词条 | Inkawar |
释义 |
| title =Inkawar |image = |developer = Luis Grimaldo |publisher = |designer = Luis Grimaldo, Sergio Tueros Grimaldo, Gustavo Dergan Elias |engine = |released = January, 2007 in Peru |genre = Real Time Strategy |modes = Single player, multiplayer (IPX, TCP/IP, Modem or Lambda Team Zone) |platforms = Microsoft Windows }} Inkawar, is a game created by Peruvian developer Luis Grimaldo in 2005 as an entry in the Imagine Cup 2005 in the Rendering Category, Inkawar ended as finalist of this category. The game is about the Incan and Pre-Incan Cultures of Peru. The game was officially presented during the launch of a series of Microsoft products in Lima, Peru, Microsoft Visual Studio 2008 and Microsoft BizTalk Server 2005. Inkawar was developed in Microsoft Visual Studio 2005 using Microsoft Visual C# (initially using Microsoft Visual Basic 6), using a graphics platform called GX specially designed for the game by the same developer, the advantages of this technology were that it implemented graphics and managed the time when these are shown at the same time, the language used for controlling the GX platform is called the GX programming language. This language is later used in Tueros-Grimaldo's other games such as Space Battle and Bustershoot!. CampaignsThe Inka Empire, developed by Luis Grimaldo, is a demo of the complete campaigns of Inkawar, The Inka Empire campaigns contains the maps: Training in the forest, The Lake of muquies, The Unsure Shore and Ucjupacha: The World of Death. Later ChangesAfter the contest, Imagine Cup 2005, the game was implemented with LAN multiplayer service. DemoIn 2007, A demo version of the game was published to Internet on the official web site. Official Web Sites
5 : 2007 video games|Video games developed in Peru|Windows games|Windows-only games|Real-time strategy video games |
随便看 |
|
开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。