词条 | Sekiro: Shadows Die Twice |
释义 |
| title = Sekiro: Shadows Die Twice | image = Sekiro art.jpg | developer = FromSoftware | publisher = Activision{{Video game release|JP|FromSoftware}} | director = {{Unbulleted list|Hidetaka Miyazaki|Kazuhiro Hamatani}} | producer = {{Unbulleted list|Yuzo Kojima|Takahiro Yamamoto}} | designer = {{Unbulleted list|Masaru Yamamura|Yuki Fukuda}} | programmer = Yoshitaka Suzuki | composer = Yuka Kitamura | platforms = {{Unbulleted list|Microsoft Windows|PlayStation 4|Xbox One|}} | released = March 22, 2019 | genre = Action-adventure | modes = Single-player }}Sekiro: Shadows Die Twice{{efn|{{Nihongo||隻狼|Sekirō}} in Japanese, meaning "one-armed wolf"}} is an action-adventure video game developed by FromSoftware and published by Activision. The game was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on March 22, 2019. The game follows a Sengoku period shinobi known as Wolf as he attempts to take revenge on a samurai who attacked him and kidnapped his lord. The game received universal acclaim from critics, who commonly compared and contrasted it to the Souls series of games also made by FromSoftware. GameplaySekiro: Shadows Die Twice is an action-adventure game played from a third-person view.[1][2][3][4] Compared to FromSoftware's Souls series, the game features fewer role-playing elements, lacking character creation and the ability to level up a variety of stats, as well as having no multiplayer elements.[3][4][5][6] It does, however, include gear upgrading, a skill tree, and limited ability customization. Rather than attacking to whittle an enemy's health points, combat in Sekiro revolves around using a katana to attack their posture and balance instead, which eventually leads to an opening that allows for a single killing blow.[3][7] The game also features stealth elements, allowing players to immediately eliminate enemies if they can get in range undetected.[3] In addition, the player character has the ability to use various tools to assist with combat and exploration, such as a grappling hook.[3] If the player character dies, they have the option of being revived on the spot under certain conditions instead of respawning at earlier checkpoints.[3]PlotThe game takes place in a re-imagined late 16th century Sengoku period Japan.[1] At the end of the Sengoku era, warlord Isshin Ashina stages a bloody coup and seizes the land of Ashina. During this time, a nameless orphan is adopted by the wandering shinobi Owl, who names the orphan "Wolf". Twenty years later, the Ashina clan are on the brink of collapse due to a combination of the now elderly Isshin having fallen ill and the clan's enemies steadily closing in from all sides. Desperate to find a way to prevent the fall of his clan, Isshin's grandson Genichiro captures the Divine Heir Kuro, in hopes of using his "Dragon Heritage" to create an immortal army. Wolf, now a full fledged shinobi and Kuro's personal bodyguard, attempts to stop Genichiro but is defeated and his left arm is cut off. Wolf survives his wounds due to Kuro having given him the Dragon Heritage three years prior, and he awakes in an abandoned temple. In the temple, he meets the Sculptor, a former shinobi who now carves Buddha statues, and Wolf finds that his missing arm has been replaced with the Shinobi Prosthetic, a sophisticated artificial arm that can wield a variety of gadgets and weaponry.[3][8][9] With the Shinobi Prosthetic, Wolf assaults Ashina Castle and confronts Genichiro again, defeating him, although the latter is able to escape by drinking the Rejuvenating waters, which is a replication of the dragons blood made by men. Despite having an opportunity to flee Ashina forever, Kuro instead decides to stay and perform the "Immortal Severance" ritual, which would remove his Dragon Heritage and prevent anybody else from fighting over him to obtain immortality. Wolf reluctantly agrees to help Kuro and sets out to the areas surrounding the castle to collect all of the necessary components of the ritual, including the Mortal Blade. When Wolf returns, he encounters Owl, who was previously thought to have been killed three years ago. Owl reveals that he also seeks the Dragon Heritage from Kuro, and orders Wolf to renounce his loyalty to Kuro. Wolf is then presented with the option to follow Owl and betray Kuro, or to remain loyal to Kuro. If the player sides with Owl they are forced to fight Emma, a doctor in service to Isshin, and Isshin himself. Upon defeating them Wolf then stabs Owl in the back while Kuro in horror realizes Wolf has been corrupted by bloodlust and refers to Wolf as Shura. It is then stated that a demon roamed the lands for many years slaughtering many people. If Kuro is chosen Wolf fights and kills Owl. He then uses the items he has gathered to enter Fountainhead Palace. Wolf then enters the Divine Realm, where they fight the Divine Dragon to obtain it's tears for Immortal Severance. Upon returning to Ashina Castle Wolf discovers that it has been attacked by the Interior Ministry and is informed by Emma that Kuro has fled through a secret escape passage. Wolf finds an injured Kuro and Genichiro, wielding a second Mortal Blade. Genichiro then challenges Wolf a final time. Upon his defeat he sacrifices himself to bring Isshin, who recently died from his illness, back to life at the height of his power. Although Isshin is on Wolf and Kuro's side he honors Genichiro's sacrifice and chooses to fight Wolf. After defeating Isshin the player can obtain three endings depending on what is given to Kuro. The standard ending is "Immortal Severance". Wolf gives Kuro the dragon tears and severs his ties to the Divine Dragon. This process ends up killing Kuro, while Wolf becomes the next sculptor and ends his life as a shinobi. In the "Purification" ending Wolf manages to save Kuro at the cost of his own life. The final ending "Return" is obtained by helping the Divine Child of the Rejuvenating Waters complete a ritual to return the power of the Divine Dragon to its birthplace in the West. Kuro's body dies but his spirit is transferred into the Divine Child's heart. Wolf remains a shinobi and chooses to travel with the Divine Child on their westward journey. DevelopmentDevelopment of Sekiro began in late 2015, following the completion of Bloodborne{{'s}} downloadable content, The Old Hunters.[10] The game was revealed via a teaser trailer at The Game Awards 2017 in December, showing the tagline "Shadows Die Twice".[11] The game's full title was revealed to be Sekiro: Shadows Die Twice during the Microsoft press conference at E3 2018. It was directed by Hidetaka Miyazaki of the Japanese development studio FromSoftware, best known for creating the Souls series and Bloodborne.[12] The game was published by Activision worldwide, with FromSoftware self-publishing it in Japan, and Cube Game publishing in the Asia-Pacific region.[13][14] Sekiro{{'s}} soundtrack was composed by Yuka Kitamura.[15] The game was released for PlayStation 4, Windows, and Xbox One on 22 March 2019.[16] A collectors edition of the game was also released the same day, and included a steelbook case, a figurine of the protagonist, an art book, a physical map of the game's world, a download code for the soundtrack, and in-game coin replicas.[16] Sekiro draws inspiration from the Tenchu series of stealth-action games that were partially developed and published by FromSoftware.[17] The team initially considered developing the game as a sequel to Tenchu, but as that series had already been shaped by several different studios before they obtained the rights to it, they instead opted to take the project in a different direction.[10] Miyazaki intended for the combat changes to capture the feel of "swords clashing", with fighters trying to create an opening to deliver the fatal strike.[3] He and the team also created the game to be a fully single-player experience, as they believed multiplayer to have limitations they wanted to avoid.[6] The word "Sekiro" means "one-armed wolf" in Japanese, referencing the player character's situation, while the subtitle "Shadows Die Twice" was originally only meant to be used as a slogan for the teaser trailer until Activision requested it to be kept for the final name.[3][18] Despite the game taking place during the Sengoku period of real world Japanese history, there are no real historical people or locations featured in the game.[19]Reception{{Video game reviews| MC = (PC) 92/100[20] (PS4) 90/100[21] (XONE) 92/100[22] | Destruct = 9/10[23] | EuroG = 9/10[24] | GI = 9/10[25] | GSpot = 9/10[26] | IGN = 9.5/10[27] | VG = 10/10[28] | rev1 = The Daily Dot | rev1Score = 4.5/5[29] | rev2 = The Telegraph | rev2Score = {{Rating|5|5}}[30] }}Sekiro: Shadows Die Twice has received "universal acclaim" according to review aggregator Metacritic.[20][22][21] SalesOn release day, Sekiro drew over 108,000 concurrent players on Steam, the highest for a new game launched during January{{ndash}}March 2019, and the third highest of any Japanese game in the platform's history, behind only World and Dark Souls III.[31][32] It reached 125,000 concurrent players on Steam, where it was the fourth most-played game.[33] In its debut week, Sekiro topped both the UK and EMEAA (Europe, Middle East, Africa, Asia) charts, surpassing The Division 2.[34][35][36] In Japan, the game debuted at first with 157,548 retail copies sold in its opening weekend.[37] {{clear}}Notes{{Notelist}}References1. ^1 {{cite web | url=https://www.polygon.com/e3/2018/6/10/17446826/shadows-die-twice-from-software-activision-announcement | title=FromSoftware’s Sekiro: Shadows Die Twice coming from Activision | work=Polygon | first=Michael | last=McWhertor | date=10 June 2018 | accessdate=11 June 2018 | archive-url=https://web.archive.org/web/20180612141020/https://www.polygon.com/e3/2018/6/10/17446826/shadows-die-twice-from-software-activision-announcement | archive-date=12 June 2018 | dead-url=no | df=dmy-all }} 2. ^{{cite web |last1=Romano |first1=Sal |title=Activision and From Software announce Sekiro: Shadows Die Twice for PS4, Xbox One, and PC |url=https://gematsu.com/2018/06/activision-and-from-software-announce-sekiro-shadows-die-twice-for-ps4-xbox-one-and-pc |website=Gematsu |accessdate=11 June 2018 |archive-url=https://web.archive.org/web/20180615221018/https://gematsu.com/2018/06/activision-and-from-software-announce-sekiro-shadows-die-twice-for-ps4-xbox-one-and-pc |archive-date=15 June 2018 |dead-url=no |df=dmy-all }} 3. ^1 2 3 4 5 6 7 8 {{cite web |last1=Messner |first1=Steven |title=Sekiro, From Software's next game, subverts nearly everything we've come to expect from Dark Souls |url=https://www.pcgamer.com/embargoed-11am-pdt-sekiro-from-softwares-next-game-subverts-nearly-everything-weve-come-to-expect-from-dark-souls/ |website=PC Gamer |accessdate=12 June 2018 |archive-url=https://web.archive.org/web/20180614195127/https://www.pcgamer.com/embargoed-11am-pdt-sekiro-from-softwares-next-game-subverts-nearly-everything-weve-come-to-expect-from-dark-souls/ |archive-date=14 June 2018 |dead-url=no |df=dmy-all }} 4. ^1 {{cite web |last1=Steele |first1=Billy |title='Sekiro' takes the 'Dark Souls' formula to ancient Japan |url=https://www.engadget.com/2018/06/12/sekiro-shadows-die-twice-first-look-e3-2018/ |website=Engadget |accessdate=12 June 2018 |archive-url=https://web.archive.org/web/20180613001919/https://www.engadget.com/2018/06/12/sekiro-shadows-die-twice-first-look-e3-2018/ |archive-date=13 June 2018 |dead-url=no |df=dmy-all }} 5. ^{{cite web |last1=Makedonski |first1=Brett |title=Sekiro: Shadows Die Twice doesn't have any online component |url=https://www.destructoid.com/sekiro-shadows-die-twice-doesn-t-have-any-online-component-507475.phtml |website=Destructoid |accessdate=12 June 2018 |archive-url=https://web.archive.org/web/20180615221018/https://www.destructoid.com/sekiro-shadows-die-twice-doesn-t-have-any-online-component-507475.phtml |archive-date=15 June 2018 |dead-url=no |df=dmy-all }} 6. ^1 {{cite web |last1=Futter |first1=Michael |title=‘Sekiro: Shadows Die Twice’ is Signature From Software Minus the Multiplayer |url=https://variety.com/2018/gaming/features/sekiro-shadows-die-twice-interview-1202840322/ |website=Variety |accessdate=14 June 2018 |archive-url=https://web.archive.org/web/20180613110158/https://variety.com/2018/gaming/features/sekiro-shadows-die-twice-interview-1202840322/ |archive-date=13 June 2018 |dead-url=no |df=dmy-all }} 7. ^{{cite web |last1=Kim |first1=Matt |title=Dark Souls Director Miyazaki on How Sekiro: Shadows Die Twice is a New Direction for FromSoftware |url=https://www.usgamer.net/articles/sekiro-shadows-die-twice-interview-feature-e3-2018 |website=US Gamer |accessdate=14 June 2018 |archive-url=https://web.archive.org/web/20180614194910/https://www.usgamer.net/articles/sekiro-shadows-die-twice-interview-feature-e3-2018 |archive-date=14 June 2018 |dead-url=no |df=dmy-all }} 8. ^{{cite web|url=https://www.engadget.com/2018/06/10/sekiro-shadows-die-twice-e3-2018/|title='Sekiro' is the latest game from the studio behind 'Dark Souls'|last=Steele|first=Billy|date=10 June 2018|work=Engadget|archive-url=https://web.archive.org/web/20180610233403/https://www.engadget.com/2018/06/10/sekiro-shadows-die-twice-e3-2018/|archive-date=10 June 2018|dead-url=no|accessdate=11 June 2018|df=dmy-all}} 9. ^{{cite web|url=https://www.eurogamer.net/articles/2018-06-10-from-software-and-activision-announce-samurai-game-sekiro-shadows-die-twice|title=From Software and Activision announce Miyazaki's latest, Sekiro: Shadows Die Twice|last=Purchese|first=Robert|date=10 June 2018|work=Eurogamer|archive-url=https://web.archive.org/web/20180612160021/https://www.eurogamer.net/articles/2018-06-10-from-software-and-activision-announce-samurai-game-sekiro-shadows-die-twice|archive-date=12 June 2018|dead-url=no|accessdate=11 June 2018|df=dmy-all}} 10. ^1 {{cite magazine |date=28 June 2018 |title=『SEKIRO: SHADOWS DIE TWICE』フロム・ソフトウェアが放つ完全新作を大特集! 宮崎英高ディレクターにも直撃!!【先出し週刊ファミ通】 |trans-title=Sekiro: Shadows Die Twice Special Feature for FromSoftware's latest title! Hidetaka Miyazaki speaks directly! |url=https://www.famitsu.com/news/201806/12158962.html |language=Japanese |magazine=Weekly Famitsu |location=Japan |publisher=Famitsu |access-date=13 June 2018 |archive-url=https://web.archive.org/web/20180613015612/https://www.famitsu.com/news/201806/12158962.html |archive-date=13 June 2018 |dead-url=no |df=dmy-all }} 11. ^{{cite web | url=https://www.gameinformer.com/b/news/archive/2017/12/07/teaser-trailer-for-new-from-software-game-posits-that-39-shadows-die-twice-39.aspx | title=Teaser Trailer For New From Software Game Posits That 'Shadows Die Twice' | work=Game Informer | first=Suriel | last=Vasquez | date=7 December 2017 | accessdate=11 June 2018 | archive-url=https://web.archive.org/web/20180423084107/http://www.gameinformer.com/b/news/archive/2017/12/07/teaser-trailer-for-new-from-software-game-posits-that-39-shadows-die-twice-39.aspx | archive-date=23 April 2018 | dead-url=no | df=dmy-all }} 12. ^{{cite web | url=https://www.gameinformer.com/e3-2018/2018/06/10/bloodborne-director-heading-up-sekiro-shadows-die-twice | title=Bloodborne Director Heading Up Sekiro: Shadows Die Twice | work=Game Informer | first=Imran | last=Khan | date=10 June 2018 | accessdate=11 June 2018 | archive-url=https://web.archive.org/web/20180615221018/https://www.gameinformer.com/e3-2018/2018/06/10/bloodborne-director-heading-up-sekiro-shadows-die-twice | archive-date=15 June 2018 | dead-url=no | df=dmy-all }} 13. ^{{cite web |last1=McWhertor |first1=Michael |title=FromSoftware’s Sekiro: Shadows Die Twice coming from Activision |url=https://www.polygon.com/e3/2018/6/10/17446826/shadows-die-twice-from-software-activision-announcement |website=Polygon |accessdate=11 June 2018 |archive-url=https://web.archive.org/web/20180612141020/https://www.polygon.com/e3/2018/6/10/17446826/shadows-die-twice-from-software-activision-announcement |archive-date=12 June 2018 |dead-url=no |df=dmy-all }} 14. ^{{cite web |url=http://www.ign.xn--fiqs8s/sekiro-shadows-die-twice/24129/news/fang-kuai-you-xi-que-ding-wei-zhi-lang-pcban-ben-de-ya-tai-d |title=Fāngkuài yóuxì jiāng fùzé “zhī láng” zài yàtài dìqū de fǎ xíng |script-title=zh:方块游戏将负责《隻狼》在亚太地区的发行 |trans-title=Cube Game will be responsible for the release of "Sekiro" in the Asia Pacific region |author=郑蓬博 |date=15 June 2018 |website=IGN China}} 15. ^{{cite AV media |url=https://www.youtube.com/watch?v=A9NpbnBaDPE |title=Inside The Creation Of Sekiro's Soundtrack With Yuka Kitamura |date=January 22, 2019 |accessdate=January 22, 2019 |website=YouTube |format=Video |time=5:09 |publisher=Game Informer}} 16. ^1 {{cite web |last1=Ramée |first1=Jordan |title=Gamescom 2018: Sekiro: Shadows Die Twice Collector's Edition And Release Date Announced |url=https://www.gamespot.com/articles/gamescom-2018-sekiro-shadows-die-twice-collectors-/1100-6461261/ |website=GameSpot |accessdate=20 August 2018 |archive-url=https://web.archive.org/web/20180820200608/https://www.gamespot.com/articles/gamescom-2018-sekiro-shadows-die-twice-collectors-/1100-6461261/ |archive-date=20 August 2018 |dead-url=no |df=dmy-all }} 17. ^{{cite web |last1=Williams |first1=Mike |title=Sekiro: Shadows Die Twice Finds Inspiration in FromSoftware's Tenchu |url=https://www.usgamer.net/articles/sekido-shadows-die-twice-finds-inspiration-in-fromsoftwares-tenchu |website=USgamer |accessdate=13 June 2018 |archive-url=https://web.archive.org/web/20180614194524/https://www.usgamer.net/articles/sekido-shadows-die-twice-finds-inspiration-in-fromsoftwares-tenchu |archive-date=14 June 2018 |dead-url=no |df=dmy-all }} 18. ^{{cite web |last1=Bailey |first1=Dustin |title=Sekiro only has a subtitle because Activision loved Miyazaki's turn-of-phrase |url=https://pcgamesn.com/sekiro-shadows-die-twice/sekiro-shadows-die-twice-title |website=PCGamesN |accessdate=14 June 2018 |archive-url=https://web.archive.org/web/20180614195147/https://pcgamesn.com/sekiro-shadows-die-twice/sekiro-shadows-die-twice-title |archive-date=14 June 2018 |dead-url=no |df=dmy-all }} 19. ^{{cite web | url=https://www.gameinformer.com/2019/01/16/how-from-software-is-changing-its-approach-to-storytelling-for-sekiro-shadows-die-twice | title=How From Software Is Changing Its Approach To Storytelling For Sekiro: Shadows Die Twice | work=Game Informer | first=Suriel | last=Vasquez | date=16 January 2019 | accessdate=16 January 2019}} 20. ^1 {{cite web |url=https://www.metacritic.com/game/pc/sekiro-shadows-die-twice |title=Sekiro: Shadows Die Twice for PC Reviews |publisher=Metacritic |accessdate=21 March 2019}} 21. ^1 {{cite web |url=https://www.metacritic.com/game/playstation-4/sekiro-shadows-die-twice |title=Sekiro: Shadows Die Twice for PlayStation 4 Reviews |publisher=Metacritic |accessdate=21 March 2019}} 22. ^1 {{cite web |url=https://www.metacritic.com/game/xbox-one/sekiro-shadows-die-twice |title=Sekiro: Shadows Die Twice for Xbox One Reviews |publisher=Metacritic |accessdate=21 March 2019}} 23. ^{{cite web |title=Review: Sekiro: Shadows Die Twice |url=https://www.destructoid.com/review-in-progress-sekiro-shadows-die-twice-545437.phtml |website=Destructoid |date=22 March 2019 |accessdate=22 March 2019}} 24. ^{{cite web |last1=Sollazzo |first1=Michele |title=Sekiro: Shadows Die Twice - recensione |url=https://www.eurogamer.it/articles/2019-03-21-sekiro-shadows-die-twice-recensione |website=Eurogamer |accessdate=29 March 2019 |language=it |date=24 March 2019}} 25. ^{{cite web |last1=Tack |first1=Daniel |title=Sekiro: Shadows Die Twice Review - Exaltation Amidst Expiration |url=https://www.gameinformer.com/review/sekiro-shadows-die-twice/exaltation-amidst-expiration |website=Game Informer |date=21 March 2019 |accessdate=21 March 2019}} 26. ^{{cite web |last1=Hussain |first1=Tamoor |title=Sekiro: Shadows Die Twice Review - Steel Yourself |url=https://www.gamespot.com/reviews/sekiro-shadows-die-twice-review-steel-yourself/1900-6417107/ |website=GameSpot |accessdate=29 March 2019 |date=29 March 2019}} 27. ^{{cite web |last1=Tyrrel |first1=Brandin |title=Sekiro: Shadows Die Twice Review |url=https://www.ign.com/articles/2019/03/21/sekiro-shadows-die-twice-review |website=IGN |accessdate=21 March 2019 |date=21 March 2019}} 28. ^{{cite web |title=Sekiro: Shadows Die Twice review |url=https://www.videogamer.com/reviews/sekiro-review |website=VideoGamer.com |date=26 March 2019 |accessdate=29 March 2019}} 29. ^{{cite news |title=Review: ‘Sekiro: Shadows Die Twice’ Is a Cut Above the Rest |url=https://www.dailydot.com/parsec/sekiro-shadows-die-twice-review/ |accessdate=29 March 2019 |work=The Daily Dot |date=24 March 2019 |language=en}} 30. ^{{cite news |last1=Hoggins |first1=Tom |title=Sekiro: Shadows Die Twice review: A thrilling, ferocious ninja adventure that puts modern video game convention to the sword |url=https://www.telegraph.co.uk/gaming/features/sekiro-shadows-die-twice-review-thrilling-ferocious-ninja-adventure/ |accessdate=29 March 2019 |work=The Telegraph |date=21 March 2019}} 31. ^{{cite news |last1=Yin-Poole |first1=Wesley |title=Even for SoulsBorne fans, Sekiro is not messing about |url=https://www.eurogamer.net/articles/2019-03-23-as-expected-sekiro-is-not-messing-about |accessdate=23 March 2019 |work=Eurogamer |date=23 March 2019}} 32. ^{{cite news |title=Sekiro: Shadows Die Twice has best Steam launch of the year |url=https://www.techspot.com/news/79334-sekiro-shadows-die-twice-has-best-steam-launch.html |accessdate=23 March 2019 |work=TechSpot |date=23 March 2019}} 33. ^{{cite news |last1=Horti |first1=Samuel |title=Sekiro reaches 125,000 concurrent players, fourth most-played on Steam |url=https://www.pcgamer.com/sekiro-reaches-125000-concurrent-players-fourth-most-played-on-steam/ |accessdate=4 April 2019 |work=PC Gamer |date=23 March 2019}} 34. ^{{cite news |title=Sekiro: Shadows Die Twice takes top spot of the charts |url=https://www.mcvuk.com/sekiro-shadows-die-twice-takes-top-spot-of-the-charts/ |accessdate=28 March 2019 |work=MCV}} 35. ^{{cite news |title=Sekiro: Shadows Die Twice dominates EMEAA charts |url=https://www.gamesindustry.biz/articles/2019-03-29-sekiro-shadows-die-twice-dominates-emeaa-charts |accessdate=29 March 2019 |work=GamesIndustry.biz |date=29 March 2019}} 36. ^{{cite news |title=Sekiro Sales Dethrone The Division 2 in Global Charts |url=https://www.playstationlifestyle.net/2019/03/30/sekiro-sales-impress-worldwide/ |accessdate=30 March 2019 |work=PlayStation LifeStyle |date=30 March 2019}} 37. ^{{cite web|url=https://gematsu.com/2019/03/media-create-sales-3-18-19-3-24-19|title=Media Create Sales: 3/18/19 – 3/24/19|date=March 27, 2019|accessdate=March 28, 2019|website=Gematsu}} External links
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