词条 | Malinche Entertainment |
释义 |
}}{{Infobox company | name = Malinche Entertainment | logo = | type = Private | foundation = 2002[1] | defunct = 2015 | location = Matawan, New Jersey, U.S. | key_people = Howard Sherman, founder | industry = Computer and video games | products = Interactive fiction including Pentari: First Light and The First Mile | revenue = | operating_income = | net_income = | num_employees = | parent = | subsid = | homepage = | footnotes = }}Malinche Entertainment was an interactive fiction development and publishing business founded by Howard Sherman in 2002.[1][2] HistoryPrior to starting his own software consulting business and Malinche, Sherman worked at RMI.net, then Excalibur Internet Corp.[4] While Sherman claims to be working in the tradition of early interactive fiction developer Infocom,[1] there is no legal or commercial connection to that company or any past developer. Despite this fact, he has used Infocom's logo as a launcher icon for at least one game as a marketing ploy, for which he has been criticized.[3] Reception and criticismSherman's published games under the Malinche label include Pentari: First Light (March 2003,[4] fantasy), Greystone (2003, murder mystery set in an asylum), Endgame (2004, suspense), The First Mile (2005, horror), and Pentari: The Apprentice (2007, fantasy). All of Malinche Entertainment's games are written by Sherman. They are written using Inform targeting the virtual Z-machine. Versions of some games are also available for iPods,[5] using a hypertext interface. The games have also been ported to the Nintendo DS, personal digital assistants, and the iPhone.[1][6] Sherman states that he markets his products to adventure gamers, the general fiction book market, and blind gamers.[7] Sherman's The First Mile received a poor review from PC Gamer, being criticised for "typos" and for "incorrectly linked objects, caricatured minorities, physical impossibilities, and confusing commands."[3] Controversy and legal threatsSherman has threatened to sue the web publication SPAG for considering to publish an unfavorable review of one of his games.[8] The Malinche website has displayed carefully edited review quotes for games, in order to alter the reviewers' intended meaning ("...mystery story lovers should find the quest for the murderer addictive enough to overcome its weaknesses. Nevertheless, I wouldn’t recommend it for the more wide-ranging hard-core interactive fiction player."[9] was reduced to simply "...Mystery story lovers should find the quest for the murderer addictive..."[10]), and quotations from reviews written decades ago for games by Infocom were presented so as to imply that they described Malinche games.[11] References1. ^1 2 3 {{Cite thesis |degree=Ph.D. |title=Command lines: Aesthetics and technique in interactive fiction and new media |url=http://jeremydouglass.com/dissertation.html |last=Douglass |first=Jeremy |year=2007 |publisher=University of California Santa Barbara |accessdate=February 1, 2012}} 2. ^{{cite web| url = http://www.justadventure.com/articles/DidGfxKillTheAG/Howard.shtm| title = Did Graphics Kill the Adventure Genre?| accessdate = 2006-12-30| last = Sherman| first = Howard}} 3. ^1 {{cite journal |last1=Amrich |first1=Dan|year=2005 |title=The First Mile |journal=PC Gamer |volume=12 |issue=October |pages=64 |publisher= |doi= |url= |accessdate= }} 4. ^1 {{cite news | last = Willis | first = David P. | coauthors = | title = You Make the Call | work = Asbury Park Press | pages = | publisher = Asbury Park Press | date = 2006-06-20 | url = | accessdate = }} ([https://pqasb.pqarchiver.com/app/access/1766595091.html?FMT=ABS&FMTS=ABS:FT&date=Jun+20%2C+2006&author=DAVID+P+WILLIS&pub=Asbury+Park+Press&edition=&startpage=B.8&desc=YOU+MAKE+THE+CALL Abstract]) 5. ^{{cite web| url = https://www.wired.com/news/games/0,2101,68290,00.html?tw=wn_tophead_3| title = Playing on Your IPod: Text Games| accessdate = 2006-12-30| date = 2005-07-06| last = Ogles| first = Jacob| work = Wired News}} 6. ^{{cite web| url = http://blog.wired.com/games/2007/10/play-old-school.html| title = Play Old-School Text Adventures on Your DS| accessdate = 2008-08-31| date = 2007-10-10| last = Arendt| first = Susan| work = Game{{!}}Life, Wired| publisher = CondéNet, Inc.| archiveurl = https://www.webcitation.org/query?url=http%3A%2F%2Fblog.wired.com%2Fgames%2F2007%2F10%2Fplay-old-school.html&date=2008-08-31| archivedate = 2008-08-31}} 7. ^{{cite web| url = http://www.armchairarcade.com/neo/node/1831| title = An Interview with Howard Sherman of Malinche Entertainment| accessdate = 2008-08-31| date = 2008-04-27| last = Barton| first = Matt| work = Armchair Arcade| publisher = Armchair Arcade, Inc.| archiveurl = https://www.webcitation.org/query?url=http%3A%2F%2Fwww.armchairarcade.com%2Fneo%2Fnode%2F1831&date=2008-08-31| archivedate = 2008-08-31}} 8. ^{{cite web | url = http://maher.filfre.net/if-book/if-9.htm| title = Chapter 9: The Evolution of a Community| accessdate = 2009-11-15| last = Maher| first = Jimmy | work = Let's Tell a Story Together (A History of Interactive Fiction)}} 9. ^{{cite web| url = http://www.justadventure.com/reviews/Greystone/Greystone.shtm| title = Review: Greystone| accessdate = 2009-11-15| last = Pautassi| first = Ricardo| work = Just Adventure}} 10. ^{{cite web |url=http://www.malinche.net/murdermystery.html |title=Interactive Crime Fiction - A Murder Mystery Only You Can Solve |last=Malinche Entertainment |archiveurl=https://www.webcitation.org/5lKefoO0l?url=http://www.malinche.net/murdermystery.html |archivedate=2009-11-16 |deadurl=yes |df= }} 11. ^{{cite web| url = http://www.davelgil.com/wordpress/?p=178| title = Deconstructing Howie| accessdate = 2009-11-15| last = Gilbert| first = Dave| authorlink = Dave Gilbert (game designer)| work = Dave Gilbert’s gamedev blog}} External links
5 : Companies established in 2002|Interactive fiction|Defunct video game companies|Companies based in New Jersey|2002 establishments in New Jersey |
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