| programmer = Frank Corr, Jr.[1]
| release = {{vgy|1980}}
| platform = TRS-80, Apple II
| image = File:Deathmaze 5000 (Cover).jpg}}Deathmaze 5000 is TRS-80 computer game written by Frank Corr, Jr. and published by Med Systems Software in 1980.[1] It was ported to the Apple II and followed by the second game in the Continuum series, Labyrinth.
Gameplay
Deathmaze 5000 is a first-person graphic adventure in which the player begins on the top floor of a 5 story building and moves through labyrinthine hallways, with a goal of escaping before starving to death.[4] The adventurer must fight monsters, collect objects, and solve puzzles.Reception
Russ Williams reviewed Deathmaze 5000 in The Space Gamer No. 47.[2] Williams commented that "Deathmaze 5000 is an excellent game which will not be solved in a few weeks. If you like the prospect of a game that could last you for a very long time, get it. It's better than many [more expensive] games I've seen, both in price and in gaming value."[2]
References
1. ^1 {{cite book |title=Deathmaze 5000 Manual |date=1980 |publisher=Med Systems Software |url=https://archive.org/details/Deathmaze_5000_19xx_Frank_Corr_Jr-Med_Systems_Software/page/n0}}
2. ^1 2 {{cite journal|last= Williams |first= Russ |date=January 1982 |title=Capsule Reviews|journal=The Space Gamer|publisher=Steve Jackson Games|issue=47|pages=31-32}}
}} 6 : 1980 video games|Apple II games|Horror video games|Survival video games|TRS-80 games|Video games developed in the United States