词条 | Galactic Empires | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
释义 |
| title = Galactic Empires | subtitle = | image_link = File:Galactic Empires cardback.jpg | image_caption = Galactic Empires card back design | designer = Carl Henry Schulte | illustrator = | publisher = Companion Games | players = 2 or more | setup_time = none1 | playing_time = 45 minutes up to 2 hours | random_chance = Some | skills = Card playing Arithmetic | footnotes = 1 Although the game itself takes no time to set up, each player must prepare his or her own deck, which can take anywhere upwards of half an hour. | bggxrefs = }}Galactic Empires was one of the "first wave" of collectible card games to come out on the heels of The Gathering's success. Produced by Companion Games[1], the first cards were released in August, 1994, and can be difficult to find; however, excepting a few misprints, they were all reprinted in Series II Primary Edition released in December, 1994. A large number of expansions and a revised core set (Series U Universe Edition) were released over the following 2 years; this ended abruptly when Companion Games filed Chapter 7 bankruptcy in May 1997.[2] Carl Schulte, the spokesman for the game, hoped Component Game Systems would have purchased Companion Games and continue the game.[2] 3208 cards were printed altogether, perhaps more than any other collectible card game of the era. These included several hundred promotional cards, some of which can be nearly impossible to track down today. By the time of the game's demise, at least 40 different empires (and 16 distinct "tribes" of one empire, the Indirigan Nomads) had been printed in varying numbers and levels of playability. Game playAs with all collectible card games, every player puts together his or her own deck. In Galactic Empires, each player takes the role of the leader of a "sector" of a galactic empire. The object of the game is to defend one's Sector HQ while destroying the other players' Sector HQs. There are a variety of card types, the principal ones being resource-providing terrain (mostly planets and moons) and resource-consuming ships, which can deal damage to opposing ships, terrain, and Sector HQs (and a variety of other card types). Each empire had its own unique trait, usually a weapon; there were also several "shipless" empires, for instance the Space Dragons and the Time Knights, that damaged and defended using other means. {{Expand section|date=June 2008}}Sets and expansionsSets and expansions were in English. A German version of Series II Primary Edition was released at about the same time as its English-language counterpart, but with fewer cards. The set sizes in the table below have been compiled from checklists on the Internet and may be inaccurate. Many of the sets contain cards that are identical except for artwork and/or flavour text; for most sets these have been counted as separate cards. An exception was made for Series VIII, which has 100 distinct cards, among which 23 have 4 versions, 1 has 3 versions, and 1 has 2 versions, all but one of which have the same artwork and slightly different flavour text; so the die-hard collector would count 172 different cards. Some sets have cards for empires other than those listed, but not enough such to play these empires from this set alone.
References1. ^{{cite web|url=https://boardgamegeek.com/boardgame/3850/galactic-empires|title=Galactic Empires|publisher=Boardgamegeek|language=English|date=1994|accessdate={{date}}}} 2. ^1 {{Citation | last = Varney | first = Allen| title = Inside the Industry| page = 77 | newspaper = The Duelist | date = October 1997 | issue =#19}} 3. ^{{Citation | last = Varney | first = Allen | title = Reports on Trading Card Games | page = 8 | newspaper = The Duelist | date = May 1996 | issue =#10}} External links
3 : Card games introduced in 1994|Collectible card games|Science fiction board games |
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