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词条 David Jones (video game developer)
释义

  1. Biography

  2. Works

  3. References

  4. External links

{{Use dmy dates|date=January 2018}}{{Use British English|date=January 2018}}{{Infobox person
| name = David Jones
| image = Dave Jones, Gamelab 2018 (42160352045).jpg
| caption = Jones in 2018
| birth_date = {{birth year and age|1965|10}}
| birth_place = Dundee, Scotland
| citizenship =
| death_date =
| death_place =
| occupation = Video game designer
| spouse =
| children = 1
| known_for = Lemmings,
Grand Theft Auto, Crackdown, Crackdown 3
| alma_mater = University of Abertay Dundee
}}David Scott Jones (born October 1965) is a Scottish video game programmer and entrepreneur who co-founded video game developers DMA Design (now Rockstar North) in 1987, Realtime Worlds in 2002, and Cloudgine in 2012.[1] Jones created Lemmings and Grand Theft Auto,[2] which both spawned many successful sequels. He also created the Crackdown franchise for the Xbox 360 and Xbox One consoles, and the open-ended massively multiplayer online game, All Points Bulletin.[3]

Biography

David Jones' career started with the indie game Menace, which he developed himself under the company name DMA Design and released in 1988. The game sold 15,000 copies and earned him £20,000, which he used to buy a car.[4] DMA Design expanded and went on to make a second game, Blood Money, which Jones saw as a "further development" of the concept used in Menace.[4] DMA created a third game in 1991, Lemmings, which was commercially and critically successful, resulting in awards including winning European Game of the Year twice. Over the next two years Lemmings sold over 2 million copies, making Jones, 25 years old at release and married with a child, wealthy and famous.[5]

DMA Design created several more games over the next few years, but Jones spent time developing an idea for a fighting simulator set in a city; after the release of Syndicate Wars (1996), the company revised the concept to set it in a "living city" and cross it with a driving game, resulting in the successful and controversial Grand Theft Auto, which in turn sparked an entire franchise.[5] In 2012 Jones revealed that much of the controversy surrounding Grand Theft Auto was engineered by their publicist.[6] DMA Design was soon after acquired by Gremlin Interactive, starting a chain of purchases that resulted in the studio becoming Rockstar North. Jones stayed with the company through 1999 and Grand Theft Auto 2 before leaving.

In 2000 Jones founded and lead the Dundee studio of Rage Software, Rage Games (Scotland) Limited, where he developed the PC title Mobile Forces. Jones also co-founded Denki who developed Go Go Beckham for Rage. Rage ceased trading after bankruptcy.

In 2002 Jones founded Realtime Worlds, who developed Crackdown (2007) and All Points Bulletin (2010).[7] Despite receiving funding of $100m Realtime Worlds entered liquidation in 2010 after the disappointing critical and commercial reception to APB.

Jones was the keynote speaker for the World Cyber Games in 2004 where he said that he considered mainstream multiplatform gaming to be the next big thing,[8] and for the 2009 Develop Conference in Brighton.[9]

In 2012 David Jones started work on ChronoBlade, a Facebook action-RPG game, with Stieg Hedlund as part of San Francisco-based development team nWay.[10]

In 2012 he co-founded Cloudgine, a games development company focusing on cloud computing.[11] Cloudgine.

In the same year Jones founded Reagent Games, serving as Creative Director, to lead the development of upcoming Microsoft Xbox One title Crackdown 3.

In December 2017,[12]

Cloudgine was acquired by Epic Games; with this, Jones became Director, Cloud Strategy for Epic Games, and resigned from Reagent Games.[13]

Works

  • Menace (1988)
  • Blood Money (1989)
  • Lemmings (1991)
  • Oh No! More Lemmings (1991)
  • The Tribes (1993)
  • Holiday Lemmings (1993)
  • Hired Guns (1993)
  • The Lemmings Chronicles (1994)
  • Grand Theft Auto (1997)
  • Body Harvest (1998)
  • Space Station Silicon Valley (1998)
  • Tanktics (1999)
  • Grand Theft Auto 2 (1999)
  • Mobile Forces (2002)
  • Crackdown (2007)
  • All Points Bulletin (2010)
  • Crackdown 3 (2019)

References

1. ^{{cite web|url=http://www.edge-online.com/features/interview-apb-abc-part-1/ |title=Interview: The APB ABC Part 1 | Features |publisher=Edge Online |date= |accessdate=2013-01-12}}
2. ^{{cite web|url=http://www.edge-online.com/news/david-jones-returns-apb/ |title=David Jones Returns To APB | News |publisher=Edge Online |date= |accessdate=2013-01-12}}
3. ^{{cite web|url=http://gamasutra.com/view/news/102987/GTA_Creator_Gets_New_Funding.php#.UHvLjIbF2j0 |title=News – GTA Creator Gets New Funding |publisher=Gamasutra |date= |accessdate=2013-01-12}}
4. ^{{citation |title=Blood Money Instruction Booklet |editor=DMA Design |publisher=Psygnosis |location=Liverpool |year=1989 |page=12 |url=http://gamesdbase.com/Media/SYSTEM/Commodore_Amiga//Manual/formated/Blood_Money_-_1989_-_Psygnosis_Limited.htm |accessdate=5 October 2015 |archiveurl=https://www.webcitation.org/6c2Y3YPri?url=http://gamesdbase.com/Media/SYSTEM/Commodore_Amiga//Manual/formated/Blood_Money_-_1989_-_Psygnosis_Limited.htm |archivedate=5 October 2015 |deadurl=no |df=dmy }}
5. ^{{cite web |url= http://www.dailyrecord.co.uk/entertainment/video-games/video-games-news/grand-theft-auto-v-games-2275673 |title= Grand Theft Auto V: Games visionary behind Scotland's biggest cultural export |date= 15 September 2013 |accessdate= 1 December 2013 |work= Daily Record}}
6. ^{{cite web |url= http://www.gamesindustry.biz/articles/2012-10-22-gta-max-clifford-made-it-all-happen |title= Grand Theft Auto creators detail Max Clifford’s engineered controversy |date= 22 October 2012 |accessdate= 1 June 2015 |work= Edge |first= Ben |last= Maxwell}}
7. ^{{cite web |url= http://www.eurogamer.net/articles/realtime-worlds-david-jones-interview |title= Realtime Worlds' David Jones |date= 12 March 2010 |accessdate= 1 December 2013 |first= Oli |last= Welsh |work= Eurogamer}}
8. ^{{cite web |url= http://www.gamespot.com/articles/gta-creator-david-jones-keynotes-world-cyber-games-2004-conference/1100-6109983/ |title= GTA Creator David Jones keynotes World Cyber Games 2004 Conference |date= 7 October 2004 |accessdate= 1 December 2013 |work= Gamespot}}
9. ^{{cite web |url= http://www.joystiq.com/2009/03/19/develop-2009s-speaker-lineup-partially-unveiled/ |title= Develop 2009's speaker lineup partially unveiled |date= 19 March 2009 |accessdate= 1 December 2013 |first= Jem |last= Alexander |work= Joystiq}}
10. ^{{cite web |url= http://www.pcgamer.com/2013/08/01/why-the-creator-of-grand-theft-auto-and-the-lead-designer-of-diablo-ii-are-making-a-facebook-game-together/ |title= Why the creator of GTA and the lead designer of Diablo II are making a Facebook game together |date= 1 August 2013 |accessdate= 1 December 2013 |first= Evan |last= Lahti |work= PC Gamer}}
11. ^{{cite web | url=http://www.cloudgine.com/our-team.html | title=Our Team | work=Cloudgine | accessdate=30 June 2015}}
12. ^{{cite web | url = https://beta.companieshouse.gov.uk/company/SC423700/persons-with-significant-control | publisher = Companies House | accessdate = June 25, 2018 | title = Person with significant control for Reagent Games Ltd}}
13. ^{{cite web | url = https://www.polygon.com/e3/2018/6/20/17483492/crackdown-3-microsoft-developer-reagent-games | title = Crackdown 3’s original co-developer and series creator are no longer on the project | first =Chris | last = Plante | date = June 20, 2018 | accessdate = June 20, 2018 | work = Polygon }}

External links

{{Commons category-inline|David Jones (video game developer)|David Jones}}{{DEFAULTSORT:Jones, David}}

8 : Realtime Worlds|British video game programmers|Living people|Alumni of the University of Abertay Dundee|British technology company founders|British video game designers|People from Dundee|1966 births

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