词条 | Adventure Path |
释义 |
An Adventure Path is a series of interlinked adventures (campaign) for tabletop role-playing games which can be played in succession and lead characters to advance from lower to higher levels, through a particular path of events. While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons and Pathfinder fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings. Origin and Dungeon magazineThough the term was originally applied to the series of Dungeons & Dragons 3rd Edition modules beginning with The Sunless Citadel, it later came to refer to several lengthy series, each consisting of 11 or 12 installments, published sequentially in Dungeon magazine. Typically set in the Greyhawk campaign setting, the Dungeon adventure paths are:
After Dungeon became an online magazine for subscribers, one adventure path was published.
PaizoWith the transference of Dragon and Dungeon back to Wizards of the Coast, Paizo Publishing, which had been producing the magazines under contract to WotC, continued the Adventure Path concept in their new monthly publication, Pathfinder. Paizo began publishing Pathfinder Adventure Path as a monthly publication in 2007, transitioning the game supported from D&D to their Pathfinder Roleplaying Game in 2009. Pathfinder Adventure Paths and the publication date of their first chapter:
References{{D&D topics|pubs}}{{Adventure Path}}{{D&D-stub}} 1 : Dungeon Adventure Paths |
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