词条 | Flood (video game) |
释义 |
|title = Flood |image = Flood Coverart.png |developer = Bullfrog Productions |publisher = Electronic Arts |designer = Sean Cooper |artist = Simon Hunter |composer = Charles Callet |released = 1990 |genre = Platform |modes = Single player |platforms = Amiga, Atari ST }} Flood is a 1990 platform game developed by Bullfrog Productions. It was published for the Amiga and Atari ST by Electronic Arts. The objective is to collect all the litter and find the exit to the level. The game was not a huge commercial success and contained rather experimental styles of gameplay for its time,{{cn|date=March 2017}} as well as a quirky sense of humour. BackgroundThe player controls a character named 'Quiffy', who is the last of his race of small green creatures. He lives underground in a series of sewers and tunnels. His mission is to reach the surface by navigating all the sewers, whilst they are slowly flooding. Quiffy can walk on walls and ceilings. GameplayQuiffy must collect all of the various pieces of litter on the level and then find the exit to complete each level. In general the litter is not particularly hidden, it is just distributed around the level. Quiffy can climb on most walls and ceilings, and swim through water. He has energy which depletes upon touching dangerous objects, but can also die instantly when touching any of the few lethal objects. Although he can swim and has the appearance of an amphibious life-form, he can only breathe above water and will start to drown if he runs out of air. In each level, you are followed by the ghost of your Aunt Matilda. She copies your movements exactly and starts off about 15 seconds behind you. However, she is very slightly faster than you and will eventually catch up with you. Touching the ghost will hurt Quiffy. Most of the levels have taps in them, which pour water in to the level. The modelling of the water was quite advanced for a home computer game of its time; the water will flow to the lowest point that it can and when multiple taps are pouring water in one place, it will fill up proportionally fast. A lot of levels feature taps in all areas so the entire level will eventually flood, leaving Quiffy with no available source of air. This aspect is how the game derives its title. WeaponsQuiffy starts each level with no weapon, and can pick up any of five available weapons. He can only hold one of these at any time and if he picks up another one, it will swap for the current one.
EnemiesThere are various enemies on each level, some of which have special properties. In general the enemies move around in a specific pattern, and when killed will throw a heart up which will return health to Quiffy.
Obstacles and traps
Items
ReceptionThe game was reviewed in 1990 in Dragon #164 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1] References1. ^{{cite journal|title=The Role of Computers|last1=Lesser|last2=Lesser|last3=Lesser|first1=Hartley|first2=Patricia|first3=Kirk|journal=Dragon|issue=164|date=December 1990|pages=47–57}} External links
7 : 1990 video games|Amiga games|Atari ST games|Bullfrog Productions games|Europe-exclusive video games|Platform games|Video games developed in the United Kingdom |
随便看 |
|
开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。