词条 | Project Unreality |
释义 |
| name = Project Unreality | logo = Project unreality logo.png | screenshot = Project unreality screenshot may 2017.png | caption = Project Unreality version 0.4a -1 | developer = BlackBag | released = {{Start date and age|1998|02|27}} | latest release version = 0.4a -1 | latest release date = {{Start date and age|1998|05|25}} | status = Discontinued | programming language = C, C++ | operating system = Windows | language = English | genre = Video game console emulator | license = Freeware | website = {{URL|https://web.archive.org/web/19980505155434/http://projunreality.ml.org/}} }}Project Unreality was a video game console emulator for the Nintendo 64.[1] It was notable for being one of the earliest attempts at Nintendo 64 emulation (predating UltraHLE by nearly a year), and the first Nintendo 64 emulator to successfully boot a commercial game.[2][3] HistoryDevelopment on Project Unreality started in late 1997, just over a year after the launch of the Nintendo 64.[4] In its earliest days, Project Unreality had few contemporaries; at the time, emulators for current-generation consoles were often hoaxes[5] or "shells" with extremely limited emulation capabilities.[6] By early 1998, Project Unreality could emulate homebrew games to some extent.[7] The emulator's initial release saw its ability to boot commercial games, a first for any Nintendo 64 emulator.[8] DiscontinuationIn May 1998, lead programmer Michael Tedder announced that Project Unreality would be "put on the back burner for now", though no future updates were ever released.[4] Slashdot later reported that one of Project Unreality's developers was hired to a game studio, leaving the emulator's development in limbo.[9] This news coincided with Tedder's hiring to Z-Axis, where he continued to work until early 2000.[10][11] Through Tedder repeatedly claimed that Nintendo hadn't contacted him regarding Project Unreality,[4][6] the rumor that Nintendo halted the emulator's development spread throughout the emulation scene; it has been suggested that UltraHLE's development was carried out in secret directly as a result of this rumor.[12] References1. ^{{cite book|last=Castro|first=Radford|year=2004 |title=Let Me Play: Stories of Gaming and Emulation|url=https://books.google.com/books?id=D_xyy4fkwWIC&dq=Project64+emulator&source=gbs_navlinks_s|publisher=Hats Office Books|page=179|isbn=1587363496|accessdate=2017-05-30}} {{Nintendo emulators}}{{Nintendo 64}}2. ^{{cite magazine |last= Booker|first= Charlie|date= April 1998|title= Wave of Emulation Part Two: Consoles and Arcade Games|url= https://archive.org/stream/PC_Zone_Issue_062_1998-04_Dennis_Publishing_GB#page/n113/mode/2up/search/project+unreality|magazine= PC Zone|access-date= January 26, 2018|via= Internet Archive}} 3. ^{{cite web |url=http://patpend.net/articles/ar/pu64-log.html|title=The Making of Project UnReality|accessdate=2017-05-30 }} 4. ^1 2 {{cite web |url=http://lngn.net/archaic-ruins/emulator/n64/punreal.htm|title=Project UnReality|first=Mike|last=Tedder|accessdate=2017-05-30 }} 5. ^{{cite web |url=http://www.emuunlim.com/emailwars8.php|title=:: Email Wars #8 ::|accessdate=2017-05-30 }} 6. ^1 {{cite web |url=http://www.emuviews.com/cgi-local/show.cgi?SERIAL=25|title=Project UnReality Interviewed|publisher=emuviews.com|date=1998-05-16|accessdate=2017-05-30 }} 7. ^{{cite web |url=http://www.emuunlim.com/emailwars9.php|title=:: Email Wars #9 ::|accessdate=2017-05-30 }} 8. ^{{cite web |url=https://www.zophar.net/n64/project-unreality.html|title=Project Unreality|publisher=Zophar's Domain|accessdate=2017-05-30 }} 9. ^{{cite web |url=https://games.slashdot.org/story/98/07/12/1713252/project-unreality-in-limbo|title=Project Unreality in limbo|publisher=Slashdot|date=1998-07-12|accessdate=2017-05-30 }} 10. ^{{cite web |url=https://www.linkedin.com/in/mtedder|title=Michael Tedder|publisher=LinkedIn|accessdate=2017-05-31 }} 11. ^{{cite web|url=http://www.deltaplayer.com:80/about.php|title=About the Author|publisher=deltaplayer.com|archive-url=https://web.archive.org/web/20031203124733/http://www.deltaplayer.com/about.php|archive-date=2003-12-03|access-date=2015-05-31|dead-url=yes|df=}} 12. ^{{cite web |url=http://www.worldofspectrum.org/EmuFAQ2000/EmuFAQ_M1P3.htm|title=Emulation: Right or Wrong? aka "The EmuFAQ"|publisher=World of Spectrum|date=2000-03-10|accessdate=2017-05-30 }} 5 : 1998 software|C++ software|Nintendo 64 emulators|Windows emulation software|Windows-only software |
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