurl=https://web.archive.org/web/20041230134545/http://www.gamespot.com:80/pc/strategy/cultures/review.html | url=http://www.gamespot.com:80/pc/strategy/cultures/review.html | title=Cultures | date=August 9, 2001 | author=Geryk, Bruce | work=GameSpot | archivedate=December 30, 2004 | deadurl=yes }} 8. ^{{cite web | archiveurl=https://web.archive.org/web/20181203002236/https://www.funatics.de/index.php/corporate.html | url=https://www.funatics.de/index.php/corporate.html | title=Funatics; Corporate | archivedate=December 3, 2018 | publisher=Funatics Software | language=German | deadurl=no }} 8 : 2000 video games|Fictional Vikings|Mac OS games|City-building games|Windows games|Video games developed in Germany|Video games with isometric graphics|Video games set in the Viking Age |
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