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词条 Reinventing Comics
释义

  1. Publication history

  2. Summary

  3. Development

  4. See also

  5. References

{{Infobox book
| name = Reinventing Comics
| image = Reinventing Comics (Scott McCloud book) cover art.jpg
| caption =
| author = Scott McCloud
| cover_artist = Scott McCloud
| country = U.S.
| language = English
| series =
| subject = Comics
| genre =
| publisher = Paradox Press
| pub_date = 2000
| media_type = Paperback
| pages = 250
| isbn = 0-06-095350-0
| oclc = 44654496
| dewey =
| congress =
| preceded_by = Understanding Comics
| followed_by = Making Comics
}}Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form (2000) is a book written by comic book writer and artist Scott McCloud. It was a thematic sequel to his critically acclaimed Understanding Comics, and was followed by Making Comics.[1]

Publication history

Reinventing Comics was released in 2000 in separate editions published by Paradox Press and William Morrow Paperbacks. Paradox Press, formerly an imprint of DC Comics, is now defunct; and William Morrow is now a division of HarperCollins, so subsequent printings of the book have been released by HarperCollins.

Summary

Reinventing Comics explains twelve "revolutions" which McCloud predicts are necessary for the comic book to survive as a medium, focusing especially on online comics. The book caused considerable controversy in the comics industry, McCloud famously noting that it had been described as "dangerous".[2]

As promised in the book, McCloud has offered annotations, addenda and his further-developing thoughts about the future of comics on his web site. In particular, he considers his web comic I Can't Stop Thinking to be a continuation of Reinventing Comics, though he has continued to write about the future of comics in many different forms, as he acknowledges Reinventing Comics is "a product of its time".[3]

Development

McCloud drew Reinventing Comics digitally, using a small Wacom tablet. Because of the low power of the machine he was using, McCloud had a difficult time working on the book. In an interview with Joe Zabel, McCloud stated that he was so eager to get to the second half of the book that he rushed through the first portion.[4]

A revised version of Reinventing Comics was released in 2009. Here, McCloud cited various successful webcomics that pushed the envelope, such as Daniel Merlin Goodbrey's work with the "Tarquin Engine" and Drew Weing's Pup Contemplates the Heat Death of the Universe.[5]

Fantagraphics Books Inc. editor and publisher Gary Groth wrote an critique of Reinventing Comics in 2001.[6]

See also

  • Comics studies

References

1. ^{{cite news|last=Boxer|first=Sarah|title=Comics Escape a Paper Box, and Electronic Questions Pop Out|url=https://www.nytimes.com/2005/08/17/books/17comi.html|accessdate=November 23, 2011|newspaper=The New York Times|date=August 17, 2005}}
2. ^Reinventing Comics
3. ^scottmccloud.com - Links - Resources
4. ^{{cite web|url=http://webcomicsreview.com/?p=151&page=3|work=The Webcomics Examiner|title=Making Lightning – An Interview with Scott McCloud|last=Zabel|first=Joe|author-link=Joe Zabel|date=2006-06-21|archive-url=https://web.archive.org/web/20080324025118/http://webcomicsreview.com/?p=151&page=3|archive-date=2008-03-24}}
5. ^{{cite book|url=https://books.google.com/books?id=hnuQBQAAQBAJ&dq="The+Right+Number"+McCloud&source=gbs_navlinks_s|title=Comics through Time: A History of Icons, Idols, and Ideas|last=Booker|first=M. Keith|publisher=ABC-CLIO|date=2014-10-28|page=1825|isbn=0313397511}}
6. ^{{cite web|url=http://www.tcj.com/the-comics-journal-no-232-april-2001/ |title=McCloud Cukoo-Land |publisher=The Comics Journal |date= |accessdate=2017-08-04|archive-url=https://web.archive.org/web/20110408035700/http://www.tcj.com/the-comics-journal-no-232-april-2001/|archivedate=2011-04-08|deadurl=no}}
{{Scott McCloud}}{{art-book-stub}}{{lit-book-stub}}

6 : Books by Scott McCloud|2000 non-fiction books|Books of literary criticism|Books about comics|Paradox Press titles|Non-fiction comics

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