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词条 Queen of Phobos
释义

  1. Gameplay

  2. Reception

  3. References

  4. External links

{{Infobox video game
| collapsible =
| state =
| italic title =
| title = The Queen of Phobos
| image = File:Queenphobos-manual 0000.jpg
| alt =
| caption = Manual cover
| developer =
| publisher = Phoenix Software[1]
| series =
| engine =
| platforms = Apple II[2]
| released = 1982
| genre = Text adventure
| modes =
| programmer = Paul Berker
| artist = William R. Crawford
| writer = William R. Crawford
}}

Queen of Phobos is graphical text adventure published in 1982 by American studio Phoenix Software.

Gameplay

The game is represented by still black and white line images accompanied by short text descriptions, and controlled by means of two word text commands.[3] The player searches the derelict Martian spacecraft Queen of Phobos for the "Mask of Kuh-Thu-Lu" while avoiding or killing the four looters also searching for the mask.[4][5]

Reception

The game was relatively well received, with Kim Schuette describing it as "A well implemented, nicely paced, fast acting adventure of average difficulty" in her 1984 Book of Adventure Games.[4] Margo Comstock Tommervik of Softalk commented that "It's a hi-res adventure, but the graphics—unusual well-done line drawings, not color—are used for a scenario that would do fine as a text adventure, and not for their own sake", concluding "Queen of Phobos offers several evenings of pleasurable, if frustrating, diversion for the adventurer."[6] In Creative Computing, Graham Unwin rated Queen of Phobos a 4/5 for quality of graphics and a 2/5 for complexity.[7]

References

1. ^{{cite magazine |editor-last=Comstock Tommervik |editor-first=Margo |date=November 1982 |title=Fastalk ||url=https://archive.org/details/softalkv3n03nov1982/page/14 |magazine=Softalk |publisher=Softalk Publishing Inc. |location=North Hollywood, California: |volume=3 |issue=3 |page=14 |issn=0274-9629 |via=Internet Archive}}
2. ^{{cite magazine |editor-last=Green |editor-first=Wayne |editor-link=Wayne Green |date=January 1983 |title=Queen of Phobos |url=https://archive.org/details/kilobaudmagazine-1983-01/page/n33 |magazine=Microcomputing |publisher=Wayne Green, Inc. |location=Peterborough, NH |volume=7 |issue=1 |issn=0744-4567 |via=Internet Archive}}
3. ^{{cite magazine |editor-last=Comstock Tommervik |editor-first=Margo |date=April 1982 |title=Queen of Phobos: Hi-Res Adventure |url=https://archive.org/details/softalkv2n08apr1982/page/37 |magazine=Softalk |publisher=Softalk Publishing Inc. |location=North Hollywood, California |volume=2 |issue=8 |page=37 |issn=0274-9629 |via=Internet Archive}}
4. ^{{cite book |last=Schuette |first=Kim |year=1984 |title=The Book of Adventure Games |url=https://archive.org/details/the-book-of-adventure-games/page/n154 |publisher=Arrays, Inc. |pages=145–147 |isbn=0-912003-08-1 |via=Internet Archive}}
5. ^{{cite magazine |editor-last=Katz |editor-first=Arnie |date=March 1983 |title=Adventures Through Time and Space |url=https://archive.org/details/Electronic_Games_Volume_01_Number_13_1983-03_Reese_Communications_US/page/n51 |magazine=Electronic Games |publisher=Reese Publishing Company |location=New York, NY |volume=1 |issue=13 |page=52 |issn= |via=Internet Archive}}
6. ^{{cite magazine |last=Comastock Tommervik |first=Margo |date=September 1982 |title=Queen of Phobos |url=https://archive.org/details/softalkv3n01sep1982/page/135 |magazine=Softalk |publisher=Softalk Publishing Inc. |location=North Hollywood, California |volume=3 |issue=1 |page=135 |issn=0274-9629 |via=Internet Archive}}
7. ^{{cite magazine |last=Unwin |first=Graham |date=October 1983 |title=Adventures in Education |url=https://archive.org/details/Creative_Computing_1983-10/page/n151 |magazine=Creative Computing |publisher=Ahi Computing, Inc. |location=Morristown, NJ |volume=9 |issue=10 |pages=150,156–157 |issn=0097-8140 |via=Internet Archive}}

External links

  • {{Internet Archive |id=TheQueenOfPhobos4amCrack |name=Queen of Phobos}}

5 : 1982 video games|1980s interactive fiction|Apple II games|Apple II-only games|Video games developed in the United States

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