词条 | MechWarrior: Tactical Command |
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| title = MechWarrior: Tactical Command | image = | developer = Personae Studios | publisher = Personae Studios | director = | producer = | designer = | programmer = | artist = | writer = | composer = | engine = | series = MechWarrior | released = {{vgrelease|NA|September 27, 2013}} | genre = Real-time strategy, Mecha | modes = Single player | platforms = iOS 5.0 }} MechWarrior: Tactical Command is a real-time strategy game based on the BattleTech universe developed for iOS. It was developed by Singaporean studio Personae Studios and released on September 27, 2013. The mobile game supports all iOS 5.0 and above devices including the iPhone, iPod Touch, and iPad. GameplayMechWarrior: Tactical Command takes place in the BattleTech universe, a science-fiction universe that often centers around pitched battles between human-piloted walking, heavily armed and armored machines, called BattleMechs. The game involves a real-time strategy experience and involves the player commanding a lance of MechWarriors in battle against the enemy. The game supports full 3D rotation within the environment and it also includes numerous mechanics such as heat sensitivity in the mechs as well as individual limb health and damage. There are 21 missions in the game spread among 3 different planets with 3 different difficulty modes available. Additionally, there is also a MechLab feature that allows the player to customize mechs by modifying specific features such as resources, technology, weaponry and other BattleMech upgrades. DevelopmentMechWarrior: Tactical Command was first announced to be in development by Singapore-based game developer Personae Studios on December 6, 2011. It was previously a secret project known only by the codename "Seattle Project". The developer had partnered with Smith & Tinker and later Catalyst Game Labs, Studio MekTek and Virtual World Entertainment for the development of MechWarrior: Tactical Command. The game was originally intended for release to the app store in 2012, however it was delayed until 2013. A demo of the game was presented at E3 2013. Post-launch, the game received an update to support newer iOS devices, but further development and support of the game has ceased. External links
References{{MechWarrior series}}{{DEFAULTSORT:Mechassault}} 8 : 2013 video games|BattleTech games|IOS games|IOS-only games|Mecha video games|MechWarrior|Real-time strategy video games|Video games developed in Singapore |
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