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词条 Zwanzig ab
释义

  1. Aim

  2. Cards

  3. Rules

      Dealing and trumps    Exchanging and dropping out    Trick play    Scoring  

  4. References

  5. External links

{{Infobox card game
| title = Zwanzig ab
| subtitle =
| image_link =
| image_caption =
| alt_names = Zwanzig
| type = Plain-trick game
| family = Rams group
| players = 4
| ages =
| num_cards = 32
| deck = French Skat pack
| play = Clockwise
| card_rank = A K Q J 10 9 8 7
| origin = Germany
| related = Mulatschak, Mistigri, Schnalzen
| playing_time =
| random_chance =
| skills =
| footnotes =
}}

Zwanzig ab, 20 ab or simply Zwanzig is card game for four players. It is a member of the Rams family in which the key feature is that players may choose to drop out of the game if they believe their hand is not strong enough to take a minimum number of tricks. It appears to be a recent, internet-propagated variant of Schnalzen. However, the latter has a natural card ranking, is played with double German cards and a Weli, has no exchanging and has a different scoring system.

Aim

Each player begins with twenty points and the aim is to be the first to zero, hence the name; zwanzig ab means "twenty down" in German.

Cards

Zwanzig ab! is played with a 32-card Skat pack which may be either French- or German-suited. Card ranking follows the Skat schedule used in Ace-Ten games:

Ranks and card-point values of cards
German-suited cards A/D 10 K O U 9 8 7
French-suited cards   A 10 K Q J 9 8 7
Value 11 10 4 3 2
French suits
Clubs Spades Hearts Diamonds
German suits
Acorns Leaves Hearts Bells

Rules

The following rules are largely based on Brostedt:[1]

Dealing and trumps

Dealing and play are clockwise. The first dealer is chosen by lot. The dealer deals a packet of 2 cards to each player. Forehand, the player to the left of the dealer, then has to announce the trump suit on the basis of the 2 cards he has received. The dealer then deals a further packet of 3 cards to each player and places the rest face down as a talon.

Exchanging and dropping out

Beginning with forehand, players now have the option of exchanging up to 3 cards with the talon. Having exchanged, players now announce whether they will "play" or "pass" (i.e. drop out of the current deal). Players who drop out, naturally cannot score any points. Forehand, as the declarer, may not drop out. And if diamonds are trumps, all must play.

Trick play

Forehand leads to the first trick; thereafter the trick winner leads to the next. Players must follow suit or, if unable, play a trump. The aim is to win as many tricks as possible.

Scoring

Each trick taken scores 1 minus point. If a player fails to take any tricks they must add 5 points to their score. If hearts are trumps, all scores are doubled. If all players bar the declarer drop out, he earns 5 minus points (10 if he announced hearts as trumps). The winner is the first to have no points left. If two players achieve this at the same time, the one who has the greatest minus total wins. If they are both on the same total, the game continues until there is a clear winner.

References

1. ^Brostedt, Ralf (2000). Spielregeln at www.brostedt.de. Retrieved 31 Jan 2019.

External links

  • Zwanzig ab at www.kartenspiele.net. Brief rules, French cards, exact score to win.
  • [https://de.wikibooks.org/wiki/Kartenspiele:_20_ab#Besonderheiten 20 ab] at wikibooks. 6 cards with German pack, exact score to win, 4 players swap 2 cards; 5 players 3; rules with Württemberg pack; Temmelsen rules.
  • [https://www.pagat.com/rams/20_ab.html Zwanzig ab] at www.pagat.com. Natural ranking. No exact score to win. Based on Brostedt.
  • Zwanzig at www.brostedt.de. Ace-Ten ranking. No exact score to win. Rules change after 2 rounds (i.e. 8 games).
  • Zwanzig ab
{{Trick-taking card games}}

5 : French deck card games|German deck card games|Austrian card games|German card games|Rams group

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