词条 | Jess Heinig |
释义 |
|name = Jess Heinig |image = |image_size = |caption = |birth_name = |birth_date = |birth_place = |spouse = |nationality = American |residence = |other_names = |known_for = |education = |employer = |occupation = Game designer |home_town = |website = }} Jess Heinig is a game designer best known for working on the The Ascension series of games in the early 2000s. Since then he has worked on several other role-playing games and served as a programmer for Fallout 1. CareerJess Heinig is best known as an author and developer for White Wolf, Inc. He helped produce, as an author and/or developer, numerous The Ascension titles, including Mage: The Ascension Revised Edition.[1] Heinig and Jeff Tidball were two designers hired by the Last Unicorn Games RPG division of Decipher Games in the interim between Wizards of the Coast (2000) and Decipher (2001) purchasing Last Unicorn; by January 2004, Heinig and Tidball were the last two employees left at Last Unicorn, and Decipher thus decided to shut down its RPG division and laid off the remaining staff.[2] John Wick had talked about designing a version of the D20 System with Heinig that threw out levels, classes, alignments, and even hit points, but Wicked Press encountered difficulties that prevented this from happening.[3]{{rp|273–274}} When Bill Bridges moved back to White Wolf Publishing in 2002, he replaced Heinig as the developer for the revised edition of The Ascension.[4] In 2004, Heinig was a Guest of Honor for gaming at Conjecture.[5] Heinig's Wilderness (2013) for Houses of the Blooded appeared in early 2013.[3]{{rp|284}} Heinig wrote rules for a series of unusual and "wicked" takes on standard fantasy races for John Wick's Wicked Fantasy articles in Kobold Quarterly.[3]{{rp|286}}[6] Jess Heinig was also a programmer for Fallout 1.[7] References1. ^Mage: The Ascension Revised Edition, {{ISBN|1565044053}}, [https://www.amazon.com/Mage-Ascension-White-Wolf-Publishing/dp/1565044053 Amazon listing] 2. ^{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7|pages=318}} 3. ^1 2 {{Cite book|author=Shannon Appelcline|title=Designers & Dragons: The '00s|publisher=Evil Hat Productions|year=2014| isbn=978-1-61317-087-8}} 4. ^{{cite web |url=http://www.white-wolf.com/News/Pages/NewsMageDeveloper.html |title=White Wolf Announces New Mage Developer |accessdate=2007-03-06 |date=12 February 2002 |author=White Wolf Publishing|archiveurl=https://web.archive.org/web/20070930024245/http://www.white-wolf.com/News/Pages/NewsMageDeveloper.html|archivedate=September 30, 2007}} 5. ^{{cite web|title=Conjecture 3: Gaming Guest of Honor|url=http://conjecture.org:80/depts/goh/GGOH.shtml|website=conjecture.org|archiveurl=https://web.archive.org/web/20041010213119/http://conjecture.org/depts/goh/GGOH.shtml|archivedate=10 October 2004|accessdate=31 August 2017|deadurl=yes|df=}} 6. ^http://nerdtrek.com/3-wicked-fantasy-installments/ 7. ^Duck and Cover interview External links
3 : American gamebook writers|Role-playing game designers|White Wolf game designers |
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