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词条 Yasuyuki Honne
释义

  1. Early life

  2. Career

  3. Personal life

  4. Games credited

  5. References

  6. External links

{{Japanese name|Yasuyuki}}{{Infobox person
| native_name = 本根 康之
| native_name_lang = ja
| image =
| image_size =
| alt =
| caption =
| birth_date = {{Birth date and age|1971|03|05}}
| birth_place =
| residence = Kyoto, Japan
| nationality =
| other_names =
| education =
| alma_mater =
| occupation = Art director, video game director, and producer
| boards = Monolith Soft
| spouse =
| children =
| website = {{URL|honnesan.seesaa.net/}}
| signature = Yasuyuki Honne signature.png
| signature_alt = Y. Honne
}}{{nihongo|Yasuyuki Honne|本根 康之|Honne Yasuyuki|born March 5, 1971}} is a video game artist, director and producer. He was employed by Square from 1993 to 1999 and is now working at Monolith Soft. He is known for his work on the Chrono series, Xeno games and Baten Kaitos series.

Early life

Yasuyuki Honne was born on March 5, 1971.[1] When he was young, Honne enjoyed video games and playing fighting games in video arcades, but wanted to become a freelance illustrator. However, after graduating and moving to Tokyo, he saw a recruitment ad for Square in the magazine Gamest, with a picture of Final Fantasy VI. Since his design studies had made him interested in the relationship between a person's life and fantasy art, Honne decided to apply for a job at the company.[2]

Career

Honne joined Square as a graphic artist in 1993 and notably worked on Front Mission and Chrono Trigger under graphic director Tetsuya Takahashi.[2] Honne then served as the art director of Square's Product Development Division-3 on Xenogears and Chrono Cross. In 1999, Honne left Square to join Monolith Soft, the new company founded by Takahashi, previously Xenogears' director, who had suggested that Honne and he work together again after Honne finishes working on Chrono Cross.[3] Honne became a board member of Monolith Soft, owning 20 shares out of the total 2,400,[4] and the director of the company's graphics development division.[3] His position also includes handling the graphics work contracted for by external companies.[5]

After serving as the art director for Der Wille zur Macht, Honne made his debut as a game director on Eternal Wings and the Lost Ocean, the project that has left him with the fondest memories since the founding of Monolith Soft.[2][5] This was followed by a prequel, Baten Kaitos Origins. Honne's first project as a game producer was Attack of the Saiyans, during which he gained experience on the handling of licensed characters.[6] When Takahashi was in the planning stages for the project that would become Xenoblade Chronicles, Honne produced a model of the two gods of the game's world in order to help explain the concept to the publisher Nintendo.[7][8] Honne is currently working on an unannounced title.[2][5] As of October 2011, he is part of Monolith Soft's new Kyoto studio.[9]

Personal life

Honne is married.[10] He enjoys traveling, and his hobbies include practicing judo (he is black belt) and playing plucked string instruments.[2][11][12]

Games credited

Honne has been credited with the following games:[12]

  • Front Mission (1995): assistant graphic designer
  • Chrono Trigger (1995): map designer
  • Treasure Conflix (1996): main graphic
  • Xenogears (1998): art director, map textures
  • Chrono Cross (1999): art director, map painter
  • Der Wille zur Macht (2002): art director, map designer
  • Eternal Wings and the Lost Ocean (2003): director, art director, map painter
  • Dirge of Cerberus -Final Fantasy VII- (2006): special thanks
  • Baten Kaitos Origins (2006): director, art director, map painter, opening movie
  • Super Smash Bros. Brawl (2008): Adventure Mode map design
  • Attack of the Saiyans (2009): producer, art director
  • Xenoblade Chronicles (2010): concept model
  • Skyward Sword (2011): special thanks
  • Project X Zone (2012): map graphic supervisor
  • New Leaf (2012): special thanks

References

1. ^{{cite web | url=https://twitter.com/honnesan/status/44050124934103040 | script-title=ja:無理やり有意義な誕生日にしてみた一日だったけど、ま、 ... | first=Yasuyuki | last=Honne | date=March 5, 2011 | publisher=Twitter | language=Japanese | accessdate=May 13, 2011}}
2. ^{{cite web | url=http://www.monolithsoft.co.jp/special/interview/vol03/vol03_1.html | title=ゲームとCGの進化について | first=Hirohide | last=Sugiura | date=May 19, 2010 | publisher=Monolith Soft | language=Japanese | accessdate=May 13, 2011 | pages=1–2}}
3. ^{{cite web | url=http://gamez.itmedia.co.jp/games/ps2/xeno/staff/03/index.html | script-title=ja:本根康之氏 | author= | date=July 3, 2001 | publisher=ITmedia | language=Japanese | accessdate=May 13, 2011 | pages=1–2}}
4. ^{{cite web | url=http://www.monolithsoft.co.jp/company/plofile.html | script-title=ja:会社概要 | author= | date=July 9, 2010 | publisher=Monolith Soft | language=Japanese | accessdate=May 13, 2011}}
5. ^{{cite web | url=http://www.andriasang.com/e/blog/2010/05/19/baten_katios_director_new_project/ | title=What Is Baten Kaitos Director Yasuyuki Honne Up To? | first=Anoop | last=Gantayat | date=May 19, 2010 | publisher=Andriasang | accessdate=May 13, 2011}}
6. ^{{cite web | url=http://honnesan.seesaa.net/article/118300918.html | script-title=ja:ドラゴンボール改 サイヤ人来襲 発売! | first=Yasuyuki | last=Honne | date=April 29, 2009 | publisher=Duende | language=Japanese | accessdate=May 13, 2011}}
7. ^{{cite web | url=http://honnesan.seesaa.net/article/141575170.html | script-title=ja:ゲームと模型 | first=Yasuyuki | last=Honne | date=February 19, 2010 | publisher=Duende | language=Japanese | accessdate=May 13, 2011}}
8. ^{{cite web | url=http://www.andriasang.com/e/blog/2010/02/17/xenoblade_preview/ | title=First Details: Xenoblade | first=Anoop | last=Gantayat | date=February 17, 2010 | publisher=Andriasang | accessdate=May 13, 2011}}
9. ^{{cite web | url=http://www.monolithsoft.co.jp/special/interview/vol10/vol10_1.html | script-title=ja:モノリスソフト京都スタジオ設立 | first=Hirohide | last=Sugiura | date=November 28, 2011 | publisher=Monolith Soft | language=Japanese | accessdate=February 29, 2012 | pages=1–3}}
10. ^{{cite web | url=http://honnesan.seesaa.net/article/21178534.html | script-title=ja:イプ作り | first=Yasuyuki | last=Honne | date=July 22, 2006 | publisher=Duende | language=Japanese | accessdate=May 13, 2011}}
11. ^{{cite web | url=http://honnesan.seesaa.net/article/102257774.html | script-title=ja:柔道再開 | first=Yasuyuki | last=Honne | date=July 6, 2008 | publisher=Duende | language=Japanese | accessdate=May 13, 2011}}
12. ^{{cite web | url=http://honnesan.seesaa.net/ | title=Duende | first=Yasuyuki | last=Honne | publisher=Duende | language=Japanese | accessdate=May 13, 2011}}

External links

  • Duende, Yasuyuki Honne's personal blog {{ja icon}}
  • {{IMDb name|0993866|Yasuyuki Honne}}
{{DEFAULTSORT:Honne, Yasuyuki}}

9 : 1971 births|Japanese video game designers|Living people|Japanese speculative fiction artists|Video game artists|Japanese video game directors|Japanese video game producers|Fantasy artists|Square Enix people

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