词条 | Heavy Gear (video game) |
释义 |
|title = Heavy Gear |image = Heavygear activision.jpg |developer = Activision |publisher = Activision |director = Tim Morten |producer = Chacko Sonny |designer = Dustin Browder |programmer = Bill Ferrer |writer = Dustin Browder |composer = Jeehun Hwang |released = 1997 |genre = First-person shooter, vehicle simulation game |modes = Single-player, multiplayer |platforms = Microsoft Windows }} Heavy Gear is a 1997 computer game made for the Windows 95 operating system, based on the Heavy Gear role-playing game. A sequel, Heavy Gear II, was released in 1999. PlotThe story follows the crew of the CNCS landship Vigilance (an enormous hovercraft carrier) as they played a cat-and-mouse game across the Badlands with a rival landship from the AST, the Draco. DevelopmentFaced with the loss of the BattleTech-MechWarrior property, Activision acquired exclusive worldwide rights to video games based on the Heavy Gear series.[1] Heavy Gear was developed by largely the same team which created Mechwarrior 2, though with the significant addition of Frank Evers, then best known for Earthsiege 2.[1] The game used an enhanced version of the Mechwarrior 2 game engine,[1] and was partly derived from existing Mercenaries code. Before the release of the PC game, an arcade version based on the Virtuality Hardware Platforms was developed but never released. Reception{{Video game reviews| CGW = {{Rating|2.5|5}}[2] | CVG = 30/100[3] | rev1 = Computer Games Strategy Plus | rev1Score = {{rating|2|5}}[4] }} In Computer Gaming World, Greg Fortune wrote, "The most disappointing thing about this game is that you see lots of parts of the game that really do show care and creativity." He considered Heavy Gear a missed opportunity that failed to live up to its competitor, the MechWarrior franchise. Fortune concluded, "As it stands, the game feels more like a beta than a finished product and is woefully incomplete in many areas."[2] Alex C of Computer & Video Games dismissed the game as "yet another tweak to the aging MechWarrior 2 engine."[3] Writing for Computer Games Strategy Plus, Tom Chick summarized, "It's not a total loss, but what's good about Heavy Gear is the stuff that was good about the MechWarrior games all along. But what's bad about Heavy Gear is inexcusable coming from a veteran team of game designers."[4] References1. ^1 2 {{cite magazine |title=NG Alphas: Heavy Gear |magazine=Next Generation|issue=31|publisher=Imagine Media |date=July 1997|pages=100-1 |url=https://archive.org/details/NEXT_Generation_31/page/n101}} 2. ^1 {{cite web | author=Fortune, Greg | archiveurl=https://web.archive.org/web/20000816005914/http://www.gamespot.com/simulation/heavygea/review_cgw.html | url=http://www.gamespot.com:80/simulation/heavygea/review_cgw.html | work=Computer Gaming World | archivedate=August 16, 2000 | title=Heavy Gear | date=January 16, 1998 | deadurl=yes | df= }} 3. ^1 {{cite journal | title=Giant Robo on a snooker table! | author=Alex C | journal=Computer & Video Games | deadurl=yes | archiveurl=https://web.archive.org/web/20070120182108/http://www.computerandvideogames.com/article.php?id=8113 | url=http://www.computerandvideogames.com:80/article.php?id=8113 | archivedate=January 20, 2007 | df= }} 4. ^1 {{cite web |archiveurl=https://web.archive.org/web/20050406184859/http://www.cdmag.com/articles/009/113/heavy_gear_review.html |url=http://www.cdmag.com:80/articles/009/113/heavy_gear_review.html |title=Heavy Gear |author=Chick, Tom |work=Computer Games Strategy Plus |archivedate=April 6, 2005 |deadurl=yes |df= }} External links
10 : 1997 video games|Activision games|Heavy Gear video games|Mecha video games|Multiplayer and single-player video games|Multiplayer online games|Video games based on tabletop role-playing games|Video games developed in the United States|Windows games|Windows-only games |
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