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词条 Prop Cycle
释义

  1. Gameplay

  2. Reception

  3. References

{{multiple issues|{{notability|date=December 2018}}{{refimprove|date=December 2018}}
}}{{Infobox video game
| title = Prop Cycle
| image =
| caption =
| developer = Namco
| publisher = Namco
| programmer = Naoyuki Koyama
| composer = Etsuo Ishii
| engine =
| platforms = Arcade
| released = {{vgrelease|JP|1996}}
| cabinet =
| genre = Racing
| modes = Single-player
| arcade system = Namco Super System 22
| cpu =
| sound =
| display =
}}{{italic title}}Prop Cycle is a 1996 arcade game developed and published by Namco.[1]

Gameplay

Prop Cycle is a 3D, time-based flying game in which the player must save the city of Solitar from floating permanently away by popping hot-air balloons with a human-powered vehicle.[2] The cycle is controlled by using pedals to spin the propeller and handlebars to steer left and right and change altitude.[1]

Reception

Next Generation reviewed the arcade version of the game, rating it four stars out of five, and stated that "in the final analysis, Prop Cycles strengths win out over its weaknesses."[2]

References

1. ^{{KLOV game|name=Prop Cycle|id=9139}}
2. ^{{cite magazine|last=|first=|title=Finals|magazine=Next Generation|issue=22|publisher=Imagine Media|date=October 1996|page=190}}

8 : 1996 video games|Arcade games|Arcade-only games|Flight simulation video games|Namco arcade games|Racing video games|Single-player video games|Video games developed in Japan

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