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词条 California Games
释义

  1. Gameplay

  2. Development

  3. Ports

  4. Reception

  5. Legacy

  6. References

  7. External links

{{refimprove|date=January 2010}}{{Infobox video game
|title = California Games
|image = California Games Coverart.png
|caption = European Commodore 64/128 cover art
|developer = Epyx
|publisher = Epyx
|designer = Chuck Sommerville
Ken Nicholson
Kevin Norman
Kevin Furry
Jon Leupp
|artist = Jenny Martin
Susan Greene
Sheryl Knowles
Paul Vernon
|composer = Chris Grigg
Gil Freeman
|series =
|released = {{vgy|1987}}
|genre = Sports
|modes = Single-player, multiplayer
|platforms=Apple II, Commodore 64, Amiga, Amstrad CPC, Apple IIGS, Atari 2600, Lynx, Atari ST, MS-DOS, MSX, NES, Sega Genesis, Master System, ZX Spectrum
}}

California Games is a 1987 Epyx sports video game originally released for the Apple II and Commodore 64 and ported to other home computers and video game consoles. Branching from their popular Summer Games and Winter Games series, this game consists of a collection of outdoor sports purportedly popular in California. The game was successful for Epyx and spawned a sequel.

Gameplay

The events available vary slightly depending on the platform, but include all of the following:

  • Half-pipe
  • Roller skating
  • Surfing (Starring Rippin' Rick)[1]
  • BMX
  • Footbag
  • Flying disc

Development

Several members of the development team moved on to other projects. Chuck Sommerville, the designer of the half-pipe game in California Games, later developed the game Chip's Challenge, while Ken Nicholson the designer of the footbag game, was the inventor of the technology used in Microsoft's DirectX. Kevin Norman, the designer of the BMX game, went on to found the educational science software company Norman & Globus, makers of the ElectroWiz series of products.

The sound design for the original version of California Games was done by Chris Grigg, member of the band Negativland.

Ports

Originally written for the Apple II and Commodore 64, it was eventually ported to Amiga, Apple IIGS, Atari 2600, Atari ST, MS-DOS, Genesis, Amstrad CPC, ZX Spectrum, Nintendo Entertainment System, MSX and Master System. The Atari Lynx version was the pack-in game for the system when it was launched in 1989.

Reception

{{Video game reviews
| YSinclair = 7/10[2]
| CRASH = 36%[3]
| SUser = 8/10[4]
| CVG = 37/40[5]
| rev2 = MicroHobby (ES)
| rev2Score = {{Rating|5|5}}[6]
| rev3 = The Games Machine
| rev3Score = 92%[7]
| rev1 = Zzap!64
| rev1Score = 97%[8]
| rev4 = MegaTech
| rev4Score = 80%[9]
| rev5 = Mega
| rev5Score = 60%[10]
| award1Pub = Zzap!64
| award1 = Gold Medal
}}

With more than 300,000 copies sold in the first nine months California Games was the most-successful Epyx game, outselling each of the four previous and two subsequent titles in the company's "Games" series.[11][12] CEO David Shannon Morse stated that it was the first Epyx game to appeal equally to boys and girls during playtesting.[13]

Computer Gaming World recommended the game, calling it fun.[14] Compute! called California Games "both inventive and charming".[15] The game was reviewed in 1988 in Dragon #129 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.[16] In a capsule review for STart, Clayton Walnum said California Games "isn't a bad package, especially since it comes free with the Lynx." He found the BMX and surfing events great fun but deemed the skateboarding event frustrating and said the foot-bag event is pleasant but quickly wears thin.[17]

Legacy

The game was followed in {{vgy|1990}} by California Games II, but the sequel failed to match the original's success.

More recently the game was released for mobile phones in the Java format, and current rights holders System 3 CEO Mark Cale has stated that the game will be available in future as both a retail product and an on-line product for the Sony PlayStation 3 and Nintendo Wii and Nintendo DS.[18] The Commodore 64 version was released for the Wii's Virtual Console service in Europe on April 11, 2008 and in North America on July 6, 2009.[19]

References

1. ^{{cite journal |last= |first= |date=June 1990 |title=Sega Visions - Issue 1|url=https://archive.org/stream/Sega-Visions-Issue-01#page/n39 |journal= |location= |publisher=Sega Visions |issue=1 |page=35 |accessdate=August 2, 2017}}
2. ^{{cite web |url=http://www.ysrnry.co.uk/articles/californiagames.htm |title=Archived copy |accessdate=2012-02-11 |deadurl=yes |archiveurl=https://web.archive.org/web/20120213204718/http://www.ysrnry.co.uk/articles/californiagames.htm |archivedate=2012-02-13 |df= }}
3. ^http://www.worldofspectrum.org/showmag.cgi?mag=Crash/Issue49/Pages/Crash4900027.jpg
4. ^http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue071/Pages/SinclairUser07100021.jpg
5. ^http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue072/Pages/CVG07200036.jpg
6. ^http://www.worldofspectrum.org/showmag.cgi?mag=MicroHobby/Issue163/Pages/MicroHobby16300022.jpg
7. ^http://www.worldofspectrum.org/showmag.cgi?mag=TheGamesMachine/Issue01/Pages/TheGamesMachine0100079.jpg
8. ^http://www.zzap64.co.uk/zzap100/100thspec5.html
9. ^MegaTech rating, EMAP, issue 6, page 76, June 1992
10. ^Mega rating, issue 9, page 23, Future Publishing, June 1993
11. ^{{cite web | url=http://www.filfre.net/2015/06/the-evolution-of-the-epyx-games/ | title=The Evolution of the (Epyx) Games | publisher=The Digital Antiquarian | date=2015-06-19 | accessdate=19 March 2016 | author=Maher, Jimmy}}
12. ^{{Cite web |url=http://www.filfre.net/2016/12/a-time-of-endings-part-2-epyx/ |title=A Time of Endings, Part 2: Epyx |last=Maher |first=Jimmy |website=The Digital Antiquarian |publication-date=2016-12-22}}
13. ^{{cite news | url=https://archive.org/stream/1988-09-compute-magazine/Compute_Issue_100_1988_Sep#page/n11/mode/2up | title=Epyx Grows with David Morse | work=Compute! | date=September 1988 | accessdate=November 10, 2013 |author1=Ferrell, Keith |author2=Keizer, Gregg | page=10}}
14. ^{{cite magazine | title=Sports Scoreboard | magazine=Computer Gaming World | issue=40 | date=October 1987 | url=http://www.cgwmuseum.org/galleries/issues/cgw_40.pdf | accessdate=17 April 2016 | last=Teverbaugh | first=Rick | pages=42}}
15. ^{{cite news | url=https://archive.org/stream/1987-11-compute-magazine/Compute_Issue_090_1987_Nov#page/n41/mode/2up | title=California Games | work=Compute! | date=November 1987 | accessdate=10 November 2013 | author=Bobo, Ervin | pages=40}}
16. ^{{cite journal|title=The Role of Computers|last1=Lesser|last2=Lesser|last3=Lesser|first1=Hartley|first2=Patricia|first3=Kirk|journal=Dragon|issue=129|date=January 1988|pages=32–42}}
17. ^{{cite magazine |first=Clayton|last=Walnum |authorlink=Clayton Walnum|title=The Lynx Collection|magazine=STart |issue=39|publisher=Antic Publishing |date=December 1990|pages=66-67 |url=https://archive.org/stream/STart-Magazine-Issue-39}}
18. ^GoNintendo » Blog Archive » System 3 CEO confirms upcoming original Wii downloadable games, new California Games included- What are you waiting for?
19. ^California Games (Virtual Console) Review

External links

  • California Games package and manual scans at c64sets.com
  • {{WoS game|id=0000790}}
  • California Games at the Amiga Hall of Light
  • California Games for the Atari 2600 at Atari Mania
  • California Games for the Atari ST at Atari Mania
  • California Games for the Lynx at Atari Age
{{Epyx Games series}}{{Atari Lynx games}}

29 : 1987 video games|Amiga games|Amstrad CPC games|Appaloosa Interactive games|Apple IIGS games|Apple II games|Atari 2600 games|Atari Lynx games|Atari ST games|Commodore 64 games|Cycling video games|DOS games|Epyx games|Extreme sports video games|Master System games|Mobile games|MSX games|Multiple-sport video games|Nintendo Entertainment System games|Sega Genesis games|Skateboarding video games|Surfing video games|Video games developed in the United States|Video games scored by David Wise|Video games set in California|Video games with oblique graphics|Virtual Console games|Water sports video games|ZX Spectrum games

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