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词条 Audiokinetic
释义

  1. History

  2. See also

  3. References

  4. External links

{{Infobox company
| name = Audiokinetic, Inc.
| logo = Audiokinetic logo.png
| type = Corporation
| foundation = 2000
| location_city = Montreal, Quebec
| location_country = Canada
| owner = Sony
| parent = Sony Interactive Entertainment
| industry = Software
| products = Wwise, SoundSeed
| homepage = {{URL|https://www.audiokinetic.com}}
}}

Audiokinetic Inc. is a Canadian software company based in Montreal, Quebec that develops audio software for the video game industry. On January 8, 2019, Sony Interactive Entertainment announced that they had acquired the company.

History

Audiokinetic was founded in 2000 by Martin H. Klein, a veteran of the music, film, and gaming industries.

In 2003, Audiokinetic was granted funding by the Alliance numériQC, the Quebec digital industry network.[1]

In 2006, Microsoft Game Studios (MGS) signed a long-term licensing agreement with Audiokinetic. The first game to use Audiokinetic's software was FASA Interactive's Shadowrun.[2]

In January 2007, Audiokinetic entered into an educational partnership with the Conservatory of Recording Arts and Sciences.[3] The Conservatory will teach Audiokinetic's Wwise software platform in its Audio for Games curriculum and will further develop an authorized Manufacturer Certification for the product.[4]

In November 2007, Audiokinetic joined the Emergent Game Technologies Premier Partners Program. As part of this exclusive agreement, Audiokinetic became Emergent's only audio premier partner, and Wwise was integrated with Gamebryo, Emergent's game development framework.[5]

In November 2008, Audiokinetic released SoundSeed, a family of sound generators for game audio that uses digital sound processing (DSP) technology.[6]

In February 2011, Sony announced that the PlayStation Vita will be the first portable device to support Audiokinetic.

In February 2013, Audiokinetic opened a Japanese office in Tokyo.[7]

In January 2015, Audiokinetic and CRAS announced the creation of an Online Certification Program for Wwise.[8]

In March 2015, Audiokinetic and Steinberg announced a partnership to integrate Wwise with a new DAW, Nuendo 7.[9]

On 8 January, 2019, Sony announced that the company had entered into a definitive agreement for Sony Interactive Entertainment to acquire Audiokinetic.[10]

See also

  • Wwise
  • AMD TrueAudio

References

1. ^{{cite news|url=http://www.numeriqc.ca/quoideneuf/detail.asp?id=390 |title=Le FEM ça rapporte! Audiokinetic en témoigne...(Audiokinetic Sees the Benefits of FEM's Investment), |publisher=Alliance numériQC |date=2006-12-06 |accessdate=2007-02-22 |deadurl=yes |archiveurl=https://web.archive.org/web/20070927230622/http://www.numeriqc.ca/quoideneuf/detail.asp?id=390 |archivedate=September 27, 2007 }}
2. ^{{cite news |last=Henein |first=Michel |url=http://mixonline.com/products/new/audio_audiokinetic_wwise/ |title=Technology Spotlight: Audiokinetic Wwise |publisher=Mix Magazine Online |date=2006-10-01 |accessdate=2008-02-23}}
3. ^{{cite news |last=ProSoundNews |url=http://www.audiorecordingschool.com/press/prosoundfeb2007.html |title=Audiokinetic Partners with CRAS |publisher=NewBay Media |date=2007-02-02 |accessdate=2015-07-08}}
4. ^{{cite news |last=Audioblogger |url=http://www.audiorecordingschoolblog.com/?p=76 |title=Educational Alliance Announced |publisher=Conservatory of Recording Arts and Sciences |date=2007-01-31 |accessdate=2007-02-22}}
5. ^{{cite news|last=Emergent |url=http://www.emergent.net/en/News/Press-Release-Archives/Emergents-New-Partner-Program-to-Offer-Complete-Single-Source-Development-Framework-on-Gamebryo/ |title=Emergent's New Partner Program to Offer Complete, Single Source Development Framework on Gamebryo |publisher=Emergent |date=2007-11-26 |accessdate=2008-12-12 |deadurl=yes |archiveurl=https://web.archive.org/web/20100621091004/http://www.emergent.net/en/News/Press-Release-Archives/Emergents-New-Partner-Program-to-Offer-Complete-Single-Source-Development-Framework-on-Gamebryo/ |archivedate=2010-06-21 }}
6. ^{{cite news |last=Develop |url=http://www.developmag.com/news/30708/Special |title=Audiokinetic unveils SoundSeed |publisher=Develop |date=2008-10-22 |accessdate=2008-12-12}} {{Dead link|date=October 2010|bot=H3llBot}}
7. ^{{cite|last=Audiokinetic|url=https://www.audiokinetic.com/about/news/234-audiokinetic-launches-new-japan-office/|title=Audiokinetic Launches New Japan Office|publisher=Audiokinetic|date=2013-02-28|accessdate=2015-07-08}}
8. ^{{cite|last=Audiokinetic|url=https://www.audiokinetic.com/about/news/audiokinetic-and-cras-partner-to-create-online-certification-program-for-wwise/|title=Audiokinetic and CRAS Partner to Create Online Certification Program for Wwise|publisher=Audiokinetic|date=2015-01-07|accessdate=2015-07-08}}
9. ^{{cite|last=Audiokinetic|url=http://www.develop-online.net/news/audiokinetic-teams-up-with-steinberg-for-nuendo-7/0203781|title=Audiokinetic teams up with Steinberg for Nuendo 7|publisher=Audiokinetic|date=2015-03-02|accessdate=2015-08-12}}
10. ^{{cite press release |title=SONY INTERACTIVE ENTERTAINMENT TO ACQUIRE AUDIOKINETIC, A LEADING PROVIDER OF INTERACTIVE AUDIO SOLUTIONS TO THE GAMING INDUSTRY |url=https://www.sie.com/en/corporate/release/2019/190109.html}}

External links

  • [https://www.audiokinetic.com/ Audiokinetic, Inc.]
  • Conservatory of Recording Arts and Sciences
  • [https://www.natifs.ca/ Alliance numériQC (website in French only)]

4 : Companies based in Montreal|Companies established in 2000|Software companies of Canada|Video game development companies

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