词条 | Linux gaming | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
释义 |
Linux gaming refers to playing and developing video games for the Linux operating system, involving a Linux kernel–based operating system, often used for all computing tasks like surfing the web, office applications, desktop publishing, but also for gaming. {{TOC limit|3}}History{{See also|Open source video game#History}}Linux gaming started largely as an extension of the already present Unix gaming scene, with both systems sharing many similar titles. These games were either mostly original or clones of arcade games and text adventures. A notable example of this was the so-called "BSD Games", a collection of interactive fiction titles.[1] The free software and open source methodologies which spawned the development of the operating system in general also spawned the creation of various early free games. Popular early titles included NetHack, Netrek, XBill, XEvil, xbattle, Xconq and XPilot. As the operating system itself grew and expanded, the amount of free and open-source games also increased in scale and complexity. Early 1990sThe beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game Doom to Linux, as well as many other systems, during his spare time.[2][3] From there he would also help found the development studio Crack dot Com, which released the video game Abuse, with the game's Linux port even being published by Linux vendor Red Hat.[4][5] id Software, the original developers of Doom, also continued to release their products for Linux. Their game Quake was ported to Linux in 1996, once again by Dave D. Taylor working in his free time.[6][7] Later id products continued to be ported by David Kirsch and Timothee Besset, a practice that continued until the studio's acquisition by ZeniMax Media in 2009.[8] In 1991 DUX Software contracted Don Hopkins to port SimCity to Unix, which he later ported to Linux and eventually released as open source for the OLPC XO Laptop.[9] Other early commercial Linux games included Hopkins FBI, an adventure game released in 1998 by MP Entertainment,[10] and Inner Worlds in 1996, which was released for and developed on Linux.[11] In 1998, two programmers from Origin ported Ultima Online to Linux.[12] A website called The Linux Game Tome began to catalog games created for or ported to Linux in 1995.[13] Late 1990s: Loki and growthOn November 9, 1998 a new software firm called Loki Software was founded by Scott Draeker, a former lawyer who became interested in porting games to Linux after being introduced to the system through his work as a software licensing attorney.[14] Loki, although a commercial failure, is credited with the birth of the modern Linux game industry. Loki developed several free software tools, such as the Loki installer (also known as Loki Setup),[15] and supported the development of the Simple DirectMedia Layer, as well as starting the OpenAL audio library project.[16][17] These are still often credited as being the cornerstones of Linux game development.[18] They were also responsible for bringing nineteen high-profile games to the platform before its closure in 2002. Loki's initial success also attracted other firms to invest in the Linux gaming market, such as Tribsoft, Hyperion Entertainment, Macmillan Digital Publishing USA, Titan Computer, Xatrix Entertainment Philos Laboratories, and Vicarious Visions. During this time Michael Simms founded Tux Games, one of the first online Linux game retailers.[19] 2000s: Developers go it aloneAfter Loki's closure, the Linux game market experienced some changes. Although some new firms, such as Linux Game Publishing and RuneSoft, would largely continue the role of a standard porting house, the focus began to change with Linux game proponents encouraging game developers to port their game products themselves or through individual contractors.[20] Influential to this was Ryan C. Gordon, a former Loki employee who would over the next decade port several game titles to multiple platforms, including Linux.[21] Around this time many companies, starting with id Software, also began to release legacy source code leading to a proliferation of source ports of older games to Linux and other systems. This also helped expand the already existing free and open-source gaming scene, especially with regards to the creation of free first person shooters.[22] {{Imageframe|width=250|content=|caption=Sales breakdown across systems of the first Humble Indie Bundle by the number of purchasers (top) and dollar value of the payments (bottom)|align=right}} The Linux gaming market also started to experience some growth towards the end of the decade with the rise of independent video game development, with many "indie" developers favouring support for multiple platforms.[23] The Humble Indie Bundle initiatives helped to formally demonstrate this trend, with Linux users representing a sizable population of their purchase base, as well as consistently being the most financially generous in terms of actual money spent.[24][25] The release of a Linux version of Desura, a digital distribution platform with a primary focus on small independent developers, was also heralded by several commentators as an important step to greater acknowledgement of Linux as a gaming platform.[23][26][27] In 2009, the small indie game company Entourev LLC published Voltley to Linux which is the first commercial exclusive game for this operating system. In the same year, LGP released Shadowgrounds which was the first commercial game for Linux using the Nvidia PhysX middleware. 2010s: Steam, GOG, and BeyondIn July 2012, game developer and content distributor Valve Software announced a port of their Source engine for Linux as well as stating their intention to release their Steam digital distribution service for Linux.[28][29][30] The potential availability of a Linux Steam client has already attracted other developers to consider porting their titles to Linux,[27][31][32][33] including previously Mac OS only porting houses such as Aspyr Media and Feral Interactive.[34] In November 2012, Unity Technologies ported their Unity engine and game creation system to Linux starting with version 4. All of the games created with the Unity engine can now be ported to Linux easily.[35] In September 2013 Valve announced that they were releasing a gaming oriented Linux based operating system called SteamOS with Valve saying they had "come to the conclusion that the environment best suited to delivering value to customers is an operating system built around Steam itself."[27][36] In March 2014 GOG.com announced they would begin to support Linux titles on their DRM free store starting the same year, after previously stating they would not be able due to too many distributions.[37] GOG.com began their initial roll out on July 24, 2014 by offering 50 Linux supporting titles, including several new to the platform.[38] In March and April 2014 two major developers Epic Games and Crytek announced Linux support for their next generation engines Unreal Engine 4 and CryEngine respectively.[39][40] On 22 August 2018, Valve released their fork of Wine called Proton, aimed at gaming. It features some improvements over the vanilla Wine such as Vulkan-based DirectX 11 and 12 implementations, Steam integration, better full screen and game controller support and improved performance for multi-threaded games.[41] Market share vs. installed base{{see also|Linux adoption#Desktop Linux adoption}}Market share can be estimated based on sales numbers, e. g. during Q2 2013, 79.3% of smartphones sold worldwide were running Android.[42] When discussing free and open-source software, the term "installed base" seems rather popular. It is installation, not embedment or pre-installation, that tailors a product to the owner's personal needs. Unfortunately, installed base, as opposed to market share, proves to be a tricky thing to gauge. Surveys conducted by software such as Ubuntu Software Center or Steam can only tell about the "installed base" of a particular program or version or hardware, only on the machines on which the digital distribution software is already installed. In 2010, in the first Humble Bundle sales, Linux accounted for 18%.[43] The Steam client tracks usage and reported in March 2014 that less than 1.2% of users are using some form of Linux as their platforms primary operating system,[44] in May 2015 it was below 1%.[45] The Unity game engine gathers user statistics and showed in that March 2016 Linux users accounted for 0.4% of players.[46] Supported hardwareLinux as a gaming platform can also refer to operating systems based on the Linux kernel and specifically designed for the sole purpose of gaming. Examples are SteamOS, which is an operating system for Steam Machines and computers, video game consoles built from components found in the classical home computer, (embedded) operating systems like Tizen and Pandora, and handheld game consoles like GP2X, and Neo Geo X. The Nvidia Shield runs Android as an operating system, which is based on a modified Linux kernel. The open source design of the Linux software platform allows the operating system to be compatible with various computer instruction sets and many peripherals, such as game controllers and head-mounted displays. As an example, HTC Vive, which is a virtual reality head-mounted display, supports the Linux gaming platform. PerformanceIn 2013, tests by Phoronix showed real-world performance of games on Linux with proprietary Nvidia and AMD drivers were mostly comparable to results on Windows 8.1.[47] Phoronix found similar results in 2015,[48] though Ars Technica described a 20% performance drop with Linux drivers.[49] Software architectureAn operating system based on the Linux kernel and customized specifically for gaming, could adopt the vanilla Linux kernel with only little changes, or—like the Android operating system—be based on a relative extensively modified Linux kernel. It could adopt GNU C Library or Bionic or something like it. The entire middleware or parts of it, could very well be closed-source and proprietary software; the same is true for the video games. There are free and open-source video games available for the Linux operating system, as well as proprietary ones. Linux kernelThe subsystems already mainlined and available in the Linux kernel are most probably performant enough so to not impede the gaming experience in any way{{Citation needed|date=February 2017}}, however additional software is available, such as e.g. the Brain Fuck Scheduler (a process scheduler) or the Budget Fair Queueing (BFQ) scheduler (an I/O scheduler).[50] Similar to the way the Linux kernel can be, for example, adapted to run better on supercomputers, there are adaptations targeted at improving the performance of games. A project concerning itself with this issue is called Liquorix.[51][52] Available software for video game designersDebuggersSeveral game development tools have been available for Linux, including GNU Debugger, LLDB, Valgrind, glslang and others. VOGL, a debugger for OpenGL was released on {{date|2014-03-12}}. See also Game Editor, APITrace and GtkRadiant. AMD CodeXL. An open-source, cross-platform clone of Enterbrain's RPG Maker (2000, 2003, XP, VX), called OpenRPG Maker, is currently in development. {{Anchor|APIs}}Available interfaces and SDKsThere are a couple of interfaces and Software Development Kits available for Linux, almost all of them are cross-platform. Most are free and open-source software subject to the terms of the zlib License, making it possible to static link against them from fully closed-source proprietary software. One difficulty due to this abundance of interfaces, is the difficulty for programmers to choose the best suitable audio API for their purpose. The main developer of the PulseAudio project, Lennart Poettering, commented on this issue.[53] Physics engines, audio libraries, that are available as modules for game engines, have been available for Linux for a long time. The book Programming Linux Games covers a couple of the available APIs suited for video game development for Linux, while The Linux Programming Interface covers the Linux kernel interfaces in much greater detail.
Available middlewareBeside majority of the software which acts as an interface to various subsystems of the operating system, there is also software which can be simply described as middleware. A multitude of companies exist worldwide, whose main or only product is software that is meant to be licensed and integrated into a game engine. Their primary target is the video game industry, but the film industry also utilizes such software for special effects. Some very few well known examples are
A significant share of the available middleware already runs natively on Linux, only a very few run exclusively on Linux. Available IDEs and source code editorsNumerous source code editors and IDEs are available for Linux, among which are Visual Studio Code, Sublime Text, :Blocks, Qt Creator, Emacs, or Vim. Multi-monitorA multi-monitor setup is supported on Linux at least by AMD Eyefinity & AMD Catalyst, Xinerama and RandR on both X11 and Wayland. BFE is one example of a game that runs natively on Linux and supports very high resolutions and is validated by AMD to support their Eyefinity.[55] Civilization V is another example, it even runs on a "Kaveri" desktop APU in 3x1 portrait mode.[56] Voice over IPThe specifications of the Mumble protocol are freely available and there are BSD-licensed implementations for both servers and clients. The positional audio API of Mumble is supported by e.g. Sauerbraten. Wine{{Main article|Wine (software)}}Wine is a compatibility layer that provides binary compatibility and makes it possible to run software, that was written and compiled for Microsoft Windows, on Linux. The Wine project hosts a user-submitted application database (known as Wine AppDB) that lists programs and games along with ratings and reviews which detail how well they run with Wine. Wine AppDB also has a commenting system, which often includes instructions on how to modify a system to run a certain game which cannot run on a normal or default configuration. Many games are rated as running flawlessly, and there are also many other games that can be run with varying degrees of success. The use of Wine for gaming has proved controversial in the Linux community as some feel it is preventing, or at least hindering, the further growth of native gaming on the platform.[57][58]EmulatorsThere are numerous emulators for Linux. There are also APIs, virtual machines, and machine emulators that provide binary compatibility: {{Div col|colwidth=30em}}
Linux homebrew on consoles{{Main article|Homebrew (video games)}}Linux has been ported to several game consoles, including the Xbox, PlayStation 2, PlayStation 3, PlayStation 4,[59] GameCube,[60] and Wii which allows game developers without an expensive game development kit to access console hardware. Several gaming peripherals also work with Linux.[61][62] Adoption by game engines{{See also|List of game engines|List of game engine recreations}}The game engine is the software solely responsible for the game mechanics, or rules defining game play. There are different game engines for first-person shooters, strategy video games, etc. Besides the game mechanics, software is also needed to handle graphics, audio, physics, input handling, and networking. Game engines that are used by many video games and run on top of Linux include:
Adoption by video games{{Main article|List of Linux games}}There are many free and open-source video games as well as commercially distributed proprietary video games that run natively on Linux. Some independent companies have also begun porting prominent video games from Microsoft Windows to Linux. Free and open-source games{{Main article|Open-source video game|List of open-source video games|List of commercial video games with available source code}}Original gamesA few original open source video games have attained notability: {{Div col|colwidth=30em}}
Clones and remakesThere are a larger number of open source clones and remakes of classic games: {{Div col|colwidth=30em}}
Proprietary gamesAvailable on SteamValve officially released Steam for Linux on February 14, 2013. {{As of|2016|November}} the number of Linux-compatible games on Steam exceeds 2,000.[68] With the launch of SteamOS, a distribution of Linux made by Valve intended to be used for HTPC gaming, that number is quickly growing. Listed below are some notable games available on Steam for Linux: {{Div col|colwidth=25em}}
Independent game developers{{Main article|Independent video game development}}Independent developer 2D Boy released World of Goo for Linux. Role-playing video game titles like Book I, Book II and On the Rain-Slick Precipice of Darkness were developed cross-platform from the start of development, including a Linux version. Sillysoft released Linux versions of their game Lux and its various versions.[69] Hemisphere Games has released a Linux version of Osmos. Koonsolo has released a Linux version of Mystic Mine. Amanita Design has released Linux versions of Machinarium and Samorost 2. Irrgheist released a Linux version of their futuristic racing game H-Craft Championship. Gamerizon has released a Linux version of QuantZ. InterAction Studios has several titles mostly in the Chicken Invaders series. Kristanix Games has released Linux versions of Crossword Twist, Fantastic Farm, Guess The Phrase!, Jewel Twist, Kakuro Epic, Mahjong Epic, Maxi Dice, Solitaire Epic, Sudoku Epic, Theseus and the Minotaur. Anawiki Games has released a Linux versions of Path of Magic, Runes of Avalon, Runes of Avalon 2, Soccer Cup Solitaire, The Perfect Tree and Dress-Up Pups. Gaslamp Games released a Linux version of Dungeons of Dredmor. Broken Rules has released a Linux version of And Yet It Moves. Frictional Games released Linux versions of both Black Plague and Overture, as well as the expansion pack Requiem. They also released The Dark Descent for Linux simultaneously with the Windows and Mac OS X versions. S2 Games released Linux clients for their titles The Battle for Newerth, A Tortured Soul and Heroes of Newerth. Wolfire Games released a Linux version of their game Lugaru and they will release its sequel Overgrowth for Linux. David Rosen's Black Shades was also ported to Linux. Arctic Paint has released a Linux version of Number Drill. Charlie's Games has released a Linux version of Bullet Candy Perfect, Irukandji, Space Phallus and Scoregasm. Illwinter Game Design released Conquest of Elysium II, Priests, Prophets and Pretenders, The Ascension Wars, and The Awakening for Linux. Introversion Software released Darwinia, Uplink, and DEFCON. Cartesian Theatre is a Vancouver, British Columbia, Canada, based software house specializing in free, commercial, games for Linux. They have one title currently under active development, Avaneya. Kot-in-Action Creative Artel released their Steel Storm games for Linux. Hazardous Software have released their game Achron for Linux. Unigine Corp developed Oil Rush using its Unigine engine technology that works on Linux. Unigine Corp was also developing a "shooter-type game" that would have been released for Linux, currently the development on this game is frozen until OilRush is released.[70] The MMORPG game Syndicates of Arkon is also supposed to be coming to Linux.[71] The game The Winds of War is also being developed with Unigine and is planned to have a Linux client. A number of visual novel developers support Linux. Winter Wolves has released titles such as Spirited Heart, Heileen, The Flower Shop, Bionic Heart, Card Sweethearts, Vera Blanc, Planet Stronghold, and Loren The Amazon Princess for Linux.[72][73] Hanako Games has released Science Girls, Summer Session, Date Warp, Cute Knight Kingdom, and are considering porting Fatal Hearts to Linux.[74][75] sakevisual has brought Jisei, Kansei, Yousei, Alistair and Ripples to Linux.[76] Four Leaf Studios has also released Katawa Shoujo for Linux[77] and Christine Love released A Love Story, both of which, along with Summer Session mentioned previously, are powered by the free software Ren'Py tool. In March 2012 Marcel Weyers released the horror visual novel Sleepless Night. The Java-based sandbox game Minecraft by Indie developer Mojang is available on Linux, as is any other video game compiled for the Java virtual machine. Dwarf Fortress, a sandbox management simulator / roguelike, has been made available for Linux by Tarn Adams. The voxel-based space sandbox game, ScrumbleShip by Indie developer Dirkson is currently under development for Linux, Mac OS X, and Windows. The realistic replay baseball simulation Out of the Park Baseball by OOTP Developments is currently available for Linux, Mac OS X, and Windows, for single player and multiplayer online leagues. Grappling Hook, a first-shooter like puzzle game. The German indie-studio Pixel Maniacs has released both of their games, ChromaGun and Can't Drive This for Linux, too. Game porters{{Main article|Video game porting}}Independent companies have also taken on the task of porting prominent Windows games to Linux. Loki Software was the first such company, and between 1998 and 2002 ported Call to Power, Descent³, Eric's Ultimate Solitaire, Heavy Gear II, F.A.K.K.², Heretic II, Heroes of Might and Magic III, Immortal Sovereigns, Soulblighter, Postal, Railroad Tycoon II, Quake III Arena, Rune, Sid Meier's Alpha Centauri, Sim City 3000, Soldier of Fortune, Tribes 2, and MindRover to Linux. Tribsoft created a Linux version of Jagged Alliance 2 by Sir-Tech Canada before shutting down in 2002. Linux Game Publishing was founded in 2001 in response to the impending demise of Loki, and has brought Creatures: Internet Edition, Candy Cruncher, Majesty: Gold Edition, NingPo MahJong, Hyperspace Delivery Boy!, Software Tycoon, Postal²: Share The Pain, Soul Ride, The Threat, Gorky 17, Cold War, The Shattered Kingdom, Ballistics, Reunion, Jets'n'Guns, Sacred: Gold, Shadowgrounds, and Shadowgrounds Survivor to Linux. Some of these games were ported for them by Gordon. LGP-associated but freelance consultant Frank C. Earl is porting the game Caster to Linux and has released the first episode and also developed the Linux version of Cortex Command being included in the second Humble Indie Bundle. He is also working towards other porting projects such as the entire Myth series. He is largely taking recommendations and he comments as part of the Phoronix community. icculus.org has ported beta releases for Allied Assault and Devastation, versions of America's Army, and the titles Prey, Aquaria, Braid, Hammerfight and Cogs. The German publisher RuneSoft was founded in 2000. They ported the games Northland, The Legend of Sherwood, Airline Tycoon Deluxe, Ankh, Heart of Osiris, Barkanoid 2, and Jack Keane to Linux, as well as porting Knights and Merchants: The Shattered Kingdom and Software Tycoon, for Linux Game Publishing. Hyperion Entertainment ported games to several systems, they have ported Mobile Armor Division and SiN to Linux, as well as porting Gorky 17 for Linux Game Publishing. Wyrmkeep Entertainment has brought the games The Labyrinth of Time and Quest for the Orb to Linux. Alternative Games brought Trine and Shadowgrounds, and Shadowgrounds Survivor for Linux Game Publishing. Aspyr Media released their first Linux port in June 2014,[78] they claim they are porting to Linux due to Valve bringing out SteamOS.[79] Aspyr Media later ported Borderlands 2 to Linux[80] in September 2014. Having ported games to Mac OS X since 1996, video game publisher Feral Interactive released Enemy Unknown, its first game for Linux, in June 2014. Feral Interactive stated they port games to Linux thanks to SteamOS.[81] Other developersSome id Software employees ported the Doom series, the Quake series, Return to Castle Wolfenstein, Enemy Territory and Quake Wars. Some games published by GarageGames which have Linux versions include Bridge Builder, Marble Blast Gold, Gish, Tribal Trouble, and Lore Invasion. MP Entertainment released Hopkins FBI and Crack dot com released Abuse for Linux, becoming one of the first developers to release a native port. Inner Worlds, another early commercial Linux title, was released for and developed on Linux. Philos Laboratories released a Linux version of Theocracy on the retail disk. Absolutist has supported Linux for a number of years.[82] GLAMUS GmbH released a Linux version of their game Mobility. Vicarious Visions ported the space-flight game Terminus to Linux. Lava Lord Games released their game Astro Battle for Linux. Xatrix Entertainment released a Linux version of Life of Crime. BioWare released Neverwinter Nights for Linux. Croteam released the Serious Sam series, with the first game ported by Gordon and with the second self-ported. Gordon also ported Epic Games' shooter games Unreal Tournament 2003 and Unreal Tournament 2004. Revolution System Games released their game Home Sweet Home through Steam only for Linux for a period of time after Mac or windows release.[83]On {{date|2013-10-12}} Lars Gustavsson, creative director at DICE, said to polygon.com[84]{{cquote|We strongly want to get into Linux for a reason," Gustavsson said. "It took Halo for the first Xbox to kick off and go crazy — usually, it takes one killer app or game and then people are more than willing [to adopt it] — it is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there.}} Commercial games for non-x86 instruction setsSome companies ported games to Linux running on instruction sets other than x86, such as Alpha, PowerPC, Sparc, MIPS or ARM. Loki Entertainment Software ported Civilization: Call to Power, Eric's Ultimate Solitaire, Heroes of Might and Magic III, Myth II: Soulblighter, Railroad Tycoon II Gold Edition and Sid Meier's Alpha Centauri with Alien Crossfire expansion pack to Linux PowerPC.[85] They also ported Civilization: Call to Power, Eric's Ultimate Solitaire, Sid Meier's Alpha Centauri with Alien Crossfire expansion pack to Linux Alpha and Civilization: Call to Power, Eric's Ultimate Solitaire to Linux SPARC. Linux Game Publishing published Candy Cruncher, Majesty Gold, NingPo MahJong and Soul Ride to Linux PowerPC. They also ported Candy Cruncher, Soul Ride to Linux SPARC and Soul Ride to Linux Alpha.[86][87] Illwinter Game Design ported Dominions: Priests, Prophets & Pretenders, Dominions II: The Ascension Wars and Dominions 3 to Linux PowerPC and Conquest of Elysium 3, Dominions 4: Thrones of Ascension to Raspberry Pi.[88] Hyperion Entertainment ported Sin to Linux PowerPC published by Titan Computer and Gorky 17 to Linux PowerPC which later was published by LGP. Runesoft hired Gunnar von Boehn which ported Robin Hood – The Legend of Sherwood to Linux PowerPC. Later Runesoft ported Airline Tycoon Deluxe to Raspberry Pi was running Debian GNU/Linux. Source ports{{Main article|Source port}}Several developers have released the source code to many of their legacy titles, allowing them to be run as native applications on many alternative platforms, including Linux. Examples of games which were ported to Linux this way include Duke Nukem 3D, Shadow Warrior, Rise of the Triad, Ken's Labyrinth, Seven Kingdoms, Warzone 2100, Homeworld, Call to Power II, Wolfenstein 3D, Heretic, Hexen, Hexen II, Aliens versus Predator, Descent, Descent II and Freespace 2. Several game titles that were previously released for Linux were also able to be expanded or updated because of the availability of game code, including Doom, Abuse, Quake, Quake II, Quake III Arena and Jagged Alliance 2. Some derivatives based on released source code have also been released for Linux, such as Aleph One and Micropolis for Durandal and SimCity respectively. Certain game titles were even able to be ported due to availability of shared engine code even though the game's code itself remains proprietary or otherwise unavailable, such as the video game Strife or the multiplayer component of Voyager - Elite Force. Some games have even been ported entirely or partially by reverse engineering and game engine recreation such as WarCraft II through Wargus or Commander Keen. Another trick is to attempt hacking the game to work as a mod on another native title, such as with the original Unreal. Additionally, some games can be run through the use of Linux specific runtime environments, such as the case of certain games made with Adventure Game Studio such as the Chzo Mythos or certain titles made with the RPG Maker tool. Games derived from released code, with both free and proprietary media, that are released for Linux include Urban Terror, OpenArena, FreeDoom, World of Padman, Nexuiz/Xonotic, War§ow and Morgana's Revenge. Massively multiplayer online role-playing games{{See also|List of MMORPGs}}This is a selected list of MMORPGs that are native on Linux: {{Div col|colwidth=30em}}
See also{{Portal|Free and open-source software|Video games}}{{colbegin}}
References1. ^{{cite web|url=http://www.linuxjournal.com/article/4169|title=Ghost of Fun Time's Past|publisher=Linux Journal}} {{Commons category|Linux video games}}{{Wikiquote}}{{Linux}}2. ^{{cite web | url = http://www.linuxjournal.com/article/1 | title = DOOM | publisher = Linux Journal }} 3. ^{{cite web|url=http://www.linuxjournal.com/article/3180|title=Getting Started with Quake|publisher=Linux Journal|date=January 1, 1999|last=Zimbinski|first=Bob}} 4. ^{{cite press release |title=Partnership with Crack dot Com Brings Games to Linux |url=http://www.redhat.com/about/news/press-archive/1997/10/press-crackdotcom |publisher=Red Hat |date=1997-10-07 |accessdate=2014-07-31}} 5. ^{{cite web|url=http://www.loonygames.com/content/1.10/guest/|title=So Long, Crack.com|publisher=loonygames |accessdate=2011-08-04}} 6. ^{{cite web | url=http://www.blankmaninc.com/david-taylor-interview | title='Dave Taylor Interview - game developer' | publisher=blankmaninc.com | date=2012-10-27}} 7. ^{{cite web|url=http://linux.omnipotent.net/article.php?article_id=11261|title=How To Install Quake 1|publisher=Linux.com|date=November 15, 2000|last=Mrochuk|first=Jeff}} 8. ^{{cite web|url=http://www.escapistmagazine.com/news/view/121945-John-Carmack-Argues-Against-Native-Linux-Games|title=John Carmack Argues Against Native Linux Games|first=Andy |last=Chalk |date=2013-02-06 |accessdate=2013-09-29 |publisher=The Escapist}} 9. ^{{cite web|url=http://www.donhopkins.com/drupal/|title=History and Future of OLPC SimCity / Micropolis}} 10. ^{{cite web|url=http://linux.omnipotent.net/article.php?article_id=6937|title=Hopkins FBI|publisher=Linux.com|date=February 9, 2000|last=Kuhnash|first=Jeremy}} 11. ^{{cite web|url=http://sleepless.com/iw/article.html |title=Internet Based Software Development |publisher=Sleepless Software Inc |date=September 19, 2001 |last=Hitchens |first=Joe |deadurl=yes |archiveurl=https://web.archive.org/web/20011231003158/http://sleepless.com/iw/article.html |archivedate=December 31, 2001 }} 12. ^{{cite web|url=http://reverser.hut.ru/old/linux.htm|archive-url=https://web.archive.org/web/20040229150312/http://reverser.hut.ru/old/linux.htm|dead-url=yes|archive-date=2004-02-29|title=Ultima Online for Linux}} 13. ^{{cite web|url=https://www.linux.com/news/site-review-linux-game-tome|title=Site review: Linux Game Tome|publisher=}} 14. ^{{cite web|url=http://www.linuxjournal.com/article/3521|title=Interview: Scott Draeker and Sam Latinga, Loki Entertainment|work=Linux Journal|date=August 1, 1999}} 15. ^{{cite web|url=//www.macologist.org/viewtopic.php?t=607 |title=Interview with Ryan Gordon: Postal2, Unreal & Mac Gaming – Macologist |deadurl=yes |archiveurl=https://web.archive.org/web/20050309061407/http://www.macologist.org/viewtopic.php?t=607 |archivedate=March 9, 2005 |df= }} 16. ^{{cite web|url=http://www.linuxjournal.com/article/4400|title=The Story of OpenAL|publisher=Linux Journal|date=January 1, 2001|last=Kreimeier|first=Bernd}} 17. ^{{cite web|url=http://archive.gamespy.com/legacy/articles/loki_a.shtm|title=Loki and the Linux World Expo – GameSpy chats with Linux legend Scott Draeker about the future of Linux gaming|publisher=GameSpy|last=Hills|first=James|archiveurl=https://web.archive.org/web/20060315020137/http://archive.gamespy.com/legacy/articles/loki_a.shtm|archivedate=2006-03-15}} 18. ^{{cite web|url=http://www.itworld.com/article/2785732/open-source-tools/does-ragnarok-for-loki-spell-doom-for-linux-games-.html|title=Does Ragnarok for Loki Spell Doom for Linux Games?|first=Eric|last=Foster-Johnson|publisher=}} 19. ^{{cite web|url=http://blog.linuxgamepublishing.com/2009/05/15/lgp-history-pt-1-how-lgp-came-to-be/ |title=Linux Game Publishing Blog, LGP History pt 1: How LGP came to be |deadurl=yes |archiveurl=https://web.archive.org/web/20110713212344/http://blog.linuxgamepublishing.com/2009/05/15/lgp-history-pt-1-how-lgp-came-to-be/ |archivedate=2011-07-13 |df= }} 20. ^{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=ODkwOA|title=Alternative Games Is All About Linux Gaming|publisher=Phoronix|date=December 14, 2010|last=Larabel|first=Michael|author-link=Michael Larabel}} 21. ^{{cite web|url=http://www.hardware.no/artikler/ryan_c_gordon_and_michael_simms/68450/2|title=Porting games to Linux|publisher=hardware.no|date=March 10, 2009|last=Heggelund Hansen|first=Robin}} 22. ^{{cite web | url = http://www.linuxjournal.com/article/9867 | title = Quake, Meet GPL; GPL, Meet Quake | date = 2007-12-01 | accessdate = 2012-01-12 | publisher = Linux Journal}} 23. ^1 {{cite web | url = http://www.osnews.com/story/25328/The_State_of_Linux_Gaming_2011 | title = The State of Linux Gaming 2011 | date = 2011-11-14 | accessdate = 2012-01-12 | publisher = OSNews.com }} 24. ^{{cite web | url = http://www.gamasutra.com/view/news/33272/GDC_2011_Humble_Indie_Bundle_Creators_Talk_Inspiration_Execution.php | title = GDC 2011: Humble Indie Bundle Creators Talk Inspiration, Execution | first = Kyle | last = Orland | date = 2011-02-28 | accessdate =2011-02-28 | publisher = Gamasutra }} 25. ^{{cite web | url = http://www.omgubuntu.co.uk/2011/12/linux-users-continue-to-most-for-the-humble-indie-bundle/ | title = Linux Users Continue To Pay Most for the @Humble Indie Bundle | first = Joey | last = Sneddon | date = 2011-12-21 | accessdate =2012-01-12 | publisher = OMG! Ubuntu! }} 26. ^{{cite web | url = http://www.twolofbees.com/cheesetalks/desura.php | title = cheese talks to himself – Desura Beta | date = 2011-10-11 | accessdate = 2011-11-07 | publisher = twolofbees.com }} 27. ^1 2 {{cite web | url = https://arstechnica.com/gaming/2015/02/the-state-of-linux-gaming-in-the-steamos-era/1/ | title = The state of Linux gaming in the SteamOS era | date = 2015-02-26 | accessdate = 2015-02-27 | publisher = Ars Technica}} 28. ^{{cite web|last=Albanesius |first=Chloe |url=https://www.pcmag.com/article2/0,2817,2407237,00.asp |title=Valve Moves Forward With Steam for Linux | News & Opinion |publisher=PCMag.com |date=2012-07-17 |accessdate=2014-03-18}} 29. ^{{cite web | url = http://blogs.valvesoftware.com/linux/steamd-penguins/ | title = Steam’d Penguins | publisher = Valve Corporation | date = 2012-07-16 | accessdate = 2012-07-16 }} 30. ^{{cite web | url = https://www.theverge.com/gaming/2012/7/16/3163717/left-4-dead-2-to-be-first-valve-game-on-linux | title = 'Left 4 Dead 2' to be first Valve game on Linux | first = Tracey | last = Lein | date = 2012-07-16 | accessdate= 2012-07-16 | publisher = The Verve }} 31. ^{{cite web | url = http://www.vg247.com/2012/07/25/serious-sam-3-bfe-headed-to-steam-ubuntu/ | title = Serious Sam 3: BFE headed to Steam Ubuntu | first = Brenna | last= Hillier | date = 2012-07-24 | accessdate = 2012-07-24 | publisher = VG247 }} 32. ^{{cite web | url = https://www.phoronix.com/scan.php?page=news_item&px=ODI4NA | title = Valve's Linux Play May Lead More Games To Follow Suit | first = Michael | last= Larbel | date = 2010-05-25 | accessdate = 2012-10-29 | publisher = Phoronix }} 33. ^{{cite web | url = https://www.phoronix.com/scan.php?page=news_item&px=MTIzMTY | title = Egosoft Wants To Bring Games To Steam On Linux | first = Michael | last= Larbel | date = 2010-11-18 | accessdate = 2012-11-25 | publisher = Phoronix }} 34. ^{{cite web|url=https://www.gamingonlinux.com/articles/editorial-linux-gaming-will-be-fine-even-without-steam-machines-succeeding.4992|title=Editorial: Linux Gaming Will Be Fine Even Without Steam Machines Succeeding|publisher=GamingOnLinux|date=2015-02-20|accessdate=2015-02-27}} 35. ^{{cite web|url=http://www.marketwire.com/press-release/unity-40-launches-1726144.htm|title=Unity 4.0 Launches|publisher=Marketwire|date=2012-11-14|accessdate=2013-04-03}} 36. ^{{cite web|url=http://uk.gamespot.com/news/valve-reveals-steamos-6414851 |title=Valve reveals SteamOS |date=23 September 2013 |accessdate=25 September 2013 |first=Eddie |last=Makuch |work=GameSpot |deadurl=yes |archiveurl=https://web.archive.org/web/20130926171011/http://uk.gamespot.com/news/valve-reveals-steamos-6414851 |archivedate=26 September 2013 |df= }} 37. ^{{cite web|url=http://www.gamingonlinux.com/articles/gogcom-are-going-to-support-linux-confirmed.3288|title=GOG.com Are Going To Support Linux, Confirmed!|publisher=GamingOnLinux|date=2014-03-18|accessdate=2014-03-18}} 38. ^{{cite web|url=http://www.gamingonlinux.com/articles/gog-com-now-officially-support-linux-games.4076|title=GOG Com Now Officially Support Linux Games|publisher=GamingOnLinux|date=2014-07-24|accessdate=2014-07-24}} 39. ^{{cite web|url=https://www.unrealengine.com/blog/41-update-preview|title=Unreal Engine 4.1 Update Preview|date=2014-04-03|accessdate=2015-12-18}} 40. ^{{cite web|url=http://www.crytek.com/news/conference-attendees-can-also-see-a-brand-new-mobile-game-extra-engine-updates-and-much-more-at-crytek-s-booth|title=CRYENGINE adds Linux Support as Crytek Prepare to Offer New Possibilities at GDC|date=2014-03-11|accessdate=2015-12-18}} 41. ^{{Cite news|url=https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561|title=Steam for Linux :: Introducing a new version of Steam Play|date=2018-08-21|access-date=2018-09-10|language=en}} 42. ^{{cite web |url = https://techcrunch.com/2013/08/07/android-nears-80-market-share-in-global-smartphone-shipments-as-ios-and-blackberry-share-slides-per-idc/ | title = Android Nears 80% Market Share In Global Smartphone Shipments}} 43. ^{{cite web |url=http://www.wolfire.com/humble/stats |title=Humble Budle data}} 44. ^{{cite web |url=http://store.steampowered.com/hwsurvey/ |title=Steam Hardware & Software survey|date=March 2014}} 45. ^Linux Users Drop to Under 1% In Latest Steam Survey by Steven Bogos on the Escapist (26 May 2015) 46. ^Platforms Top on 2016-03 Windows Players: 97.3%, OS X Players: 2.3%, Linux Players: 0.4% 47. ^{{cite web |url=https://www.phoronix.com/scan.php?page=article&item=gpus_windows81_ubuntu&num=1 |title=Ubuntu Linux Gaming Performance Mostly On Par With Windows 8.1 |publisher=Phoronix |date=2013-10-27 |accessdate=2014-03-04}} 48. ^{{cite web|url=https://www.phoronix.com/scan.php?page=article&item=win10-nv-ubu1504&num=4|title=NVIDIA GeForce: Windows 10 vs. Ubuntu 15.04 Linux OpenGL Benchmarks Review - Phoronix|publisher=}} 49. ^{{cite web|url=https://arstechnica.com/gaming/2015/11/ars-benchmarks-show-significant-performance-hit-for-steamos-gaming/|title=SteamOS gaming performs significantly worse than Windows, Ars analysis shows|publisher=}} 50. ^{{cite web |url=http://algo.ing.unimo.it/people/paolo/disk_sched/ |title=Budget Fair Queueing I/O Scheduler}} 51. ^{{cite web |url=https://www.phoronix.com/scan.php?page=article&item=liquorix_311_kernel&num=1 |title=Phoronix: Liquorix-benchmarks}} 52. ^{{cite web |url=http://liquorix.net/ |title=Liquorix homepage}} 53. ^{{cite web| url = http://0pointer.de/blog/projects/guide-to-sound-apis.html| title = A Guide Through The Linux Sound API Jungle| last = Poettering| first = Lennart| publisher = 0pointer.de/blog| date = 2008-09-24| accessdate = 2014-03-04}} 54. ^{{cite web|url=https://developer.nvidia.com/content/introducing-nvidia-gameworks |title=Introducing NVIDIA GameWorks™ | NVIDIA Developer Zone |publisher=Developer.nvidia.com |date=2014-03-02 |accessdate=2014-03-18}} 55. ^{{cite web |url=http://support.amd.com/en-us/recommended/eyefinity-software |title=AMD Eyefinity Validated and Ready Software}} 56. ^{{cite web |url=https://www.youtube.com/watch?v=Q0BN20BnRbg |title=Multi-monitor: Civilization V on A10-7850K "Kaveri" }} 57. ^{{cite web|url=http://www.gamespy.com/articles/may01/wine/ |title=Ports vs. Wine |publisher=GameSpy |last=Hills |first=James |deadurl=unfit |archiveurl=https://web.archive.org/web/20010511055620/http://www.gamespy.com/articles/may01/wine/ |archivedate=May 11, 2001 }} 58. ^{{cite web|url=https://www.phoronix.com/scan.php?page=article&item=linux_gaming_frank&num=3|title=An Interview With A Linux Game Porter|publisher=Phoronix|date=July 3, 2009|last=Larabel|first=Michael|author-link=Michael Larabel}} 59. ^{{cite web|url = https://fail0verflow.com/blog/2015/console-hacking-2015-liner-notes.html|title = Console Hacking 2015: Liner Notes|publisher = fail0verflow.com|date = 30 Dec 2015|accessdate = 2016-01-02}} 60. ^{{cite web|url=http://www.gc-linux.org/wiki/Main_Page |title=Gamecube Linux Wiki |publisher=Gc-linux.org |date= |accessdate=2010-08-18}} 61. ^{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=ODY1Mw|title=A Gaming Mouse Vendor That Has Linux Drivers|publisher=Phoronix|date=October 5, 2010|last=Larabel|first=Michael|author-link=Michael Larabel}} 62. ^{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=OTg3NA|title=Roccat Linux Support Keeps Coming|publisher=Phoronix|date=September 5, 2011|last=Larabel|first=Michael|author-link=Michael Larabel}} 63. ^{{cite journal|url=http://www.linuxjournal.com/article/8231|journal=Linux Journal|title=UpFront|date=July 2005}} 64. ^{{cite web | last = Diehl | first = Mike | title = Free Games for Linux | work = Linux Journal | publisher = Linux Journal | date = 2007-10-18 | url = http://www.linuxjournal.com/node/1000435 | accessdate = 2007-12-04 }} 65. ^{{cite web|url=http://www.freeorion.org/index.php/Main_Page |title=Main Page – FreeOrionWiki |publisher=Freeorion.org |date= |accessdate=2010-08-18}} 66. ^{{cite web|url=http://retrospec.sgn.net/games/hoh/ |title=Retrospec Head Over Heels Page |publisher=Retrospec.sgn.net |date= |accessdate=2010-08-18}} 67. ^{{cite web|url=http://spring.clan-sy.com/ |title=The Spring Project |publisher=Spring.clan-sy.com |date= |accessdate=2010-08-18}} 68. ^{{cite web|url=https://steamdb.info/linux/|title=SteamOS & Linux Games|publisher=SteamDB|accessdate=22 November 2016}} 69. ^{{cite web|url=http://www.linux.com/archive/articles/59180|title=Commercial gaming: Can it thrive on Linux?|publisher=Linux.com|date=December 22, 2006|last=Barr|first=Joe}} 70. ^{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=ODU2OQ|title=More Details On Unigine's OilRush Game|publisher=Phoronix|date=September 4, 2010|last=Larabel|first=Michael|author-link=Michael Larabel}} 71. ^{{cite web|url=http://forum.syndicatesofarkon.com/en/forum_64/forum_66/thread_542|title=Linux Client?|publisher=Syndicates of Arkon game forums|deadurl=yes|archiveurl=https://web.archive.org/web/20101123031215/http://forum.syndicatesofarkon.com/en/forum_64/forum_66/thread_542|archivedate=2010-11-23|df=}} 72. ^{{cite web|url=http://linuxgamingnews.org/2010/07/05/vera-blanc-full-moon-released/ |title=Vera Blanc: Full Moon Released – Linux Gaming News |publisher=LinuxGamingNews.org |date=2010-07-05 |accessdate=2010-08-18}} 73. ^{{cite web|url=http://www.winterwolves.com/linux_games.htm |title=Linux games |publisher=Winter Wolves |date= |accessdate=2010-08-18}} 74. ^{{cite web|url=http://www.hanakogames.com/mac.shtml |title=Mac and Linux Games |publisher=Hanako Games |date= |accessdate=2010-08-18}} 75. ^{{cite web|url=http://linuxgamingnews.org/2010/06/16/hanako-games-gnulinux-ports-are-coming/ |title=Hanako Games Linux Ports Are Coming – Linux Gaming News |publisher=LinuxGamingNews.org |date=2010-06-16 |accessdate=2010-08-18}} 76. ^{{cite web|url=http://linuxgamingnews.org/2010/07/07/sake-visual-indie-visual-novel-studio/ |title=Sake Visual Indie Visual Novel Studio – Linux Gaming News |publisher=LinuxGamingNews.org |date=2010-07-07 |accessdate=2010-08-18}} 77. ^{{cite web|url = http://playthisthing.com/katawa-shoujo|title = Katawa Shoujo - Disabilities in a Dojin Visual Novel|publisher = Play This Thing|date = May 27, 2009|accessdate = 2010-08-18|archive-url = https://web.archive.org/web/20090627052547/http://playthisthing.com/katawa-shoujo|archive-date = 2009-06-27}} 78. ^{{Cite web|url=https://www.gamingonlinux.com/articles/civilization-v-strategy-game-launches-natively-on-steamos-linux.3882|title=Civilization V Strategy Game Launches Natively On SteamOS Linux|last=Dawe|first=Liam|date=|website=GamingOnLinux|publisher=|access-date=2016-07-17}} 79. ^{{Cite web|url=https://www.gamingonlinux.com/articles/interview-with-aspyr-media-about-civilization-v-linux-gaming.4071|title=Interview With Aspyr Media About Civilization V & Linux Gaming|last=Dawe|first=Liam|date=|website=GamingOnLinux|publisher=|access-date=2016-07-17}} 80. ^{{Cite web|url=https://www.gamingonlinux.com/articles/borderlands-2-released-for-linux-with-a-sale.4360|title=Borderlands 2 Released For Linux With A Sale|last=Dawe|first=Liam|date=|website=GamingOnLinux|publisher=|access-date=2016-07-17}} 81. ^{{Cite web|url=https://www.gamingonlinux.com/articles/gamingonlinux-interviews-feral-interactive-about-xcom-linux-game-development.3946|title=GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development|last=Dawe|first=Liam|date=|website=GamingOnLinux|publisher=|access-date=2016-07-17}} 82. ^{{cite web|url=http://rbytes.net/linux/bubble-shooter-review/|title=Bubble Shoot review}} 83. ^{{cite web|url=http://steamcommunity.com/sharedfiles/filedetails/?id=135962607|title=Decadence: Home Sweet Home on GreenLight|publisher=Revolution System Games posted Decadence on Steam for Linux}} 84. ^{{cite web|url=http://www.polygon.com/2013/10/12/4826190/linux-only-needs-one-killer-game-to-explode-says-battlefield-director |title=Linux only needs one 'killer' game to explode, says Battlefield director |publisher=Polygon |date= |accessdate=2014-03-18}} 85. ^{{cite web|url=http://www.linuxgames.com/?s=PPC+loki|title=PPC games made by Loki software – rrelated posts LinuxGames|deadurl=yes|archiveurl=https://web.archive.org/web/20131019170037/http://www.linuxgames.com/?s=PPC+loki|archivedate=2013-10-19|df=}} 86. ^{{cite web|url=http://www.linuxgamepublishing.com/info.php?id=10& |title=Candy Cruncher Linux Sparc |date=September 9, 2005 |deadurl=yes |archiveurl=https://web.archive.org/web/20050909024159/http://www.linuxgamepublishing.com/info.php?id=10& |archivedate=September 9, 2005 }} 87. ^{{cite web|url=http://www.linuxgazette.com/node/10249 |title=Linux Game Publishing: Interview with Michael Simms |publisher=Linux Gazette |date=March 6, 2005 |deadurl=yes |archiveurl=https://web.archive.org/web/20050712080821/http://www.linuxgazette.com/node/10249 |archivedate=July 12, 2005 }} 88. ^{{cite web|url=http://www.linuxgames.com/archives/6674 |title=Dominions II: The Ascension Wars 2.12 |date=June 8, 2004 |deadurl=yes |archiveurl=https://web.archive.org/web/20131202235722/http://www.linuxgames.com/archives/6674 |archivedate=December 2, 2013 |df= }} 4 : Gaming|Linux games|Video game development software for Linux|Video game platforms |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
随便看 |
|
开放百科全书收录14589846条英语、德语、日语等多语种百科知识,基本涵盖了大多数领域的百科知识,是一部内容自由、开放的电子版国际百科全书。