词条 | One Must Fall: Battlegrounds |
释义 |
|title = One Must Fall: Battlegrounds |image = One Must Fall - Battlegrounds Coverart.png |developer = Diversions Entertainment |publisher = Diversions Publishing Trisynergy Inc. GMX Media Manaccom |designer = |engine = |released = {{vgrelease|NA|19 December 2003|PAL|19 January 2004}} |genre = Fighting |modes = Single-player, Multiplayer (max 16 simultaneously) |platforms = Microsoft Windows }} One Must Fall: Battlegrounds is a fighting game for Microsoft Windows. Developed by American studio Diversions Entertainment and co-published in December 2003 by Diversions Publishing and Trisynergy Inc. following nearly 7 years of development, One Must Fall: Battlegrounds brought the One Must Fall series into a second installment released in an age where the gaming world expected graphics and gameplay in three dimensions with internet gameplay an integral portion of the offering. BackgroundBattlegrounds started development as a sequel to the popular shareware title 2097, playing in a side scrolling manner with two opponents facing each other. At the time, Rob Elam saw the opportunity in the Unreal Engine then in development by 2097 publisher Epic MegaGames. At the time, Epic was not yet at a point where they were willing to examine licensing the engine or developing the Unreal Engine for third party use and so a joint decision was reached whereby Rob Elam left to develop a new game engine. ReceptionThe game was rated 7.1 by Jeff Gerstmann from GameSpot, noting that the game lacked polish from start to finish, and had much higher system requirements than advertised to achieve a decent frame rate, and even then slow down is noticeable when increasing the resolution. Audio effects were labelled generic and the music was said to sound like it was taken from the Amiga demo scene.[1] 1UP rated the game D+ for lacking real story in story mode, overdone music, average graphics, small range of moves, button-mashing style fighting, and a large speed penalty for multiplayer.[2] IGN staff member Dan Adams rated the game 6.7 for its low quality animation, mediocre sound effects, problematic game play, large variety of game modes, and lack of online players.[3]References1. ^One Must Fall: Battlegrounds Review 2. ^One Must Fall: Battlegrounds (PC) 3. ^{{cite web | url=https://ca.ign.com/articles/2004/01/09/one-must-fall-battlegrounds-review | title=One Must Fall: Battlegrounds Review | date=8 January 2004 | publisher=IGN | first=Dan | last=Adams | accessdate=8 January 2019 }} External links
5 : 2003 video games|Versus fighting games|Video games developed in the United States|Windows games|Windows-only games |
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