词条 | Star Trek: Starfleet Academy - Starship Bridge Simulator |
释义 |
| title = Star Trek: Starfleet Academy - Starship Bridge Simulator | image = Star Trek Starfleet Cover.jpg | image_size = 250px | caption = North American Super Nintendo Entertainment System cover art | developer = Interplay High Voltage Software (32X) | publisher = Interplay | designer = Jeremy Barnes Scott Everts | producer = Alan Pavlish | programmer = Darryl D. Hawkins | writer = Scott Bennie | composer = Ken Allen {{small|(Super Nintendo Entertainment System)}} Brian L. Schmidt {{small|(Sega 32X)}} | series = Star Trek | engine = | released = Super Nintendo Entertainment System{{vgrelease|NA|December 1994}}32X{{vgrelease|NA|December 01 1995}} | genre = Simulation | modes = Single-player, multiplayer | platforms = Super Nintendo Entertainment System, 32X }} Star Trek: Starfleet Academy - Starship Bridge Simulator is a video game for the Super Nintendo Entertainment System and Sega Genesis 32X systems that was released in 1994 by Interplay, the same group that produced many later Star Trek starship games. ReceptionReviewing the Super NES version, Bro' Buzz of GamePro described it as "solid but low-key". He criticized the sound effects but praised the easy-to-use control interface, variety of game play, and numerous Star Trek references, and gave the game an overall positive recommendation.[1] Next Generation reviewed the SNES version of the game, rating it two stars out of five, and stated that "It's a game, Jim, but not as we'd like it."[2] The four reviewers of Electronic Gaming Monthly scored the 32X version a respectable 6.675 out of 10, but thoroughly panned the game, stating that the graphics, sound, and gameplay are all virtually identical to those of the Super Nintendo original. One of the reviewers also remarked that the game is "great for fans, but too complex for regular players."[3] Bro' Buzz likewise said the 32X version is no different from the year-old Super NES version. He also criticized that the gameplay, while sometimes interesting, is marred by intervals of dull inactivity, such as when warping.[4] See also
References1. ^{{cite magazine|last= |first= |title=ProReview: Star Trek Starfleet Academy|magazine=GamePro|issue=75|publisher=IDG|date=December 1994|page=144}} 2. ^{{cite magazine|last=|first=|title=Finals|magazine=Next Generation|issue=5|publisher=Imagine Media|date=May 1995|page=101}} 3. ^{{cite magazine|last= |first= |title=Review Crew: Star Trek: Starfleet Academy|magazine=Electronic Gaming Monthly|issue=76|publisher=Sendai Publishing|date=November 1995|page=44}} 4. ^{{cite magazine|last= |first= |title=ProReview: Star Trek Star Fleet Academy|magazine=GamePro |issue=89 |publisher=IDG|date=February 1996|page=66}} External links
8 : 1994 video games|High Voltage Software games|Interplay Entertainment games|Sega 32X games|Starship simulators based on Star Trek|Super Nintendo Entertainment System games|Video games based on Star Trek|Video games developed in the United States |
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