词条 | Renegade Kid | |||||||||||||||||||||||||||||||||||||||||||||||||||
释义 |
| name = Renegade Kid LLC | successors = {{Unbulleted list|Atooi|Infitizmo}} | logo = RenegadeKid.png | type = Private | industry = Video game industry | fate = Dissolved | founded = {{Start date and age|2007|05|07}} | founders = {{Unbulleted list|Jools Watsham|Gregg Hargrove}} | defunct = {{End date|2016|08|29}} | hq_location_city = Austin, Texas | hq_location_country = U.S. | key_people = {{Unbulleted list|Jools Watsham|Gregg Hargrove}} | website = {{URL|renegadekid.com}} }}Renegade Kid LLC was an American video game developer based in Austin, Texas, founded by Jools Watsham and Gregg Hargrove in May 2007. The first game, The Ward, was announced in June 2007, to be published by Gamecock Media Group.[1] Watsham and Hargrove both brought a long-term cooperative experience in video game development, especially on Nintendo 64 (N64).[2] Watsham specifically described the Nintendo DS, which became Renegade Kid's primary development platform, as "basically a portable N64".[3] In March 2012, Renegade Kid announced PitchWinPlay, a competition organized with Gamescribe, in which people could pitch their game ideas to the two companies, out of which the winning entry would be turned into a fully-fledged game for the Nintendo eShop.[4] However, Gamescribe shut down on July 12, 2012, and PitchWinPlay was effectively cancelled.[5][6] According to Watsham, a publishing deal proposed to Renegade Kid in 2012, that would have seen minimal risk for the publisher but existential risk for the developer, led him to decide that his company should focus only on independent video game development going forward.[7] On August 29, 2016, Renegade Kid announced that it would shut down.[8][9][10] The studio's intellectual properties were split between the two founders' previously-founded solo ventures, with Watsham's Atooi receiving the 2D games (including Mutant Mudds and the in-development Treasurenauts) and Hargrove's Infitizmo claiming all 3D titles (including Dementium and Moon Chronicles).[11][12][13] As primary reason for the split, Watsham cited financial difficulties for maintaining competitive game development with large teams in an overall small studio.[14] Games developed
Cancelled
References1. ^https://www.gamasutra.com/view/news/105138/Renegade_Kid_Debuts_Dementium_Gamecock_To_Publish.php 2. ^http://www.nintendoworldreport.com/feature/29232/developer-spotlight-renegade-kid 3. ^http://www.siliconera.com/2010/05/26/developing-for-a-portable-nintendo-64-a-renegade-kid-interview/ 4. ^https://www.destructoid.com/pitch-an-eshop-game-renegade-kid-will-make-it-for-real-224489.phtml 5. ^https://www.destructoid.com/plug-pulled-on-renegade-kid-s-game-pitch-contest-231840.phtml 6. ^https://www.gamezone.com/news/well-this-sucks-renegade-kid-s-game-dev-contest-shuts-down/ 7. ^http://indiegames.com/2013/04/how_a_bad_publisher_deal_made_.html 8. ^http://www.gamesindustry.biz/articles/2016-08-29-renegade-kid-calls-it-quits 9. ^https://www.destructoid.com/renegade-kid-dissolves-founders-create-two-separate-studios-383421.phtml 10. ^http://www.ign.com/articles/2016/08/29/mutant-mudds-dev-renegade-kid-shuts-down 11. ^http://www.nintendolife.com/news/2016/08/renegade_kid_closes_as_co-founders_launch_separate_studios 12. ^https://www.gamasutra.com/view/news/280134/One_studio_becomes_two_as_Xeodrifter_dev_Renegade_Kid_shuts_down.php 13. ^http://www.ign.com/articles/2016/08/29/mutant-mudds-dev-renegade-kid-shuts-down 14. ^http://www.nintendolife.com/news/2016/08/feature_the_reasons_for_renegade_kids_closure_and_whats_next_for_its_co-founders 15. ^http://www.nintendolife.com/news/2016/03/renegade_kid_once_pitched_a_gba_port_of_demons_crest_to_capcom_but_was_rebuffed 16. ^http://www.ign.com/articles/2008/08/29/renegade-kids-wii-game 17. ^https://www.gamasutra.com/view/news/110996/Renegade_Kid_Gamecock_Team_For_New_Wii_IP.php 18. ^https://www.gamasutra.com/view/news/113261/Renegade_Kid_Cancels_Son_of_the_Dragon.php 19. ^https://www.destructoid.com/canceled-renegade-kid-game-son-of-the-dragon-sounds-neat-186643.phtml 20. ^http://www.nintendoworldreport.com/news/32940/never-before-seen-renegade-kid-developed-crash-bandicoot-ds-demo-revealed 21. ^https://www.engadget.com/2013/01/11/renegade-kids-lost-crash-bandicoot-ds-prototype-revealed/ 22. ^https://www.gamezone.com/news/so-renegade-kid-made-a-ds-demo-for-a-crash-bandicoot-game/ 23. ^http://www.nintendolife.com/news/2013/01/footage_of_renegade_kids_crash_bandicoot_ds_demo_emerges 24. ^https://www.vg247.com/2013/01/11/canned-crash-bandicoot-ds-game-footage-surfaces-report/ 25. ^https://www.destructoid.com/footage-of-canceled-crash-bandicoot-ds-game-surfaces-242177.phtml 26. ^https://www.destructoid.com/renegade-kid-shows-off-its-muddy-3d-ds-platformer-138041.phtml 27. ^https://www.destructoid.com/help-get-rise-of-the-mutant-mudds-on-dsiware-189313.phtml 28. ^http://www.nintendolife.com/news/2010/12/lend_your_support_to_get_renegade_kids_mudds_on_dsiware 29. ^http://www.nintendolife.com/news/2011/01/mudds_wont_be_making_a_splash_on_dsiware_after_all 30. ^https://www.engadget.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/ 31. ^http://www.ign.com/articles/2009/06/26/renegade-kid-targets-ds-platformer 32. ^http://www.siliconera.com/2012/08/19/from-3d-to-2d-the-reverse-evolution-of-mutant-mudds/ 33. ^https://www.polygon.com/2014/2/26/5450914/razor-global-domination-pro-tour-headed-to-consoles-in-2015 34. ^http://www.nintendolife.com/news/2014/02/razor_global_domination_pro_tour_bringing_its_grinding_skills_to_wii_u_in_2015 35. ^https://www.polygon.com/2014/3/8/5471624/why-renegade-kid-is-creating-a-free-style-scooter-game 36. ^http://www.nintendoworldreport.com/news/36714/mutant-mudds-developer-working-on-razor-scooter-wii-u-game 37. ^https://www.polygon.com/2014/4/16/5621372/cult-county-launch-nintendo-3ds-renegade-kid 38. ^https://www.vg247.com/2014/04/16/cult-county-kickstarter-adds-3ds-to-platform-list/ 39. ^http://www.nintendoworldreport.com/news/37219/3ds-now-an-option-for-cult-county 40. ^http://www.nintendoworldreport.com/news/37332/cult-county-kickstarter-ends-unsuccessfully 41. ^https://www.polygon.com/2014/5/3/5678648/cult-county-presses-ahead-despite-kickstarter-failure 42. ^https://www.destructoid.com/renegade-kid-s-cult-county-kickstarter-project-fails-274217.phtml 43. ^http://www.nintendolife.com/news/2014/05/cult_county_kickstarter_ends_without_success_developer_discussing_other_options 44. ^http://www.nintendolife.com/news/2016/01/dementium_remastered_targets_a_february_release_in_europe_and_australia_dementium_ii_remastered_nears_completion External links
7 : American companies established in 2007|Companies based in Austin, Texas|Defunct video game companies|Video game companies established in 2007|Video game companies disestablished in 2016|Video game companies of the United States|Video game development companies |
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