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词条 Worghest
释义

  1. Publication history

  2. Physical description

  3. Details

  4. References

  5. Further reading

{{In-universe|subject = Dungeons & Dragons|category = Dungeons & Dragons|date = February 2010}}

A worghest is a type of fantasy creature from the Forgotten Realms campaign setting in the Dungeons & Dragons fantasy roleplaying game. It is a planetouched creature that is the combination of a Barghest ancestor and goblin blood. As a planetouched, it is an outsider of the Native subtype with a collection of power based on its fiendish bloodline as well as abilities based on its goblin nature.

In the setting, a barghest's personality traits are thought to be stronger than those of goblinoids. According this setting, this is why the common worghests tend to be Lawful Evil in nature. The favored class of worghest player characters is ranger.

Publication history

The worghest appeared in the third edition for the Forgotten Realms campaign setting in Dragon #350 (December 2006).[1]

Physical description

According to the setting information, they vary in appearance. But in general they are thought to look like hairy goblinoids with sharp teeth, wolf-like snouts, blue hair and eyes that glow orange when excited. According to the books, worghest tend to wear hides and loinclothes.

Details

According to the Forgotten Realms settings, the most numerous community of Worghest is in the Mines of Tethyamer, which are north and west of the Desertmouth mountains. They come from barghests that overran the dwarven holdings, however they can be found in any goblin tribes that have been commanded by barghest at some point in their histories. The information provided reads that the worghest colony in the Mines of Tethyamer has a coven of worghest warlocks who are believed to gain power through a pact with a mammoth greater barghest Tarkomang. Warlock worghest are otherwise considered to be uncommon as barghest blood does not lead to this class.

In combat, they move in packs and ambush their prey. They live for the fear and respect of their lesser brethren, gained by their ferocious power. They tend to avoid being the leader of a clan, but instead lurk as the power behind the throne.

References

1. ^Boyd, Eric L. Legacies of Ancient Empires: Planetouched of Faerûn, Dragon #350 (Paizo Publishing), December 2006

Further reading

  • Bernstein, Eytan Class Chronicles: Warlocks, Part One, (Wizards of the Coast Website), March 14, 2007.
  • Bernstein, Eytan Class Chronicles: Warlocks, Part Two, (Wizards of the Coast Website), March 28, 2007.
{{D&D topics}}{{ForgottenRealms-stub}}

3 : Dungeons & Dragons fiends|Forgotten Realms creatures|Fantasy creatures

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