词条 | Midway's Greatest Arcade Hits |
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| title = Midway's Greatest Arcade Hits | image = Midway's Greatest Arcade Hits Coverart.png | caption = Nintendo 64 cover art of Volume 1 | developer = Digital Eclipse | publisher = Midway | released = Dreamcast{{vgrelease|NA|June 27, 2000|EU|July 28, 2000}}Nintendo 64{{vgrelease|NA|November 14, 2000}}Game Boy Advance{{vgrelease|NA|November 22, 2001|EU|November 30, 2001}} | genre = Arcade compilation | modes = Single player | platforms = Game Boy Advance Nintendo 64 Dreamcast }} Midway's Greatest Arcade Hits is an arcade game compilation released for the Nintendo 64, Dreamcast, and Game Boy Advance. Volumes and Games includedTwo volumes were released. Volume 1The first volume was released for the Nintendo 64, Dreamcast and Game Boy Advance. All versions include the following games:
The Nintendo 64 version included two exclusive games:[1]
The Dreamcast version included two other exclusive games:[2]
The Game Boy Advance version has none of these four exclusive titles.[3] Volume 2The second volume has only been released on Sega's Dreamcast[4] and features the following titles:
There was originally planned to be the third volume for the Dreamcast, but was later cancelled.[5] Version differencesSinistarSinistar was altered from its original arcade form for the GBA version. The antagonist's eyes no longer glow and his mouth never moves during gameplay. He only says "I am Sinistar!" at the title screen. Occasionally during gameplay, he will say "Run! Run! Run!" Upon receiving a game over, he will say "Beware! I live!" Otherwise, he says nothing.{{Citation needed|date=April 2017}} ReceptionAll versions of the compilation received generally mixed to negative reviews, with a 64.00% of the first volume of the Dreamcast version,[6] a 70.00% of the second volume of the Dreamcast version,[7] a 63.43% of the Nintendo 64 version,[8] and a 54.50% of the Game Boy Advance version[8] from video game aggregator GameRankings. The first volume of the Dreamcast version,[9] the Game Boy Advance version, and the Nintendo 64[10] was criticized for poor sound and visual emulation, especially the Game Boy Advance version, which has been developed by Pocket Games, rather than Digital Eclipse (the developer for the console titles), which has missing voice samples and "shrunk" visuals in Sinistar, glitchy collision detection in Joust and intense slowdown in Defender.[11] References1. ^Midway's Greatest Arcade Hits Volume I Review at {{Midway Arcade}}ign.com . Release Date: November 14, 2000.2. ^Midway's Greatest Arcade Hits Volume I Review at ign.com . Release Date: June 29, 2000.3. ^Harris, Craig. "IGN: Midway's Greatest Arcade Hits Review". December 123, 2001. IGN. 4. ^http://www.gamefaqs.com/dreamcast/577792-midways-greatest-arcade-hits-volume-2/images 5. ^http://www.gamerankings.com/dreamcast/577812-midways-greatest-arcade-hits-volume-3/index.html 6. ^http://www.gamerankings.com/dreamcast/257231-midways-greatest-arcade-hits-volume-1/index.html 7. ^http://www.gamerankings.com/dreamcast/577792-midways-greatest-arcade-hits-volume-2/index.html 8. ^1 http://www.gamerankings.com/n64/437519-midways-greatest-arcade-hits-volume-1/index.html 9. ^http://www.gamespot.com/dreamcast/action/midwaysgreatestarcadehvi/review.html 10. ^http://www.gamespot.com/n64/puzzle/midwaysgreatestarcadehv1/review.html 11. ^http://gameboy.ign.com/articles/167/167145p1.html 6 : 2000 video games|Dreamcast games|Game Boy Advance games|Nintendo 64 games|Midway video game compilations|Video games developed in the United States |
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