词条 | Nintendo Research & Development 2 | |||||||||||||||||||||||||||||||||||
释义 |
| name = Nintendo Research & Development No. 2 Department | logo = Nintendo red logo.svg | logo_size = 200px | logo_alt = Nintendo's logotype, in red. | logo_caption = Nintendo's logotype, used during R&D2's existence | image = Nintendo Kyoto Research Center (Former headquarters) - panoramio.jpg | image_size = 250px | image_alt = Exterior of the former Nintendo headquarters in Kyoto, Japan. | image_caption = Exterior of the former Nintendo headquarters in Kyoto, Japan, which housed the department | native_name = 任天堂開発第二部 | native_name_lang = jp | romanized_name = Nintendō Kaihatsu Daini Bu | former_name = | type = Department | industry = Video games | genre = {{Unbulleted list|Electronic game development|Video game console development|Video game development}} | fate = Absorbed into Nintendo Software Planning & Development | predecessor = Nintendo Research & Development | successor = Nintendo Software Planning & Development | founded = 1970s | founder = Hiroshi Yamauchi | defunct = {{End date|2004}} | hq_location_city = Kyoto | hq_location_country = Japan | num_locations = 1 {{small|(Kyoto)}} | num_locations_year = 2004 | key_people = {{Unbulleted list|Masayuki Uemura {{small|(General Manager)}}|Eiji Aonuma {{small|(Director)}}}} | owner = Nintendo | num_employees = | num_employees_year = | parent = Nintendo Manufacturing Division | divisions = }}{{Nihongo foot|Nintendo Research & Development No. 2 Department,|任天堂開発第二部|Nintendō Kaihatsu Daini Bu|lead=yes|group=lower-alpha}} commonly abbreviated as Nintendo R&D2, was a team within Nintendo that developed software and peripherals. While usually occupied in system operating software and technical support, the team would come back to early development in the 1990s where several new designers got their start at game development, the most famous being Eiji Aonuma who developed Marvelous: Another Treasure Island. R&D2 was originally led by Masayuki Uemura, who previously worked for Sharp Corporation, using an idea of Sharp's solar technology Uemura's department went on to develop the popular Nintendo beam gun games, selling over 1 million units. Kazuhiko Taniguchi took Uemura's position in 2004. Nintendo R&D2 was later merged into Nintendo SPD.[1] HistoryIn the 1970s, Nintendo created the R&D2 department.[2] In 2004, the department's general manager Masayuki Uemura retired from Nintendo.[3][4] Following his retirement, he became a professor at the Ritsumeikan University in Kyoto, and served as an advisor to Nintendo Research & Engineering.[5] Products developedElectronic games
Video game consoles
Video gamesNotes{{Notelist}}References1. ^{{cite web|url=http://us.wii.com/iwata_asks/punchout/vol1_page2.jsp |title=Iwata Asks: New Super Mario Bros. Wii |publisher=Nintendo |date=2011-02-18 |accessdate=2018-03-25 |deadurl=yes |archiveurl=https://web.archive.org/web/20110218022536/http://us.wii.com/iwata_asks/punchout/vol1_page2.jsp |archivedate=February 18, 2011 }} [12][13]2. ^{{Cite web|url=https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Game-Watch/Iwata-Asks-Game-Watch/1-When-Developers-Did-Everything/1-When-Developers-Did-Everything-222941.html|title=Iwata Asks: Game & Watch: 1. When Developers Did Everything|website=Nintendo of Europe GmbH|language=en-GB|access-date=2019-01-23}} 3. ^{{Cite web|url=https://www.gamesindustry.biz/articles/2015-11-19-nintendo-has-always-been-like-that-we-are-like-indies|title="Nintendo has always been like that, we are like indies"|website=GamesIndustry.biz|language=en|access-date=2019-01-24}} 4. ^{{Cite web|url=http://archive.j-mediaarts.jp/en/festival/2015/achievement/19saa02_UEMURA_Masayuki/|title=UEMURA Masayuki {{!}} Special Achievement Award {{!}} 2015 [19th]|last=Archive|first=Japan Media Arts Festival|website=Japan Media Arts Festival Archive|language=en|access-date=2019-01-24}} 5. ^{{Cite web|url=http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/5|title=Iwata Asks: Super Mario Bros. 25th Anniversary: The Super Mario Preservation Society|website=iwataasks.nintendo.com|access-date=2019-01-24|quote=Masayuki Uemura: [...] Currently, he has a seat at Nintendo as an advisor in the Research and Engineering Department, and as a professor at Ritsumeikan University he researches video games and teaches students.}} 6. ^1 2 3 4 5 6 7 8 9 {{Cite journal|last=Mago|first=Zdenko|date=April 5, 2018|title=The “Father” Of the Nintendo Entertainment SystemIn Slovakia for The First Time - Interview With Masayuki Uemura|url=https://actaludologica.com/wp-content/uploads/2018/04/05-UEMURA-MAGO-%E2%80%93-AL-1-2018.pdf|journal=Acta Ludogica|volume=1|pages=52-54|via=|quote=Due to the growing demand for development, he was in charge of the management of the Research & Development 2 Division in which they worked on the development of several hardware devices such as games for colour televisions, Nintendo Family Computer (Famicom), Nintendo Entertainment System (NES), Super Nintendo Entertainment System or BS-X Satellaview.}} 7. ^1 2 3 {{Cite web|url=http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0|title=Iwata Asks: New Super Mario Bros. Wii: Volume 2: It All Began In 1984|website=iwataasks.nintendo.com|access-date=2019-01-25|quote=I worked on a wide variety of titles together with R&D2, including Donkey Kong, which was released at the same time as the Famicom, Donkey Kong Jr., Mahjong and Donkey Kong Jr. Math.}} 8. ^1 2 3 4 5 6 http://www.gamespy.com/company/762/762781.html 9. ^{{Cite web|url=https://www.mobygames.com/game/wii-u/marvelous-mhitotsu-no-takarajima |title=Marvelous: Mōhitotsu no Takarajima |website=Mobygames |access-date=2019-02-25}} 10. ^{{Cite web|url=https://www.mobygames.com/game/bs-zelda-no-densetsu-inishie-no-sekiban |title=BS Zelda no Densetsu: Inishie no Sekiban |website=Mobygames |access-date=2019-03-28}} 11. ^{{Cite web|url=https://www.mobygames.com/game/snes/sutte-hakkun |title=Sutte Hakkun |website=Mobygames |access-date=2019-03-28}} Co-developed together with indieszero. 12. ^1 {{Cite video game |title=Super Mario Bros. Deluxe |developer=Nintendo Research & Development 2 |publisher=Nintendo |date=May 1, 1999 |scene=Staff Credits |quote=Producer: Masayuki Uemura, Kazuhiko Taniguchi}} 13. ^1 {{Cite video game |title=Super Mario Advance 2 |developer=Nintendo Research & Development 2 |publisher=Nintendo |date=August 23, 2000 |scene=Staff Credits |quote=Producers: Masayuki Uemura, Kazuhiko Taniguchi}} }} External links
5 : Nintendo divisions and subsidiaries|Defunct video game companies|Video game development companies|2005 disestablishments in Japan|Video game companies disestablished in 2005 |
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