词条 | Perfect Weapon (video game) |
释义 |
|title = Perfect Weapon |image = File:Perfect_Weapon_Cover_art.jpg |caption = Cover art |developer = Gray Matter |publisher = ASC Games {{vgrelease|JP|Human Entertainment}} {{vgrelease|EU|ASC Games}} |designer = David J. Klein |composer = |engine = |released = PlayStation {{vgrelease|NA|November 21, 1996}}[1] {{vgrelease|JP|July 03, 1997}} {{vgrelease|EU|August, 1997}} Windows 95 {{vgrelease|NA| February, 1997}}[2] PSOne Classic {{vgrelease|NA|March 25, 2010}} |genre = Action-Adventure |modes = Single-player |platforms = PlayStation PlayStation 3 PSP PS Vita Windows }}Perfect Weapon (known as {{Nihongo|Body Hazard|ボディハザード|Bodi hazādo}} in Japan) is an action-adventure video game developed by Gray Matter Inc. and published by ASC Games. The game released in November 21, 1996 for PlayStation and February 1997 for Windows 95.[2] The game was re-released on March 25, 2010 for the PlayStation Network as a PSOne Classic and can be played on PSP, PS3, and PSVita. During development, the game was scheduled for release on May 1997 for the Sega Saturn, but the game was cancelled.[2][2] PlotAn Earth Defense Force top agent and martial arts world champion named Blake Hunter[3] is knocked out after a winning match and taken away to an alien environment. Now all alone, Blake explores his surroundings, fighting for his life and trying to find answers.[2] GameplayThe player navigates Blake Hunter through a number of screens, each with their own fixed camera angle. On the screen there is a constant health bar and minimap. Unsecure areas are shaded red and when they become secured, they shaded green. When faced with an enemy, the minimap is hidden and an enemy health bar shows. Blake can defend himself with punches and roundhouse kicks. Throughout the game, Blake will come across a number of powerups to heal wounds and fight better. Reception{{Video game reviews| GamePro = 3.38/5 (PSX)[1] | NGen = {{rating|2|5}}[4] }} GamePro praised the game for its graphics, but found the hit detection rather poor and compared the game to Resident Evil.[1] Next Generation criticized the game for its flawed controls and confusing levels and compared it to Alone in the Dark and Tekken.[4] References1. ^1 2 {{cite magazine|last=Larry |first=Scary |title=ProReview: Perfect Weapon (Playstation)|url=https://archive.org/stream/GamePro_Issue_089_December_1996#page/n125 |magazine=GamePro |issue=89 |publisher=IDG |date=December 1996 |page=122}} 2. ^1 {{cite magazine|last= |first= |title=Rating Playstation: Perfect Weapon (Playstation) |url=https://archive.org/stream/nextgen-issue-022/Next_Generation_Issue_022_October_1996#page/n101 |magazine=Next Generation |issue=22 |publisher=Imagine Publishing |date=October 1996 |page=100}} 3. ^1 2 3 {{cite website|title=archived publishing company website: Perfect Weapon |url=https://web.archive.org/web/19970203042159/http://www.ascgames.com/pweapon/index.html|date=December 31, 1996}} 4. ^1 {{cite magazine|last= |first= |title=Rating Playstation: Perfect Weapon (Playstation) |url=https://archive.org/stream/NextGeneration24Dec1996/Next_Generation_24_Dec_1996#page/n259 |magazine=Next Generation |issue=24 |publisher=Imagine Publishing |date=December 1996 |page=258,260}} External links
11 : 1996 video games|Action-adventure games|Cancelled Sega Saturn games|PlayStation 3 games|PlayStation (console) games|PlayStation Network games|PlayStation Portable games|PlayStation Vita games|Video games developed in Canada|Video games with pre-rendered 3D graphics|Windows games |
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