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词条 Monika Fleischmann
释义

  1. Education

  2. Awards/Honors

  3. Major Exhibitions

  4. Publications

  5. References

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Monika Fleischmann, born 1950, Karlsruhe, Germany, is a pioneer in interactive digital art, digital media scientist, and curator of new media art. She is the recipient of the 2018 ACM SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art).[1] She has been working collaboratively with her partner, Wolfgang Strauss, since 1987 through their research in New Media Art, Architecture, Interface Design, Media Art Theory.

In 2008 she was appointed Honorary Professor of Media Theory and Interactive Media Art at University of Applied Sciences, Bremen. Monika is Member of the MIMA ART Board at MIMA University | Munich Institute of Media and Musical Arts.

Education

In 1966-68, Monika studied fashion design at the Zürich Fashion School. From 1976-82 she studied Visual Art/Aesthetic Education and Stage/Theater Pedagogy at the Hochschule der Künste (HdK) in Berlin and at the Pädagogische Hochschule and at the Institute for Stage and Theater Pedagogy, Berlin. In 1984/86 she received the diploma for Visual Arts Teachers (Staatsexamen)

Awards/Honors

1992 Golden Nica in the Interactive Art category for "Home of the Brain[2]" of the Prix Ars Electronica, Linz, Austria;

1993 Nominated for the UNESCO prize '92, Paris, France;

1995 Sparky Award in the Interactive Media Festival, Los Angeles, California;

1996 Main prize in the Female Artists in North Rhine-Westphalia;

1997 Recommendatory Prize in the "ARTEC '97," the 5th International Biennale in Nagoya, Japan for "Liquid Views";

2000/01 TIME magazine ranks Monika Fleischmann among the People to Watch;

2002 the Fraunhofer IMK - MARS Exploratory Media Lab is internationally recognized as one of the leading 14 Art & Technology Labs;

2002-07 Member of the Supervisory Board of the Confederation of cultural events in Berlin GmbH [KBB];

2003-06 Member of the Board of Directors of the Fraunhofer Institute for Media Communication (IMK);

2007 US-Patent for PointScreen - Theremin inspired touchless technology, that takes in advance new cognitive models and bio-sensory interfaces;

2007 The Interactive Poster, the Semantic Map and the PointScreen are among the "ground-breaking ideas that" change our lives. Presented in 100 Products of the Future by Nobel Laureate TW Hänsch, Econ, Berlin;

Major Exhibitions

1987 "IFA - Internationale Funkausstellung," Deutsche Telekom, Berlin, Germany

1990 "Fleischmann - Strauss," Werkbund-Galerie, Berlin, Germany

1991 Architektur Forum, Zürich, Switzerland

1992 "Endo Nano - Ars Electronica," Linz

1993 "New Realities - Neue Wirklichkeiten II," Museum für Gestaltung, Zürich, Switzerland

1993 Liquid Waves[3] in "Machine Culture - SIGGRAPH '93 Art Gallery," Anaheim, California

1994 "The Virtual Body - Revue Virtuelle," Centre National d'Art et de Culture Georges Pompidou, Paris, France

1995 "Interactive Media Festival," Los Angeles, California

1995 "La nuova Europa," Biennale Venice, Venice, Italy

1996 "Ich und Du," Museum für Gestaltung, Zürich, Switzerland

1997 "Deep Storage - Arsenale der Erinnerung," Haus der Kunst, Munich, Germany

1997 "ARTEC '97"[4] - The 5th International Biennale, Nagoya City Art Museum, Nagoya, Japan

1998 Liquid Views - Rigid Waves[5] in "SIGGRAPH '98 Art Gallery: Touchware," Orlando, Florida

Publications

Strauss, Wolfgang, Fleischmann, Monika, Denzinger, Jochen, Groenegress, Christoph, Li, Yinlin (2003): Information Jukebox - A semi-public device for presenting multimedia information content. In Personal and Ubiquitous Computing, 7 (3) pp. 217–220.[6]

Novak, Jasminko, Fleischmann, Monika, Strauss, Wolfgang, Wurst, Michael, Morik, Katharina, Kunz, Christoph, Ziegler, Jürgen (2003): Verbindung heterogener Experten-Communities durch die Entdeckung, Visualisierung und Nutzb. In: Szwillus, Gerd, Ziegler, Jürgen (eds.) Mensch and Computer 2003 September 7–10, 2003, Stuttgart, Germany.[7]

Fleischmann, Monika, Strauss, Wolfgang (eds.) Proceedings of CAST01/Living in Mixed Realities, Conference on Artistic, Cultural and Scientific Aspects of Experimental Media Spaces 21-22. September, 2001, Schloss Birlinghoven, Sankt Augustin, Germany.[8]

Fleischmann, Monika, Strauss, Wolfgang (2001): Linking between real and virtual spaces: building the Mixed Reality stage environment. In: AUIC 2001 - 2nd Australasian User Interface Conference 29 January - 1 February 2001, Gold Coast, Queensland, Australia. pp. 29–33.[9]

References

1. ^{{Cite web|url=https://s2018.siggraph.org/press/news-releases/siggraph-2018-spotlights-women-computer-graphics/|title=SIGGRAPH 2018 Spotlights Women in Computer Graphics|website=SIGGRAPH 2018|language=en-US|access-date=2019-04-01}}
2. ^{{Cite web|url=http://90.146.8.18/en/archives/prix_archive/prix_projekt.asp?iProjectID=2479&iCategoryID=2547|title=ARS Electronica ARCHIVE|website=90.146.8.18|access-date=2019-04-01}}
3. ^{{Cite web|url=https://digitalartarchive.siggraph.org/artwork/monika-fleischmann-wolfgang-strauss-christian-a-bohn-liquid-views/|title=Monika Fleischmann, Wolfgang Strauss, Christian A. Bohn: Liquid Views|website=ACM SIGGRAPH ART SHOW ARCHIVES|language=en-US|access-date=2019-04-02}}
4. ^{{Cite web|url=https://aaa.org.hk/en/collection/search/library/artec-97|title=ARTEC '97|last=Archive|first=Asia Art|website=aaa.org.hk|language=en|access-date=2019-04-02}}
5. ^{{Cite web|url=https://digitalartarchive.siggraph.org/artwork/monika-fleischmann-wolfgang-strauss-christian-a-bohn-liquid-views-rigid-waves/|title=Monika Fleischmann, Wolfgang Strauss, Christian A. Bohn: Liquid Views – Rigid Waves|website=ACM SIGGRAPH ART SHOW ARCHIVES|language=en-US|access-date=2019-04-02}}
6. ^{{Cite journal|last=Strauss|first=Wolfgang|last2=Fleischmann|first2=Monika|last3=Denzinger|first3=Jochen|last4=Groenegress|first4=Christoph|last5=Li|first5=Yinlin|date=2003-07-01|title=Information Jukebox – A semi-public device for presenting multimedia information content|url=https://doi.org/10.1007/s00779-003-0219-x|journal=Personal and Ubiquitous Computing|language=en|volume=7|issue=3|pages=217–220|doi=10.1007/s00779-003-0219-x|issn=1617-4909}}
7. ^{{Cite book|url=https://books.google.com/books?id=pJL3BQAAQBAJ&pg=PA99&lpg=PA99&dq=Verbindung+heterogener+Experten-Communities+durch+die+Entdeckung,+Visualisierung+und+Nutzb&source=bl&ots=kYbsNcG_ls&sig=ACfU3U0diX7CtSM60J138MIJyg1fQpzWVw&hl=en&sa=X&ved=2ahUKEwiA0Pz8u7DhAhUOWq0KHQAqC60Q6AEwAHoECAgQAQ#v=onepage&q=Verbindung%20heterogener%20Experten-Communities%20durch%20die%20Entdeckung,%20Visualisierung%20und%20Nutzb&f=false|title=Mensch & Computer 2003: Interaktion in Bewegung|last=Ziegler|first=Jürgen|last2=Szwillus|first2=Gerd|date=2013-03-12|publisher=Springer-Verlag|isbn=9783322800589|language=de}}
8. ^{{Cite web|url=https://www.interaction-design.org/literature/conference/proceedings-of-cast01-living-in-mixed-realities-conference-on-artistic-cultural-and-scientific-aspects-of-experimental-media-spaces|title=Proceedings of CAST01/Living in Mixed Realities, Conference on Artistic, Cultural and Scientific Aspects of Experimental Media Spaces|website=The Interaction Design Foundation|language=en|access-date=2019-04-02}}
9. ^{{Cite web|url=https://www.computer.org/csdl/proceedings-article/2001/auic/12OmNAfgwyL/12OmNx19k3l|title=CSDL {{!}} IEEE Computer Society|website=www.computer.org|access-date=2019-04-02}}
{{morecat|date=April 2019}}{{DEFAULTSORT:Fleischman, Monika}}

1 : Women digital artists

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