词条 | Galactic Attack |
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| title = Galactic Attack | image = File:Galactic Attack (Cover).jpg | caption = Apple II title screen | developer = Sirotech | publisher = Sirotech | designer = Robert Woodhead | released = 1980 | modes = Single-player | genre = Space combat simulation | platforms = Apple II | engine = }} Galactic Attack is a 1980 video game written by Robert Woodhead for the Apple II and published by the company he co-founded, Sirotech. Sirotech would soon thereafter be renamed to Sir-Tech. It is a single-player adaptation of the game Empire from the PLATO mainframe network to the much smaller non-networked environment of a standalone 8-bit microcomputer. Sir-Tech followed-up Galactic Attack with the far more commercially successful game Wizardry, which was an adaptation and evolution of PLATO system dungeon crawl games, in particular Oubliette and Moria. GameplayIn Galactic Attack, the player's job is to liberate the solar system from the dreaded Kazanta invaders by destroying the Kzanta's ships and bombarding the Kzanta's forces on the planets of the solar system and then beaming down armies to secure the planets. The game's framing uses the same loose Star Trek framing as Empire; the universe is two dimensional, with the user's starship placed in the center of their tactical screen. Ships have phasers which fire in a cone, with damage proportionate to distance, a limited number of torpedoes that can be in flight at any given time and which proceed in a straight line until they hit a target or time out, deflector shields, a range of warp speeds, and a limited energy supply that slowly automatically regenerates. Weapons were fired on compass bearings by typing in degree headings. DevelopmentGalactic Attack was written with UCSD Pascal.{{fact|date=September 2017}} ReceptionBruce F. Webster reviewed Galactic Attack in The Space Gamer No. 43.[1] Webster commented that "I recommend Galactic Attack with few reservations. If gives you far more for your money than a lot of other games costing the same. Because the difficulty level can be adjusted to a very high point, it will be a long time before you master this game."[1] References1. ^1 {{cite journal|last=Webster |first=Bruce F. |date=September 1981 |title=Capsule Reviews|journal=The Space Gamer|publisher=Steve Jackson Games|issue=43|pages=34}} External links
5 : 1980 video games|Apple II games|Apple II-only games|Sir-Tech games|Video games developed in the United States |
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