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词条 Worlds Adrift
释义

  1. Gameplay

  2. Plot

  3. Development

  4. Reception

  5. References

  6. External links

{{advert|date=June 2017}}{{Infobox video game
| title = Worlds Adrift
| developer = Bossa Studios
| publisher = Bossa Studios
| platforms = Microsoft Windows
| engine = Unity
| released =
| genre = MMO sandbox
| modes = Multiplayer
|image = Worlds Adrift (Cover).jpg
|caption =
|alt =
}}Worlds Adrift is a massively multiplayer sandbox video game, set in a massive world that is permanently changed by players' actions. Developed and published by Bossa Studios, the game entered early access on PC through Steam in mid-July 2017.[1]

Gameplay

Players can explore the game's vast open world of floating islands, where all in-game objects have their own weight and real-time physics. Worlds Adrift allows the player to harvest resources and free-build an airship of any size and shape to traverse the world. Due to the game's focus on physics, features of the ship, such as the number and placement of various propulsion mechanisms, will have an effect on the ship's handling, fuel consumption and speed.[2] Ships are constructed by creating a "ship frame" using an in-game program called "3DS Shipmax," then attaching various parts to the frame once it is built.

Plot

The game's plot is fragmented and incomplete, and is learned from scanning various in-game ruins. The game hints that the floating islands distributed throughout the game were once part of a planetary crust, but a cataclysm shattered the planet, forming the islands that float through the atmosphere. The islands float due to an "Atlas Crystal" that is embedded in the islands' impenetrable rock. Atlas crystals were minerals once mined by the ancient civilizations in Worlds Adrift, which can be used for its anti-gravity properties. A previous race that built the various in-game ruins is hinted at, but there is no contact between the players and their predecessors. The islands themselves are created by players in an external software engine. Bossa Studios has hinted at a planetary core miles beneath the orbiting clouds, but the player will die before falling far enough.

Development

Worlds Adrift was announced by Bossa Studios on December 19, 2014 [3] by Bossa Studios' founder Henrique Olifiers.[4] The concept for the game came from a game jam event.[5]

The game's complex persistent world is run by a cloud-based operating system called SpatialOS created by a UK-based company named Improbable.[6] SpatialOS allows a simulated world, with a day and night cycle, to be inhabited by millions of complex entities in a real-time environment. The program's "worlds" can span massive regions of digital space (processing power per cubed kilometer ratio), contain millions of individually simulated entities with complex behavior, and run across thousands of servers in the cloud.[7]

Reception

Despite still being in development, Worlds Adrift is referred to as "The Minecraft for a new generation" by Angus Morrison of Edge magazine.[8] Brandin Tyrrel at IGN also cited the game as "Worlds Adrift is one of the most ambitious physics game I've ever seen."[9]

The game was nominated for the "Creativity" and "Heritage" awards at The Independent Game Developers' Association Awards 2018.[10][11]

References

1. ^{{Cite web|url=https://massivelyop.com/2016/01/11/worlds-adrift-gears-up-for-an-exciting-2016/|title=Worlds Adrift gears up for an exciting 2016|last=Olivetti|first=Justin|date=2016-01-11|website=Massively Overpowered|publisher=Overpowered Media Group, LLC|accessdate=2016-05-04}}
2. ^{{Cite web|url=https://www.destructoid.com/soar-the-island-filled-skies-of-worlds-adrift-313407.phtml|title=Soar the island-filled skies of Worlds Adrift|last=Devore|first=Jorgan|date=2015-10-01|website=Destructoid|publisher=Enthusiast Gaming|accessdate=2016-05-04}}
3. ^{{Cite web|url=https://www.pcgamer.com/worlds-adrift-is-a-physics-based-multiplayer-game-from-the-i-am-bread-studio/|title=Worlds Adrift is a physics-based multiplayer game from the I Am Bread studio|last=Chalk|first=Andy|date=2014-12-19|website=PC Gamer|publisher=Future plc|accessdate=2016-05-04}}
4. ^{{Cite web|url=https://www.eurogamer.net/articles/2014-12-19-surgeon-simulator-dev-reveals-physics-based-multiplayer-game-worlds-adrift|title=Surgeon Simulator dev reveals physics-based multiplayer game Worlds Adrift|last=Matulef|first=Jeffrey|date=2014-12-19|website=Eurogamer|publisher=Gamer Network|accessdate=2016-05-04}}
5. ^{{Cite web|url=https://www.gamespot.com/videos/how-surgeon-simulator-and-i-am-bread-were-made/2300-6423442/|title=How Surgeon Simulator and I am Bread Were Made|last1=O'Dwyer|first1=Danny|last2=Haywald|first2=Justin|last3=Mihoerck|first3=Dan|last4=Tay|first4=Erick|last5=Kish|first5=Mary|last6=Shaw|first6=Josh|date=2015-02-18|website=GameSpot|publisher=CBS Interactive|accessdate=2016-05-04}}
6. ^{{Cite web|url=https://www.wired.co.uk/article/simulating-the-real-world-online|title=The next step for games? Simulate the entire world|last=Nave|first=Kathryn|date=2016-01-12|website=Wired UK|publisher=Condé Nast|accessdate=2018-09-21}}
7. ^{{Cite web|url=https://techcrunch.com/2015/11/11/probable-spatial-os/|title=Improbable Launches Spatial OS, An Operating System For Next-Level Data Simulation|last=Russell|first=Jon|date=2015-11-11|website=TechCrunch|publisher=Oath Inc.|accessdate=2016-05-05}}
8. ^{{Cite web|url=https://www.gamesradar.com/edge-287-just-cause-3-sparks-revolution-open-world-action-games/|title=Edge 287: Just Cause 3 sparks a revolution for open-world action games|author=Edge staff|date=2015-11-18|website=GamesRadar+|publisher=Future plc|accessdate=2016-05-04}}
9. ^{{Cite web|url=https://www.ign.com/articles/2015/11/16/worlds-adrift-the-most-ambitious-pirate-game-since-black-flag|title=Worlds Adrift: The Most Ambitious Pirate Game Since Black Flag|last=Tyrrel|first=Brandin|date=2015-11-16|website=IGN|publisher=Ziff Davis|accessdate=2016-05-04}}
10. ^{{cite web|url=http://tiga.org/news/tiga-announces-games-industry-awards-2018-finalists|title=TIGA Announces Games Industry Awards 2018 Finalists|last=Stephenson|first=Suzi|date=2018-09-19|website=The Independent Game Developers' Association|accessdate=2018-09-21}}
11. ^{{cite web|url=http://tiga.org/awards/2018-winners|title=2018 Winners|website=The Independent Game Developers' Association|date=2018-11-01|accessdate=2018-11-02}}

External links

  • {{Official website|https://www.worldsadrift.com/}}

7 : 2017 video games|Massively multiplayer online games|Open world video games|Windows games|Multiplayer video games|Windows-only games|Unity (game engine) games

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