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词条 Tunic (video game)
释义

  1. Gameplay

  2. Development

  3. References

  4. External links

{{Infobox video game
| collapsible =
| state =
| italic title =
| title = Tunic
| image = Tunic video game title.png
| alt =
| caption =
| developer = Andrew Shouldice
| publisher = Finji
| series =
| engine = Unity
| platforms = Mac OS X, Microsoft Windows, Xbox One
| released =
| genre = Action-adventure
| modes = Single-player
}}

Tunic (originally named Secret Legend) is an upcoming action-adventure game developed by Canadian indie developer Andrew Shouldice and published by Finji. The game is expected to release as a console exclusive for Xbox One and on Microsoft Windows and Mac OS X via Steam.

Gameplay

Tunic is played nominally in an isometric view, allowing the player to maneuver their character, an anthropomorphic fox, around the game's world, interacting with objects and fighting enemies; if necessary the player can switch to a more top-down view in combat. The game is structured similar to The Legend of Zelda, with progress limited to certain areas of the game world until the player has collected a new weapon or ability for the fox to use. The game's purpose and method of playing are somewhat oblique; what dialog is presented to the player is generally of an undecipherable language though selected characters or words will be legible in the player's language that may hint towards puzzle solutions, and some of the items that the player will find are pages that make up the game's manual.[1]

Development

Tunic has been developed by one person, Andrew Shouldice. Shouldice had been a developer at Silverback Productions for about six years. In 2015, have having participated in a few Ludum Dare events, he wondered what he could produce if he could spent full time on the product rather than just on weekends. He considered the state of his own career at Silverback and decided to quit to pursue this development.[1]

Shouldice stated the game was inspired by "certain classic triangle-seeking games", obliquely referring to The Legend of Zelda series.[1] As he started working on the game, he gained interest from Finji, Adam Saltsman's publishing label. Finji offered to publish and help refine the game, taking some of the experience they had in preparing Moss for the PlayStation VR release.[2]

At the Electronic Entertainment Expo 2017's PC Gaming Show, the game, previously developed as Secret Legend, was renamed Tunic, along with Shouldice's collaboration with Finji to help publish it.[3] The game was subsequently featured during Microsoft's presentation at E3 2018, where it was announced as a console exclusive to the Xbox One, alongside its planned release for Microsoft Windows.[2]

References

1. ^{{cite web | url = http://www.siliconera.com/2015/03/05/why-secret-legends-developer-left-his-job-to-work-on-the-game/ | title = Why Secret Legend’s Developer Left His Job To Work On The Game| first = Chris | last =Priestman | date = March 5, 2015 | accessdate = June 11, 2018 | work = Siliconera }}
2. ^{{cite web | url = https://www.engadget.com/2018/06/11/tunic-first-look-xbox-zelda-e3-2018/ | title = 'Tunic' is more than just a 'Zelda' clone with a cute fox | first = Mat | last= Smith |date = June 11, 2018 | accessdate = June 11, 2018 | work = Engadget }}
3. ^{{Cite web | url = https://www.eurogamer.net/articles/2017-06-12-isometric-fox-adventure-secret-legend-is-now-tunic | title = Isometric fox adventure Secret Legend is now Tunic | first= Matthew | last =Reynolds | date = June 12, 2017 | accessdate = June 11, 2018 | work = Eurogamer }}

External links

  • {{official|http://www.tunicgame.com/}}

8 : Upcoming video games|Action-adventure games|Video games developed in Canada|Video games featuring anthropomorphic characters|Video games with isometric graphics|Windows games|Xbox One games|MacOS games

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