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词条 Megan Gaiser
释义

  1. Career

  2. Awards

  3. External links

  4. References

{{Multiple issues|{{BLP primary sources|date=August 2008}}{{One source|date=August 2008}}
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Megan Gaiser was president and CEO of Her Interactive, a computer game publisher specializing in games for girls, from 1999 to 2011. She was named one of the "Game Industry's 100 Most Influential Women" by Next Generation. She is currently Principal of Contagious Creativity.

Career

Prior to joining Her Interactive,[1] Gaiser spent eleven years as editor and producer of several award-winning documentaries as well as corporate, educational films and public service announcements.[2] In 1994, she then went to Microsoft Corporation as producer of CarPoint, the company's first online-specific product.[3]

Gaiser joined Her Interactive in 1999 as President and CEO.[4] From 2011 until 2013, she was the Chief Creative Strategy Officer at Her Interactive.[5] Gaiser grew Her Interactive to $8.5M in revenues, sold 9M units and won 29 Parent’s Choice Gold Medal awards by co-creating the highly successful Nancy Drew game franchise.[2] Gaiser left Her Interactive in 2013 to form a new venture.[1][5]

Currently, as Principal of Contagious Creativity, Gaiser works as a creative strategist.[1] She also serves as the Diversity Evangelist and Ambassador for several gaming non-profits.

Awards

She is the recipient of over fifteen Cine Golden Eagle awards, three New York Festival awards, and the International Documentary Milano Award. Other awards include “Game Industry’s 100 Most Influential Women” Next Generation; “Top 10 Most Influential Women of the Decade” Gaming Angels, and “2011 Indie Cade Trailblazer Lifetime Achievement Award.”

External links

  • Kotaku: Top 10 Most Influential Women of the Decade
  • ESA: Women Influencing Games
  • [https://itunes.apple.com/us/app/shadow-ranch-hd/id416282670?mt=8 Shadow Ranch HD (iPad)]

References

1. ^{{Cite web|url=https://venturebeat.com/2015/11/02/fostering-creativity-in-yourself-and-in-your-team/|title=Fostering creativity in yourself and in your team|website=VentureBeat|access-date=2016-06-09}}
2. ^{{Cite web|url=http://seriousgames.msu.edu/megan-gaisers-vision-for-contagious-creativity-presented-at-meaningful-play/|title=Megan Gaiser’s Vision For Contagious Creativity to be Presented at Meaningful Play|last=Heeter|first=Carrie|website=seriousgames.msu.edu|access-date=2016-06-09}}
3. ^{{Cite news|url=https://www.washingtontimes.com/news/2005/oct/19/20051019-102605-2340r/|title=Nancy Drew gets girls into gaming|last=http://www.washingtontimes.com|first=The Washington Times|work=The Washington Times|access-date=2018-03-02|language=en-US}}
4. ^{{Cite news|url=https://www.wired.com/2011/03/interview-with-megan-gaiser-of-her-interactive/|title=Interview With Megan Gaiser of Her Interactive|last=Williams|first=Jenny|work=WIRED|access-date=2018-03-02|language=en-US}}
5. ^{{Cite web|url=http://www.develop-online.net/news/megan-gaiser-leaves-her-interactive/0115806|title=Megan Gaiser leaves Her Interactive|website=www.develop-online.net|access-date=2016-06-09}}
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